X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=vg%2Fvg_ui.h;h=b8f826c297dc1a07ac51cd216f118707c3eac1a2;hb=a88dd793f4d80d9e8a9615b5fe5f6887f9b85069;hp=f6693cbcd7e3320be1d4aef22a9a2abae929dc1a;hpb=fefce08c7eecf3eb66553825ba421b5b81dae5eb;p=fishladder.git diff --git a/vg/vg_ui.h b/vg/vg_ui.h index f6693cb..b8f826c 100644 --- a/vg/vg_ui.h +++ b/vg/vg_ui.h @@ -17,7 +17,7 @@ SHADER_DEFINE( shader_ui, "void main()" "{" "gl_Position = vec4( uPv * vec3( a_co, 1.0 ), 1.0 );" - "aTexCoords = a_uv * 0.01388888888;" + "aTexCoords = a_uv * 0.0078125;" "aColour = a_colour;" "aWsp = a_co;" @@ -148,9 +148,8 @@ struct ui_ctx // =========================================================================================================== // Opengl -int ui_glyph_override = 0; -ui_px ui_glyph_spacing_x = 6; -GLuint ui_glyph_texture = 0; +static ui_px ui_glyph_spacing_x = 9; +static GLuint ui_glyph_texture = 0; ui_colourset ui_default_colours = { .main = 0xff00ff00, @@ -224,53 +223,40 @@ static void ui_context_free( ui_ctx *ctx ) free( ctx->indices ); } -static void ui_override_font( GLuint new_tex, ui_px space_x ) -{ - if( ui_glyph_texture ) - glDeleteTextures( 1, &ui_glyph_texture ); - - ui_glyph_texture = new_tex; - ui_glyph_override = 1; - ui_glyph_spacing_x = space_x; -} - static void ui_default_init(void) { // Load default font - if( !ui_glyph_override ) - { - u32 compressed[] = { - #include "fonts/weiholmir.h" - }; - - u32 pixels = 0, total = 72*72, data = 0; - u8 *image = malloc( total ); - - while( pixels < total ) - { - for( int b = 31; b >= 0; b-- ) - { - image[ pixels ++ ] = (compressed[data] & (0x1 << b))? 0xff: 0x00; - - if( pixels >= total ) - { - total = 0; - break; - } - } - data++; - } - - glGenTextures( 1, &ui_glyph_texture ); - glBindTexture( GL_TEXTURE_2D, ui_glyph_texture ); - - glTexImage2D( GL_TEXTURE_2D, 0, GL_R8, 72, 72, 0, GL_RED, GL_UNSIGNED_BYTE, image ); - - vg_tex2d_clamp(); - vg_tex2d_nearest(); - - free( image ); - } + u32 compressed[] = { + #include "vg/vg_pxfont.h" + }; + + u32 pixels = 0, total = 256*256, data = 0; + u8 *image = malloc( total ); + + while( pixels < total ) + { + for( int b = 31; b >= 0; b-- ) + { + image[ pixels ++ ] = (compressed[data] & (0x1 << b))? 0xff: 0x00; + + if( pixels >= total ) + { + total = 0; + break; + } + } + data++; + } + + glGenTextures( 1, &ui_glyph_texture ); + glBindTexture( GL_TEXTURE_2D, ui_glyph_texture ); + + glTexImage2D( GL_TEXTURE_2D, 0, GL_R8, 256, 256, 0, GL_RED, GL_UNSIGNED_BYTE, image ); + + vg_tex2d_clamp(); + vg_tex2d_nearest(); + + free( image ); // Setup OpenGL memory SHADER_INIT( shader_ui ); @@ -279,8 +265,7 @@ static void ui_default_init(void) static void ui_default_free(void) { - if( !ui_glyph_override ) - glDeleteTextures( 1, &ui_glyph_texture ); + glDeleteTextures( 1, &ui_glyph_texture ); ui_context_free( &ui_global_ctx ); } @@ -567,7 +552,7 @@ static struct ui_vert *ui_fill_rect_uv( ui_ctx *ctx, ui_rect rect, u32 colour, u static struct ui_vert *ui_fill_rect( ui_ctx *ctx, ui_rect rect, u32 colour ) { - return ui_fill_rect_uv( ctx, rect, colour, (ui_px[4]){ 4,124,4,124 } ); + return ui_fill_rect_uv( ctx, rect, colour, (ui_px[4]){ 4,4, 4,4 } ); } static void ui_text( ui_ctx *ctx, const char *str, ui_px scale ) @@ -576,8 +561,8 @@ static void ui_text( ui_ctx *ctx, const char *str, ui_px scale ) text_cursor[0] = ctx->cursor[0]; text_cursor[1] = ctx->cursor[1]; - text_cursor[2] = 7*scale; - text_cursor[3] = 7*scale; + text_cursor[2] = 8*scale; + text_cursor[3] = 14*scale; u32 current_colour = 0x00ffffff; @@ -587,21 +572,21 @@ static void ui_text( ui_ctx *ctx, const char *str, ui_px scale ) { if( c == '\n' ) { - text_cursor[1] += 10*scale; + text_cursor[1] += 14*scale; text_cursor[0] = ctx->cursor[0]; continue; } else if( c >= 33 && c <= 126 ) { u8 glyph_base[2]; - u8 glyph_index = c - 32; - glyph_base[0] = glyph_index%10; - glyph_base[1] = (glyph_index-glyph_base[0])/10; + u8 glyph_index = c; + glyph_base[0] = glyph_index & 0xf; + glyph_base[1] = (glyph_index-glyph_base[0])>>4; - glyph_base[0] *= 7; - glyph_base[1] *= 7; + glyph_base[0] *= 8; + glyph_base[1] *= 8; - ui_fill_rect_uv( ctx, text_cursor, current_colour, (ui_px[4]){glyph_base[0],glyph_base[1],glyph_base[0]+7,glyph_base[1]+7} ); + ui_fill_rect_uv( ctx, text_cursor, current_colour, (ui_px[4]){glyph_base[0]+2,glyph_base[1]+1,glyph_base[0]+6,glyph_base[1]+8} ); } else if( c == '\x1B' ) { @@ -640,7 +625,7 @@ static void ui_text( ui_ctx *ctx, const char *str, ui_px scale ) } } - text_cursor[0] += 6*scale; + text_cursor[0] += 9*scale; } }