X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=vg_lines.h;fp=vg_lines.h;h=02d7a07d9c465f0bdb59946af9f7acc115d7afe4;hb=ff8e8a170cb29b450f7f26580683ec3ae81cf4bd;hp=9300445a8b35dc21816a76571ba10256e7d55cdd;hpb=0aea2ef68a5ed32fc940673402a1b4b67f38d4d3;p=vg.git diff --git a/vg_lines.h b/vg_lines.h index 9300445..02d7a07 100644 --- a/vg_lines.h +++ b/vg_lines.h @@ -133,12 +133,12 @@ VG_STATIC void vg_lines_init(void) vg_lines.allow_input = 1; } -VG_STATIC void vg_lines_drawall( float* projection ) +VG_STATIC void vg_lines_drawall( void ) { glUseProgram( _shader_lines.id ); - glUniformMatrix4fv - ( glGetUniformLocation( _shader_lines.id, "uPv" ), 1, GL_FALSE, projection ); + glUniformMatrix4fv( glGetUniformLocation( _shader_lines.id, "uPv" ), + 1, GL_FALSE, (float *)vg.pv ); glBindVertexArray( vg_lines.vao ); glBindBuffer( GL_ARRAY_BUFFER, vg_lines.vbo );