X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=vg%2Fvg.h;h=74a8775cf8c10e11e8d3ca57fe7ba202b92184f4;hb=95036f2af35f1b5af66bfcd90811f7c3c4bebf78;hp=bd518c48bf6cea24de85413027c300f945f9b01c;hpb=c4e640773aac3e864dc45b86f22ee21715119a7d;p=fishladder.git diff --git a/vg/vg.h b/vg/vg.h index bd518c4..74a8775 100644 --- a/vg/vg.h +++ b/vg/vg.h @@ -47,6 +47,7 @@ float vg_time_delta; #include "vg/vg_tex.h" #include "vg/vg_input.h" #include "vg/vg_ui.h" +#include "vg/vg_debug.h" #include "steam/steamworks_thin.h" @@ -206,8 +207,6 @@ static void vg_init( int argc, char *argv[], const char *window_name ) } } - vg_audio_init(); - vg_register_exit( &vg_audio_free, "vg_audio_free" ); vg_lines_init(); vg_register_exit( &vg_lines_free, "vg_lines_free" ); ui_default_init(); @@ -220,6 +219,9 @@ static void vg_init( int argc, char *argv[], const char *window_name ) { vg_start(); + vg_audio_init(); + vg_register_exit( &vg_audio_free, "vg_audio_free" ); + // Main gameloop while( !glfwWindowShouldClose( vg_window ) ) { @@ -231,7 +233,7 @@ static void vg_init( int argc, char *argv[], const char *window_name ) vg_time_last = vg_time; vg_time = glfwGetTime(); - vg_time_delta = vg_min( vg_time - vg_time_last, 0.1f ); + vg_time_delta = vg_minf( vg_time - vg_time_last, 0.1f ); vg_update_inputs(); vg_update();