X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=vg_build_utils_shader.h;fp=vg_build_utils_shader.h;h=d1d2d05c9fd3cf242004ef4d7ab15a12cc6e3dee;hb=fac9f6fff674421f27fa4f4c1d2844998f0003d6;hp=39943b3c0de63494d6b97dc976b25d96ef30deaa;hpb=ee7f1a82603a356e896f28416eed25d3c9008430;p=vg.git diff --git a/vg_build_utils_shader.h b/vg_build_utils_shader.h index 39943b3..d1d2d05 100644 --- a/vg_build_utils_shader.h +++ b/vg_build_utils_shader.h @@ -205,6 +205,7 @@ int vg_build_shader( char *src_vert, /* path/to/vert.vs */ { "sampler2D", "int i", "glUniform1i(%s,i);" }, { "samplerCube", "int i", "glUniform1i(%s,i);" }, + { "mat2", "m2x2f m", "glUniformMatrix2fv(%s,1,GL_FALSE,(float*)m);" }, { "mat4x3", "m4x3f m", "glUniformMatrix4x3fv(%s,1,GL_FALSE,(float*)m);" }, { "mat3", "m3x3f m", "glUniformMatrix3fv(%s,1,GL_FALSE,(float*)m);" }, { "mat4", "m4x4f m", "glUniformMatrix4fv(%s,1,GL_FALSE,(float*)m);" },