X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=vg%2Fvg_ui.h;h=fe46da0040a8bcd795f9628134d3519d78807b63;hb=a46972aa1ee718339c2512cae986f2943bed0e04;hp=a2cc77057af0da407c4681fe83333acdbd3a5570;hpb=42fc2b14afbe5a37bdd469b9bac5f642bc50ccc4;p=fishladder.git diff --git a/vg/vg_ui.h b/vg/vg_ui.h index a2cc770..fe46da0 100644 --- a/vg/vg_ui.h +++ b/vg/vg_ui.h @@ -55,6 +55,26 @@ typedef i16 ui_px; typedef u32 ui_colour; typedef ui_px ui_rect[4]; typedef struct ui_ctx ui_ctx; +typedef struct ui_colourset ui_colourset; + +struct ui_colourset +{ + union + { + struct + { + ui_colour main; + ui_colour hover; + ui_colour active; + }; + struct + { + ui_colour background; + ui_colour bar; + ui_colour bar_hover; + }; + }; +}; struct ui_ctx { @@ -96,8 +116,44 @@ struct ui_ctx // User input ui_px mouse[2]; int click_state; // 0: released, 1: on down, 2: pressed, 3: on release + + ui_colourset *colours_main; + ui_colourset *colours_current; }; +// Shortnames +#define gui_draw(...) ui_draw( &ui_global_ctx, __VA_ARGS__) +#define gui_current(...) ui_current( &ui_global_ctx, __VA_ARGS__) +#define gui_new_node() ui_new_node( &ui_global_ctx ) +#define gui_hasmouse(...) ui_hasmouse( &ui_global_ctx, __VA_ARGS__) +#define gui_end() ui_end( &ui_global_ctx ) +#define gui_end_down() ui_end_down( &ui_global_ctx ) +#define gui_end_right() ui_end_right( &ui_global_ctx ) +#define gui_fill_y() ui_fill_y( &ui_global_ctx) +#define gui_fill_x() ui_fill_x( &ui_global_ctx) +#define gui_align_bottom() ui_align_bottom( &ui_global_ctx ) +#define gui_align_right() ui_align_right( &ui_global_ctx ) +#define gui_align_top() ui_align_top( &ui_global_ctx ) +#define gui_align_left() ui_align_left( &ui_global_ctx ) +#define gui_clamp_rect(...) ui_clamp_rect( &ui_global_ctx, __VA_ARGS__) +#define gui_group_id(...) ui_group_id( &ui_global_ctx, __VA_ARGS__) +#define gui_capture_mouse(...) ui_capture_mouse( &ui_global_ctx, __VA_ARGS__) +#define gui_set_clip(...) ui_set_clip( &ui_global_ctx, __VA_ARGS__) +#define gui_release_clip() ui_release_clip( &ui_global_ctx ) +#define gui_fill_rect_uv(...) ui_fill_rect_uv( &ui_global_ctx, __VA_ARGS__) +#define gui_fill_rect(...) ui_fill_rect( &ui_global_ctx, __VA_ARGS__) +#define gui_text(...) ui_text( &ui_global_ctx, __VA_ARGS__) +#define gui_begin(...) ui_begin( &ui_global_ctx, __VA_ARGS__) +#define gui_resolve(...) ui_resolve( &ui_global_ctx, __VA_ARGS__) +#define gui_set_mouse(...) ui_set_mouse( &ui_global_ctx, __VA_ARGS__) +#define gui_button(...) ui_button( &ui_global_ctx, __VA_ARGS__) +#define gui_window(...) ui_window( &ui_global_ctx, __VA_ARGS__) +#define gui_want_mouse() ui_want_mouse( &ui_global_ctx ) + +#define gui_scrollbar(...) ui_scrollbar( &ui_global_ctx, __VA_ARGS__) +#define gui_override_colours(...) ui_override_colours( &ui_global_ctx, __VA_ARGS__) +#define gui_reset_colours(...) ui_reset_colours( &ui_global_ctx ) + // Globals // =========================================================================================================== @@ -112,7 +168,16 @@ GLuint ui_ebo; #define UI_BUFFER_SIZE 30000 #define UI_INDEX_SIZE 20000 -ui_ctx ui_global_ctx = { .padding = 8 }; +ui_colourset ui_default_colours = { + .main = 0xff00ff00, + .hover = 0xffff00ff, + .active = 0xffff0000 +}; +ui_ctx ui_global_ctx = { + .padding = 8, + .colours_current = &ui_default_colours, + .colours_main = &ui_default_colours +}; // Initialization @@ -420,6 +485,11 @@ static void ui_capture_mouse( ui_ctx *ctx, u32 id ) } } +static int ui_want_mouse( ui_ctx *ctx ) +{ + return ctx->capture_mouse_id == 0? 