X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=vg_config.h;fp=vg_config.h;h=e24699e5a25f894f5147a00cb8a0e565f1d773f6;hb=821f3f664586e72151e95127572677bc73bf6f02;hp=e1784ec1900b06100609e2093ddfca995b5d6b09;hpb=da929c58442de91be106438ebf2f2daabf7f2430;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/vg_config.h b/vg_config.h index e1784ec..e24699e 100644 --- a/vg_config.h +++ b/vg_config.h @@ -22,21 +22,20 @@ static struct button_binding vg_button_binds[] = static struct button_binding vg_controller_binds[] = { - { "push", GLFW_GAMEPAD_BUTTON_A }, - { "break", GLFW_GAMEPAD_BUTTON_B }, - { "switchmode", GLFW_GAMEPAD_BUTTON_Y }, - { "jump", GLFW_GAMEPAD_BUTTON_X }, - { "reset", GLFW_GAMEPAD_BUTTON_LEFT_BUMPER } + { "jump", GLFW_GAMEPAD_BUTTON_A }, + { "break", GLFW_GAMEPAD_BUTTON_B }, + { "switchmode", GLFW_GAMEPAD_BUTTON_Y }, + { "reset", GLFW_GAMEPAD_BUTTON_LEFT_BUMPER } }; static struct axis_binding vg_axis_binds[] = { - { .name = "horizontal", .axis = GLFW_GAMEPAD_AXIS_LEFT_X }, - { .name = "vertical", .axis = GLFW_GAMEPAD_AXIS_LEFT_Y }, - { .name = "grabr", .axis = GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER }, - { .name = "grabl", .axis = GLFW_GAMEPAD_AXIS_LEFT_TRIGGER }, - { .name = "h1", .axis = GLFW_GAMEPAD_AXIS_RIGHT_X }, - { .name = "v1", .axis = GLFW_GAMEPAD_AXIS_RIGHT_Y } + { .name = "lookh", .axis = GLFW_GAMEPAD_AXIS_LEFT_X }, + { .name = "lookv", .axis = GLFW_GAMEPAD_AXIS_LEFT_Y }, + { .name = "grabh", .axis = GLFW_GAMEPAD_AXIS_RIGHT_X }, + { .name = "grabv", .axis = GLFW_GAMEPAD_AXIS_RIGHT_Y }, + { .name = "walk/push", .axis = GLFW_GAMEPAD_AXIS_LEFT_TRIGGER }, + { .name = "grab", .axis = GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER }, }; static struct vg_achievement vg_achievements[] =