X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=vg%2Fvg.h;h=33f177cedb5e210a691351551efe9bdae59e7c7b;hb=f8e80fde4a84a6b990ec17c067b2a95847ae744c;hp=bd518c48bf6cea24de85413027c300f945f9b01c;hpb=c4e640773aac3e864dc45b86f22ee21715119a7d;p=fishladder.git diff --git a/vg/vg.h b/vg/vg.h index bd518c4..33f177c 100644 --- a/vg/vg.h +++ b/vg/vg.h @@ -47,6 +47,7 @@ float vg_time_delta; #include "vg/vg_tex.h" #include "vg/vg_input.h" #include "vg/vg_ui.h" +#include "vg/vg_debug.h" #include "steam/steamworks_thin.h" @@ -206,8 +207,6 @@ static void vg_init( int argc, char *argv[], const char *window_name ) } } - vg_audio_init(); - vg_register_exit( &vg_audio_free, "vg_audio_free" ); vg_lines_init(); vg_register_exit( &vg_lines_free, "vg_lines_free" ); ui_default_init(); @@ -220,6 +219,9 @@ static void vg_init( int argc, char *argv[], const char *window_name ) { vg_start(); + vg_audio_init(); + vg_register_exit( &vg_audio_free, "vg_audio_free" ); + // Main gameloop while( !glfwWindowShouldClose( vg_window ) ) {