X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=src%2Fvg%2Fvg_platform.h;h=c81d3474600e048f2117c73c406471ef0ba678ba;hb=3dd767bb10e6fee9cbffeb185d1a9685810c17b5;hp=89315b65c86dee6765865811bc47343d5106f127;hpb=a153af7a16d9d4f81e9ebe4cfb2c99a028755189;p=vg.git diff --git a/src/vg/vg_platform.h b/src/vg/vg_platform.h index 89315b6..c81d347 100644 --- a/src/vg/vg_platform.h +++ b/src/vg/vg_platform.h @@ -1,13 +1,10 @@ -/* Copyright (C) 2021-2022 Harry Godden (hgn) - All Rights Reserved */ +#ifndef VG_PLATFORM_H +#define VG_PLATFORM_H + +//#include "vg.h" +#include "vg_stdint.h" -typedef uint8_t u8; -typedef uint16_t u16; -typedef uint32_t u32; -typedef uint64_t u64; -typedef int8_t i8; -typedef int16_t i16; -typedef int32_t i32; -typedef int64_t i64; +/* Copyright (C) 2021-2022 Harry Godden (hgn) - All Rights Reserved */ typedef unsigned int uint; @@ -19,7 +16,7 @@ typedef float v3f[3]; typedef float v4f[4]; typedef v2f m2x2f[2]; typedef v3f m3x3f[3]; -typedef v3f m4x3f[4]; /* TODO why this is 4x4 too? */ +typedef v3f m4x3f[4]; typedef v4f m4x4f[4]; typedef v3f boxf[2]; @@ -32,45 +29,99 @@ struct vg_achievement const char *name; }; +#ifndef VG_STATIC +#define VG_STATIC static +#endif + #define vg_static_assert _Static_assert #define vg_list_size( A ) (sizeof(A)/sizeof(A[0])) +#define VG_MUST_USE_RESULT __attribute__((warn_unused_result)) -/* Pthred emulation for windows */ -#ifdef _WIN32 +#ifdef _WIN32_NO #include - #define MUTEX_TYPE HANDLE - #define MUTEX_INITIALIZER NULL - #define MUTEX_SETUP(x) (x) = CreateMutex(NULL, FALSE, NULL) - - /* TODO: Why is this defined but never used? */ - #define MUTEX_CLEANUP(x) (CloseHandle(x)) - #define MUTEX_LOCK(x) emulate_pthread_mutex_lock(&(x)) - #define MUTEX_UNLOCK(x) (ReleaseMutex(x)) - - int emulate_pthread_mutex_lock( volatile MUTEX_TYPE *mx ) - { - if( *mx == NULL ) /* static initializer? */ - { - HANDLE p = CreateMutex( NULL, FALSE, NULL ); - if( InterlockedCompareExchangePointer( (PVOID*)mx, (PVOID)p, NULL ) - != NULL ) - CloseHandle(p); - } - - return WaitForSingleObject( *mx, INFINITE ) == WAIT_FAILED; - } + +#ifdef I_THINK_THIS_IS_WHAT_MSCV_WANTS_BUT_HAVNT_TESTED_IT_YET + + #define VG_DEPRECATED __declspec(deprecated) + #define VG_THREAD_LOCAL __declspec( thread ) + +#else /* MINGW-64 */ + + #define VG_THREAD_LOCAL __thread + #define VG_DEPRECATED __attribute__((deprecated)) + +#endif + + typedef HANDLE vg_semaphore; + typedef HANDLE vg_mutex; + typedef u64 vg_timespec; + #else - #include - #define MUTEX_LOCK(x) pthread_mutex_lock(&(x)) - #define MUTEX_UNLOCK(x) pthread_mutex_unlock(&(x)) - #define MUTEX_TYPE pthread_mutex_t - #define MUTEX_INITIALIZER {0} + #include + #include + + #define VG_DEPRECATED __attribute__((deprecated)) + #define VG_THREAD_LOCAL __thread + + typedef sem_t vg_semaphore; + typedef pthread_mutex_t vg_mutex; + typedef struct timespec vg_timespec; + +#endif + +VG_STATIC void vg_strncpy( const char *src, char *dst, u32 len ) +{ + for( u32 i=0; i +#include +#include +#include +#include +#include +#include -int vg_thread_run( void *pfunc, void *data ) +VG_STATIC int vg_thread_run( void *pfunc, void *data ); +VG_STATIC void vg_thread_exit(void); +VG_STATIC void vg_set_thread_name( const char *name ); +VG_STATIC int vg_semaphore_init( vg_semaphore *sem, u32 value ); +VG_STATIC int vg_semaphore_trywait( vg_semaphore *sem ); +VG_STATIC int