X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=steam.h;h=dadcd90309e6ace26db0dc668d5f7c9b29fda0a1;hb=76315944e5a98838163e0aba8601ed3522f0724d;hp=47de1089a42aad244497970394fe9be1c7a3478f;hpb=d8fc0acce1b39466038284aa6f1941ebe98c8348;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/steam.h b/steam.h index 47de108..dadcd90 100644 --- a/steam.h +++ b/steam.h @@ -1,11 +1,12 @@ /* - * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved + * Copyright (C) 2021-2023 Mt.ZERO Software, Harry Godden - All Rights Reserved * All trademarks are property of their respective owners */ #ifndef STEAM_H #define STEAM_H +#define VG_GAME #include "vg/vg_steam.h" #include "vg/vg_steam_utils.h" #include "vg/vg_steam_networking.h" @@ -13,6 +14,7 @@ #include "vg/vg_steam_http.h" #include "vg/vg_steam_friends.h" #include "vg/vg_steam_user_stats.h" +#include "submodules/anyascii/impl/c/anyascii.c" /* * We only want to use steamworks if building for the networked version, @@ -25,9 +27,9 @@ * nothing. */ -VG_STATIC char steam_username_at_startup[128]; +static char steam_username_at_startup[128] = "Unassigned"; -VG_STATIC void recv_steam_warning( int severity, const char *msg ) +static void recv_steam_warning( int severity, const char *msg ) { if( severity == 0 ) vg_low( "%s\n", msg ); @@ -35,78 +37,78 @@ VG_STATIC void recv_steam_warning( int severity, const char *msg ) vg_info( "%s\n", msg ); } -VG_STATIC int steam_ready = 0, - steam_stats_ready = 0; +static int steam_ready = 0, + steam_stats_ready = 0; -VG_STATIC void *hSteamNetworkingSockets, +static void *hSteamNetworkingSockets, *hSteamUser; -VG_STATIC ISteamUserStats *hSteamUserStats; -VG_STATIC HSteamPipe hSteamClientPipe; +static ISteamUserStats *hSteamUserStats; +static HSteamPipe hSteamClientPipe; -VG_STATIC const char *steam_achievement_names[] = +static const char *steam_achievement_names[] = { - "ALBERT", "MARC", + "ALBERT", "MARC", "JANET", "BERNADETTA", "ROUTE_MPY", "ROUTE_MPG", "ROUTE_MPB", "ROUTE_MPR", - "ROUTE_TO", "ROUTE_TC" + "ROUTE_TO", "ROUTE_TC", "CITY_COMPLETE", "MTZERO_SILVER", "MTZERO_GOLD", + "80FT" }; -VG_STATIC void steam_store_achievements(void) +static void steam_store_achievements(void) { - if( steam_ready && steam_stats_ready ) - { + if( steam_ready && steam_stats_ready ){ SteamAPI_ISteamUserStats_StoreStats( hSteamUserStats ); } } -VG_STATIC void steam_set_achievement( const char *name ) -{ - if( steam_ready && steam_stats_ready ) - { - if( SteamAPI_ISteamUserStats_SetAchievement( hSteamUserStats, name ) ) - { +static void update_ach_models(void); +static void steam_set_achievement( const char *name ){ + if( skaterift.demo_mode ) + return; + + /* hack lol */ + if( !strcmp(name,"MARC") ) skaterift.achievements |= 0x1; + if( !strcmp(name,"ALBERT") ) skaterift.achievements |= 0x2; + if( !strcmp(name,"JANET") ) skaterift.achievements |= 0x4; + if( !strcmp(name,"BERNADETTA") ) skaterift.achievements |= 0x8; + update_ach_models(); + + if( steam_ready && steam_stats_ready ){ + if( SteamAPI_ISteamUserStats_SetAchievement( hSteamUserStats, name ) ){ vg_success( "Achievement set! '%s'\n", name ); + } - else - { + else{ vg_warn( "Failed to set achievement: %s\n", name ); } } - else - { + else{ vg_warn( "Failed to set achievement (steam not ready): %s\n", name ); } } -VG_STATIC void steam_clear_achievement( const char *name ) +static void steam_clear_achievement( const char *name ) { - if( steam_ready && steam_stats_ready ) - { - if( SteamAPI_ISteamUserStats_ClearAchievement( hSteamUserStats, name ) ) - { + if( steam_ready && steam_stats_ready ){ + if( SteamAPI_ISteamUserStats_ClearAchievement( hSteamUserStats, name ) ){ vg_info( "Achievement cleared: '%s'\n", name ); } - else - { + else{ vg_warn( "Failed to clear achievement: %s\n", name ); } } - else - { + else{ vg_warn( "Failed to clear achievement (steam not ready): %s\n", name ); } } -VG_STATIC int steam_list_achievements( int argc, char const *argv[] ) -{ +static void steam_print_all_achievements(void){ vg_info( "Achievements: \n" ); - if( steam_ready && steam_stats_ready ) - { - for( int i=0; im_pubParam; - if( rec->m_eResult == k_EResultOK ) - { + if( rec->m_eResult == k_EResultOK ){ vg_info( "Recieved stats for: %lu (user: %lu)\n", rec->m_nGameID, rec->m_steamIDUser ); steam_stats_ready = 1; + + steamapi_bool