X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skeleton.h;h=78a0b5604d5fd0facb8b903ece0631d5fcf35a15;hb=5e22cdfe9f6f83e807ce6456ab538d02104cd01d;hp=d74e6608d0129f796f0eaf0a5a23021046d9dc38;hpb=2ca677a0ec9d00db46a8b97bec30dbea8280a79b;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skeleton.h b/skeleton.h index d74e660..78a0b56 100644 --- a/skeleton.h +++ b/skeleton.h @@ -1,5 +1,5 @@ /* - * Copyright (C) Mount0 Software, Harry Godden - All Rights Reserved + * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved */ #ifndef SKELETON_H @@ -416,8 +416,8 @@ static int skeleton_setup( struct skeleton *skele, mdl_header *mdl ) skele->bone_count = inf->channels; skele->ik_count = inf->ik_count; skele->collider_count = inf->collider_count; - skele->bones = malloc(sizeof(struct skeleton_bone)*skele->bone_count); - skele->ik = malloc(sizeof(struct skeleton_ik)*skele->ik_count); + skele->bones =vg_alloc(sizeof(struct skeleton_bone)*skele->bone_count); + skele->ik = vg_alloc(sizeof(struct skeleton_ik)*skele->ik_count); skeleton_root = i; } else if( skele->bone_count ) @@ -522,9 +522,9 @@ static int skeleton_setup( struct skeleton *skele, mdl_header *mdl ) skele->bones[0].parent = 0xffffffff; skele->bones[0].collider = 0; - skele->final_mtx = malloc( sizeof(m4x3f) * skele->bone_count ); + skele->final_mtx = vg_alloc( sizeof(m4x3f) * skele->bone_count ); skele->anim_count = inf->anim_count; - skele->anims = malloc( sizeof(struct skeleton_anim) * inf->anim_count); + skele->anims = vg_alloc( sizeof(struct skeleton_anim) * inf->anim_count); for( int i=0; ianim_count; i++ ) { @@ -533,11 +533,11 @@ static int skeleton_setup( struct skeleton *skele, mdl_header *mdl ) skele->anims[i].rate = anim->rate; skele->anims[i].length = anim->length; - strncpy( skele->anims[i].name, mdl_pstr(mdl, anim->pstr_name), 32 ); + strncpy( skele->anims[i].name, mdl_pstr(mdl, anim->pstr_name), 31 ); u32 total_keyframes = (skele->bone_count-1)*anim->length; size_t block_size = sizeof(mdl_keyframe) * total_keyframes; - mdl_keyframe *dst = malloc( block_size ); + mdl_keyframe *dst = vg_alloc( block_size ); skele->anims[i].anim_data = dst; memcpy( dst, mdl_get_animdata( mdl, anim ), block_size ); @@ -549,8 +549,8 @@ static int skeleton_setup( struct skeleton *skele, mdl_header *mdl ) return 1; error_dealloc: - free( skele->bones ); - free( skele->ik ); + vg_free( skele->bones ); + vg_free( skele->ik ); return 0; }