X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world.h;h=7084ff17334e7b9195abfc2ff584576bccefcbc1;hb=926a64f679a23d8b0f3594d73405d2486c398a59;hp=5318f8e326408c6d75624b2ed4ab8f7b38453328;hpb=89113e9bc9544336b5ac4f53696c3de2d30698a2;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world.h b/world.h index 5318f8e..7084ff1 100644 --- a/world.h +++ b/world.h @@ -174,9 +174,9 @@ struct world_instance { */ /* world geometry */ - scene *scene_geo, - *scene_no_collide, - *scene_lines; + scene_context scene_geo, + scene_no_collide, + scene_lines; /* spacial mappings */ bh_tree *audio_bh, @@ -221,6 +221,7 @@ struct world_global{ glmesh mesh_base, mesh_display; mdl_submesh sm_base; u32 active_route_board; + scene_context scene; u32 w, h; float *buffer; @@ -386,15 +387,9 @@ VG_STATIC void world_init(void) mdl_context msky; mdl_open( &msky, "models/rs_skydome.mdl", vg_mem.scratch ); mdl_load_metadata_block( &msky, vg_mem.scratch ); - mdl_load_mesh_block( &msky, vg_mem.scratch ); + mdl_async_load_glmesh( &msky, &world_global.skydome ); mdl_close( &msky ); - vg_acquire_thread_sync(); - { - mdl_unpack_glmesh( &msky, &world_global.skydome ); - } - vg_release_thread_sync(); - /* Other systems */ vg_info( "Loading other world systems\n" ); @@ -456,7 +451,7 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ) v3_copy( audio->transform.co, sound_co ); } else - vg_fatal_exit_loop( "ent_audio_call (invalid function id)" ); + vg_fatal_error( "ent_audio_call (invalid function id)" ); float chance = vg_randf()*100.0f, bar = 0.0f; @@ -749,13 +744,13 @@ VG_STATIC void ray_world_get_tri( world_instance *world, ray_hit *hit, v3f tri[3] ) { for( int i=0; i<3; i++ ) - v3_copy( world->scene_geo->arrvertices[ hit->tri[i] ].co, tri[i] ); + v3_copy( world->scene_geo.arrvertices[ hit->tri[i] ].co, tri[i] ); } VG_STATIC int ray_world( world_instance *world, v3f pos, v3f dir, ray_hit *hit ) { - return scene_raycast( world->scene_geo, world->geo_bh, pos, dir, hit ); + return scene_raycast( &world->scene_geo, world->geo_bh, pos, dir, hit ); } /* @@ -788,14 +783,14 @@ VG_STATIC int spherecast_world( world_instance *world, int idx; while( bh_next( world->geo_bh, &it, region, &idx ) ){ - u32 *ptri = &world->scene_geo->arrindices[ idx*3 ]; + u32 *ptri = &world->scene_geo.arrindices[ idx*3 ]; v3f tri[3]; boxf box; box_init_inf( box ); for( int j=0; j<3; j++ ){ - v3_copy( world->scene_geo->arrvertices[ptri[j]].co, tri[j] ); + v3_copy( world->scene_geo.arrvertices[ptri[j]].co, tri[j] ); box_addpt( box, tri[j] ); }