X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=steam.h;h=dadcd90309e6ace26db0dc668d5f7c9b29fda0a1;hb=76315944e5a98838163e0aba8601ed3522f0724d;hp=57af4295275acf6d67894da542fa89aec3395289;hpb=0945c6c301e38138b6ac54a02d5b3aea602de526;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/steam.h b/steam.h index 57af429..dadcd90 100644 --- a/steam.h +++ b/steam.h @@ -1,10 +1,20 @@ +/* + * Copyright (C) 2021-2023 Mt.ZERO Software, Harry Godden - All Rights Reserved + * All trademarks are property of their respective owners + */ + #ifndef STEAM_H #define STEAM_H +#define VG_GAME #include "vg/vg_steam.h" +#include "vg/vg_steam_utils.h" #include "vg/vg_steam_networking.h" #include "vg/vg_steam_auth.h" #include "vg/vg_steam_http.h" +#include "vg/vg_steam_friends.h" +#include "vg/vg_steam_user_stats.h" +#include "submodules/anyascii/impl/c/anyascii.c" /* * We only want to use steamworks if building for the networked version, @@ -17,42 +27,285 @@ * nothing. */ -static int steam_ready = 0; +static char steam_username_at_startup[128] = "Unassigned"; + +static void recv_steam_warning( int severity, const char *msg ) +{ + if( severity == 0 ) + vg_low( "%s\n", msg ); + else + vg_info( "%s\n", msg ); +} + +static int steam_ready = 0, + steam_stats_ready = 0; + static void *hSteamNetworkingSockets, *hSteamUser; +static ISteamUserStats *hSteamUserStats; static HSteamPipe hSteamClientPipe; -static void steam_init(void) +static const char *steam_achievement_names[] = +{ + "ALBERT", "MARC", "JANET", "BERNADETTA", + "ROUTE_MPY", "ROUTE_MPG", "ROUTE_MPB", "ROUTE_MPR", + "ROUTE_TO", "ROUTE_TC", "CITY_COMPLETE", "MTZERO_SILVER", "MTZERO_GOLD", + "80FT" +}; + +static void steam_store_achievements(void) +{ + if( steam_ready && steam_stats_ready ){ + SteamAPI_ISteamUserStats_StoreStats( hSteamUserStats ); + } +} + +static void update_ach_models(void); +static void steam_set_achievement( const char *name ){ + if( skaterift.demo_mode ) + return; + + /* hack lol */ + if( !strcmp(name,"MARC") ) skaterift.achievements |= 0x1; + if( !strcmp(name,"ALBERT") ) skaterift.achievements |= 0x2; + if( !strcmp(name,"JANET") ) skaterift.achievements |= 0x4; + if( !strcmp(name,"BERNADETTA") ) skaterift.achievements |= 0x8; + update_ach_models(); + + if( steam_ready && steam_stats_ready ){ + if( SteamAPI_ISteamUserStats_SetAchievement( hSteamUserStats, name ) ){ + vg_success( "Achievement set! '%s'\n", name ); + + } + else{ + vg_warn( "Failed to set achievement: %s\n", name ); + } + } + else{ + vg_warn( "Failed to set achievement (steam not ready): %s\n", name ); + } +} + +static void steam_clear_achievement( const char *name ) +{ + if( steam_ready && steam_stats_ready ){ + if( SteamAPI_ISteamUserStats_ClearAchievement( hSteamUserStats, name ) ){ + vg_info( "Achievement cleared: '%s'\n", name ); + } + else{ + vg_warn( "Failed to clear achievement: %s\n", name ); + } + } + else{ + vg_warn( "Failed to clear achievement (steam not ready): %s\n", name ); + } +} + + +static void steam_print_all_achievements(void){ + vg_info( "Achievements: \n" ); + + if( steam_ready && steam_stats_ready ){ + for( int i=0; im_pubParam; + + if( rec->m_eResult == k_EResultOK ){ + vg_info( "Recieved stats for: %lu (user: %lu)\n", rec->m_nGameID, + rec->m_steamIDUser ); + steam_stats_ready = 1; + + steamapi_bool set = 0; + if( SteamAPI_ISteamUserStats_GetAchievement( + hSteamUserStats, "MARC", &set ) ){ + if( set ) skaterift.achievements |= 0x1; + } + if( SteamAPI_ISteamUserStats_GetAchievement( + hSteamUserStats, "ALBERT", &set ) ){ + if( set ) skaterift.achievements |= 0x2; + } + if( SteamAPI_ISteamUserStats_GetAchievement( + hSteamUserStats, "JANET", &set ) ){ + if( set ) skaterift.achievements |= 0x4; + } + if( SteamAPI_ISteamUserStats_GetAchievement( + hSteamUserStats, "BERNADETTA", &set ) ){ + if( set ) skaterift.achievements |= 0x8; + } + update_ach_models(); + } + else{ + vg_error( "Error recieveing stats for user (%u)\n", rec->m_eResult ); + } +} + +static u32 utf8_byte0_byte_count( u8 char0 ) +{ + for( u32 k=2; k<4; k++ ){ + if( !(char0 & (0x80 >> k)) ) + return k; + } + + return 0; +} + +static u32 str_utf8_collapse( const char *str, char *buf, u32 length ){ + u8 *ustr = (u8 *)str; + u32 utf32_code = 0x00000000; + u32 i=0, j=0, utf32_byte_ct=0; + + for(;j < length-1;){ + if( ustr[i] == 0x00 ) + break; + + if( ustr[i] & 0x80 ){ + if( utf32_byte_ct ){ + utf32_byte_ct --; + utf32_code |= (ustr[i] & 0x3F) << (utf32_byte_ct*6); + + if( !utf32_byte_ct ){ + const char *match; + size_t chars = anyascii( utf32_code, &match ); + + for( u32 k=0; k> utf32_byte_ct); + utf32_code <<= utf32_byte_ct*6; + } + } + else{ + utf32_byte_ct = 0x00; + buf[j ++] = str[i]; + } + + i++; + } + + buf[j] = 0x00; + return j; +} + +static int steam_init(void){ + const char *username = "offline player"; + #ifdef SR_NETWORKED - if( !SteamAPI_Init() ) - { + vg_info( "Initializing steamworks\n" ); + + if( !SteamAPI_Init() ){ + printf("\n"); vg_error( "Steamworks failed to initialize\n" ); - return; + return 1; } + steam_ready = 1; SteamAPI_ManualDispatch_Init(); - vg_success( "Steamworks API running\n" ); /* Connect interfaces */ hSteamClientPipe = SteamAPI_GetHSteamPipe(); hSteamNetworkingSockets = SteamAPI_SteamNetworkingSockets_SteamAPI(); hSteamUser = SteamAPI_SteamUser(); + + ISteamUtils *utils = SteamAPI_SteamUtils(); + SteamAPI_ISteamUtils_SetWarningMessageHook( utils, recv_steam_warning ); + + printf("\n"); + vg_success( "\nSteamworks API running\n" ); + + ISteamFriends *hSteamFriends = SteamAPI_SteamFriends(); + username = SteamAPI_ISteamFriends_GetPersonaName( hSteamFriends ); + + /* + * Request stats + * -------------------------------------------------------- + */ + hSteamUserStats = SteamAPI_SteamUserStats(); + steam_register_callback( k_iUserStatsReceived, + steam_on_recieve_current_stats ); + + if( !SteamAPI_ISteamUserStats_RequestCurrentStats( hSteamUserStats ) ) + vg_warn( "No Steam Logon: Cannot request stats\n" ); + + + vg_console_reg_cmd( "ach", steam_achievement_ccmd, NULL ); + #endif + + /* TODO: On username update callback */ + str_utf8_collapse( username, steam_username_at_startup, + vg_list_size(steam_username_at_startup) ); + + return 1; } static void steam_update(void) { - if( steam_ready ) + if( steam_ready ){ steamworks_event_loop( hSteamClientPipe ); + } } static void steam_end(void) { - if( steam_ready ) - { + if( steam_ready ){ vg_info( "Shutting down\n..." ); SteamAPI_Shutdown(); }