set = 0; + if( SteamAPI_ISteamUserStats_GetAchievement( + hSteamUserStats, "MARC", &set ) ){ + if( set ) skaterift.achievements |= 0x1; + } + if( SteamAPI_ISteamUserStats_GetAchievement( + hSteamUserStats, "ALBERT", &set ) ){ + if( set ) skaterift.achievements |= 0x2; + } + if( SteamAPI_ISteamUserStats_GetAchievement( + hSteamUserStats, "JANET", &set ) ){ + if( set ) skaterift.achievements |= 0x4; + } + if( SteamAPI_ISteamUserStats_GetAchievement( + hSteamUserStats, "BERNADETTA", &set ) ){ + if( set ) skaterift.achievements |= 0x8; + } + update_ach_models(); } - else - { + else{ vg_error( "Error recieveing stats for user (%u)\n", rec->m_eResult ); } } -VG_STATIC ISteamInput *steam_hInput; - -VG_STATIC int steam_init(void) +static u32 utf8_byte0_byte_count( u8 char0 ) { - const char *username = NULL; + for( u32 k=2; k<4; k++ ){ + if( !(char0 & (0x80 >> k)) ) + return k; + } + + return 0; +} + +static u32 str_utf8_collapse( const char *str, char *buf, u32 length ){ + u8 *ustr = (u8 *)str; + u32 utf32_code = 0x00000000; + u32 i=0, j=0, utf32_byte_ct=0; + + for(;j < length-1;){ + if( ustr[i] == 0x00 ) + break; + + if( ustr[i] & 0x80 ){ + if( utf32_byte_ct ){ + utf32_byte_ct --; + utf32_code |= (ustr[i] & 0x3F) << (utf32_byte_ct*6); + + if( !utf32_byte_ct ){ + const char *match; + size_t chars = anyascii( utf32_code, &match ); + + for( u32 k=0; k> utf32_byte_ct); + utf32_code <<= utf32_byte_ct*6; + } + } + else{ + utf32_byte_ct = 0x00; + buf[j ++] = str[i]; + } + + i++; + } + + buf[j] = 0x00; + return j; +} + +static int steam_init(void){ + const char *username = "offline player"; #ifdef SR_NETWORKED vg_info( "Initializing steamworks\n" ); - if( !SteamAPI_Init() ) - { + if( !SteamAPI_Init() ){ printf("\n"); vg_error( "Steamworks failed to initialize\n" ); return 1; @@ -216,7 +278,6 @@ VG_STATIC int steam_init(void) * -------------------------------------------------------- */ hSteamUserStats = SteamAPI_SteamUserStats(); - steam_register_callback( k_iUserStatsReceived, steam_on_recieve_current_stats ); @@ -224,28 +285,8 @@ VG_STATIC int steam_init(void) vg_warn( "No Steam Logon: Cannot request stats\n" ); - vg_function_push( (struct vg_cmd) - { - .name = "ach_list", - .function = steam_list_achievements - }); - - vg_function_push( (struct vg_cmd) - { - .name = "ach_clear_all", - .function = steam_clear_all_achievements - }); - - vg_function_push( (struct vg_cmd) - { - .name = "ach_set", - .function = steam_set_achievemnt_test - }); - - steam_hInput = SteamAPI_SteamInput(); - SteamAPI_ISteamInput_Init( steam_hInput, 0 ); - SteamAPI_ISteamInput_RunFrame( steam_hInput, 0 ); - + vg_console_reg_cmd( "ach", steam_achievement_ccmd, NULL ); + #endif /* TODO: On username update callback */ @@ -255,61 +296,16 @@ VG_STATIC int steam_init(void) return 1; } -VG_STATIC void steam_update(void) +static void steam_update(void) { - if( steam_ready ) - { + if( steam_ready ){ steamworks_event_loop( hSteamClientPipe ); - - if( steam_hInput ) - { - SteamAPI_ISteamInput_RunFrame( steam_hInput, 0 ); - - InputHandle_t joy0 = SteamAPI_ISteamInput_GetControllerForGamepadIndex( - steam_hInput, 0 ); - - vg.gamepad_use_trackpad_look = 0; - if( joy0 != 0 ) - { - ESteamInputType type = SteamAPI_ISteamInput_GetInputTypeForHandle( - steam_hInput, joy0 ); - - if( type == k_ESteamInputType_SteamController ) - { - vg.gamepad_use_trackpad_look = 1; - menu_display_controller = k_menu_controller_type_steam; - } - else if( type == k_ESteamInputType_SteamDeckController ) - { - menu_display_controller = k_menu_controller_type_steam_deck; - } - else if( type == k_ESteamInputType_PS3Controller || - type == k_ESteamInputType_PS4Controller || - type == k_ESteamInputType_PS5Controller ) - { - menu_display_controller = k_menu_controller_type_playstation; - } - else if( type == k_ESteamInputType_XBox360Controller || - type == k_ESteamInputType_XBoxOneController ) - { - menu_display_controller = k_menu_controller_type_xbox; - } - else - { - /* currently unsupported controller */ - menu_display_controller = k_menu_controller_type_xbox; - } - } - else - menu_display_controller = k_menu_controller_type_keyboard; - } } } -VG_STATIC void steam_end(void *nothing) +static void steam_end(void) { - if( steam_ready ) - { + if( steam_ready ){ vg_info( "Shutting down\n..." ); SteamAPI_Shutdown(); }