0: 1; +} + static void ui_set_clip( ui_ctx *ctx, ui_rect clip ) { ctx->clipping[0] = clip[0]; @@ -589,6 +659,9 @@ static void ui_begin( ui_ctx *ctx, ui_px res_x, ui_px res_y ) ctx->num_indices = 0; ui_release_clip( ctx ); + + if( ctx->click_state == 0 ) + ctx->capture_mouse_id = 0; } static void ui_resolve( ui_ctx *ctx ) @@ -625,6 +698,14 @@ struct ui_window ui_px drag_offset[2]; }; +enum button_state +{ + k_button_released = 0, + k_button_start_click, + k_button_click, + k_button_hold +}; + static int ui_button( ui_ctx *ctx, u32 id ) { ui_new_node( ctx ); @@ -633,20 +714,23 @@ static int ui_button( ui_ctx *ctx, u32 id ) if( ui_hasmouse(ctx) ) { - ui_fill_rect( ctx, ctx->cursor, 0xffcccccc ); - + ui_fill_rect( ctx, ctx->cursor, ctx->colours_current->hover ); + if( ctx->click_state == 1 ) - ctx->capture_lock = 1; - else if( ctx->capture_lock && ctx->click_state == 3 ) { - return 1; + ctx->capture_lock = 1; + return k_button_start_click; } + else if( ctx->capture_lock && ctx->click_state == 3 ) + return k_button_click; + else if( ctx->capture_lock && ctx->click_state == 2 ) + return k_button_hold; } else - ui_fill_rect( ctx, ctx->cursor, 0xff999999 ); + ui_fill_rect( ctx, ctx->cursor, ctx->colours_current->main ); } - return 0; + return k_button_released; } static int ui_window( ui_ctx *ctx, struct ui_window *window, u32 control_group ) @@ -721,3 +805,79 @@ static int ui_window( ui_ctx *ctx, struct ui_window *window, u32 control_group ) return 1; } + +struct ui_scrollbar +{ + int drag; + ui_px drag_offset; + + ui_px py; + ui_px bar_height; + ui_px view_height; +}; + +static void ui_scrollbar( ui_ctx *ctx, struct ui_scrollbar *scrollbar, u32 id ) +{ + scrollbar->view_height = ctx->cursor[3]; + + if( scrollbar->drag ) + { + scrollbar->py = ctx->mouse[1]+scrollbar->drag_offset; + scrollbar->py = VG_MAX( scrollbar->py, 0 ); + scrollbar->py = VG_MIN( scrollbar->py, ctx->cursor[3] - scrollbar->bar_height ); + + if( ctx->click_state == 0 || ctx->click_state == 3 ) + scrollbar->drag = 0; + } + + ui_new_node( ctx ); + { + ui_fill_rect( ctx, ctx->cursor, ctx->colours_current->background ); + ui_capture_mouse( ctx, id ); + + ctx->cursor[1] += scrollbar->py; + ctx->cursor[3] = scrollbar->bar_height; + + ui_new_node( ctx ); + { + ui_capture_mouse( ctx, __COUNTER__ ); + struct ui_vert *drag_bar = ui_fill_rect( ctx, ctx->cursor, ctx->colours_current->bar ); + + if( ui_hasmouse( ctx ) || scrollbar->drag ) + { + drag_bar[0].colour = ctx->colours_current->bar_hover; + drag_bar[1].colour = ctx->colours_current->bar_hover; + drag_bar[2].colour = ctx->colours_current->bar_hover; + drag_bar[3].colour = ctx->colours_current->bar_hover; + + // start drag + if( ctx->click_state == 1 ) + { + scrollbar->drag = 1; + scrollbar->drag_offset = scrollbar->py - ctx->mouse[1]; + } + } + } + ui_end_down( ctx ); + } + ui_end( ctx ); +} + +static ui_px ui_calculate_content_scroll( struct ui_scrollbar *scrollbar, ui_px content ) +{ + float overlap = vg_maxf( 0.0f, (float)(content - scrollbar->view_height) ); + + float range = scrollbar->view_height - scrollbar->bar_height; + return ((float)scrollbar->py / range) * overlap; +} + +static void ui_override_colours( ui_ctx *ctx, ui_colourset *set ) +{ + ctx->colours_current = set; +} + +static void ui_reset_colours( ui_ctx *ctx ) +{ + ctx->colours_current = ctx->colours_main; + ctx->override_colour = 0xffffffff; +}