vg_semaphore_wait( vg_semaphore *sem ); +VG_STATIC int vg_semaphore_post( vg_semaphore *sem ); +VG_STATIC void vg_semaphore_free( vg_semaphore *sem ); +VG_STATIC int vg_mutex_init( vg_mutex *mutex ); +VG_STATIC int vg_mutex_lock( vg_mutex *mutex ); +VG_STATIC int vg_mutex_unlock( vg_mutex *mutex ); +VG_STATIC void vg_mutex_free( vg_mutex *mutex ); +VG_STATIC void vg_sleep_ms( long msec ); +VG_STATIC double vg_time_diff( vg_timespec start, vg_timespec end ); + +#ifdef _WIN32_NO + +VG_STATIC int vg_thread_run( void *pfunc, void *data ) { -#ifdef _WIN32 HANDLE hThread = CreateThread ( NULL, /* Thread attributes */ @@ -94,7 +145,34 @@ int vg_thread_run( void *pfunc, void *data ) CloseHandle( hThread ); return 0; } +} + +VG_STATIC void vg_thread_exit(void) +{ + ExitThread(0); +} + +VG_STATIC void vg_set_thread_name( const char *name ) +{ + /* I believe this is a meaningless concept in windows */ +} + +VG_STATIC int vg_semaphore_init( vg_semaphore *sem, u32 value ); +VG_STATIC int vg_semaphore_trywait( vg_semaphore *sem ); +VG_STATIC int vg_semaphore_wait( vg_semaphore *sem ); +VG_STATIC int vg_semaphore_post( vg_semaphore *sem ); +VG_STATIC void vg_semaphore_free( vg_semaphore *sem ); +VG_STATIC int vg_mutex_init( vg_mutex *mutex ); +VG_STATIC int vg_mutex_lock( vg_mutex *mutex ); +VG_STATIC int vg_mutex_unlock( vg_mutex *mutex ); +VG_STATIC void vg_mutex_free( vg_mutex *mutex ); +VG_STATIC void vg_sleep_ms( long msec ); +VG_STATIC double vg_time_diff( vg_timespec start, vg_timespec end ); + #else + +VG_STATIC int vg_thread_run( void *pfunc, void *data ) +{ pthread_t hThread; if( pthread_create( &hThread, NULL, pfunc, data ) ) { @@ -105,5 +183,95 @@ int vg_thread_run( void *pfunc, void *data ) pthread_detach( hThread ); return 0; } +} + + +VG_STATIC void vg_thread_exit(void) +{ + pthread_exit(NULL); +} + +VG_STATIC void vg_set_thread_name( const char *name ) +{ + /* not defined but links?? */ +#if 0 + pthread_setname_np(pthread_self()); #endif } + +VG_STATIC int vg_semaphore_init( vg_semaphore *sem, u32 value ) +{ + return !sem_init( sem, 0, value ); +} + +VG_STATIC int vg_semaphore_trywait( vg_semaphore *sem ) +{ + return !sem_trywait( sem ); +} + +VG_STATIC int vg_semaphore_wait( vg_semaphore *sem ) +{ + return !sem_wait( sem ); +} + +VG_STATIC int vg_semaphore_post( vg_semaphore *sem ) +{ + return !sem_post( sem ); +} + +VG_STATIC void vg_semaphore_free( vg_semaphore *sem ) +{ + sem_destroy( sem ); +} + +VG_STATIC int vg_mutex_init( vg_mutex *mutex ) +{ + memset( mutex, 0, sizeof(vg_mutex) ); + return 1; +} + +VG_STATIC int vg_mutex_lock( vg_mutex *mutex ) +{ + if( !pthread_mutex_lock( mutex ) ) + return 1; + else + return 0; +} + +VG_STATIC int vg_mutex_unlock( vg_mutex *mutex ) +{ + if( !pthread_mutex_unlock( mutex ) ) + return 1; + else + return 0; +} + +VG_STATIC void vg_mutex_free( vg_mutex *mutex ) +{ + +} + +VG_STATIC void vg_sleep_ms( long msec ) +{ + struct timespec ts; + + ts.tv_sec = msec / 1000; + ts.tv_nsec = (msec % 1000) * 1000000; + nanosleep( &ts, &ts ); +} + +/* diff two timespecs in MS */ +VG_STATIC double vg_time_diff( struct timespec start, struct timespec end ) +{ + double elapsed = 1000.0*end.tv_sec + 1e-6*end.tv_nsec + - (1000.0*start.tv_sec + 1e-6*start.tv_nsec); + + return elapsed; +} + +#endif + +#define VG_MIN( A, B ) ((A)<(B)?(A):(B)) +#define VG_MAX( A, B ) ((A)>(B)?(A):(B)) + +#endif