X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=f790aefc2cd9373e828f0536c39a1f1b2029d9f8;hb=7eba38b8178c82040618a518634d8ff4813e2ff2;hp=b3d51c364653e637fba9df4ec5f44f6db53f2d34;hpb=9cdcfea2cb2eabd27101ab113eac7070d0fa78d3;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index b3d51c3..f790aef 100644 --- a/skaterift.c +++ b/skaterift.c @@ -11,386 +11,401 @@ * ============================================================================= */ -#define SR_NETWORKED -#include "common.h" -#include "conf.h" +#if 1 + +//#define SR_NETWORKED + +#ifndef VG_RELEASE + #define VG_DEVWINDOW +#endif + +/* + * system headers + * --------------------- */ + +#include "skaterift.h" #include "steam.h" #include "render.h" #include "audio.h" + #include "world.h" -#if 0 +#include "font.h" #include "player.h" -#else -#include "player_interface.h" -#include "player_device_walk.h" -#include "player_device_skate.h" -#include "player_device_dead.h" -#include "player_model.h" - -/* temp */ -VG_STATIC player_interface localplayer; -VG_STATIC struct player_avatar localplayer_avatar; -VG_STATIC glmesh localplayer_meshes[3]; - -#endif #include "network.h" - -#if 0 #include "menu.h" -#endif #include "vehicle.h" +#include "pointcloud.h" +#include "save.h" -static int cl_ui = 1, - cl_view_id = 0, - cl_light_edit = 0; +/* unity build + * ----------------- */ -int main( int argc, char *argv[] ) -{ - vg_mem.use_libc_malloc = 0; - vg_set_mem_quota( 128*1024*1024 ); - vg_enter( argc, argv, "Voyager Game Engine" ); +#include "world.c" +#include "player.c" +#include "vehicle.c" +#include "entity.c" +#include "workshop.c" +#include "addon.c" +#include "highscores.c" +#include "save.c" - return 0; -} +static struct player_avatar localplayer_avatar; -VG_STATIC void highscores_save_at_exit(void) -{ - highscores_serialize_all(); -} - -VG_STATIC void vg_launch_opt(void) -{ - -} - -VG_STATIC int __kill( int argc, const char *argv[] ) -{ -#if 0 - player_use_device( &localplayer, &player_device_dead, &localplayer_dead ); -#endif +int main( int argc, char *argv[] ){ + vg_mem.use_libc_malloc = 0; + vg_set_mem_quota( 160*1024*1024 ); + vg_enter( argc, argv, "Voyager Game Engine" ); return 0; } -VG_STATIC int __respawn( int argc, const char *argv[] ) -{ - struct respawn_point *rp = NULL, *r; +VG_STATIC void vg_launch_opt(void){} - if( argc == 1 ) - { - for( int i=0; iname, argv[0] ) ) - { - rp = r; - break; - } - } - - if( !rp ) - vg_warn( "No spawn named '%s'\n", argv[0] ); - } - - if( !rp ) - { - float min_dist = INFINITY; - - for( int i=0; ico, localplayer.rb.co ); - - vg_info( "Dist %s : %f\n", r->name, d ); - if( d < min_dist ) - { - min_dist = d; - rp = r; - } - } - } - - if( !rp ) - { - vg_error( "No spawn found\n" ); - - if( !world.spawn_count ) - return 0; - - rp = &world.spawns[0]; - } - - player_spawn( &localplayer, rp ); - return 1; -} - -VG_STATIC void vg_preload(void) -{ - g_conf_init(); - - common_var_temp(); - - vg_var_push( (struct vg_var){ - .name = "cl_ui", - .data = &cl_ui, - .data_type = k_var_dtype_i32, - .opt_i32 = { .min=0, .max=1, .clamp=1 }, - .persistent = 0 - }); - - vg_var_push( (struct vg_var){ - .name = "cl_view_id", - .data = &cl_view_id, - .data_type = k_var_dtype_i32, - .opt_i32 = { .min=0, .max=1, .clamp=1 }, - .persistent = 0 - }); - - vg_var_push( (struct vg_var){ - .name = "ledit", - .data = &cl_light_edit, - .data_type = k_var_dtype_i32, - .opt_i32 = { .min=0, .max=1, .clamp=1 }, - .persistent = 0 - }); - - vg_function_push( (struct vg_cmd) { - .name = "respawn", - .function = __respawn, - //.poll_suggest = reset_player_poll - }); - - vg_function_push( (struct vg_cmd) { - .name = "ded", - .function = __kill, - //.poll_suggest = reset_player_poll - }); +VG_STATIC void vg_preload(void){ + skaterift_read_savedata(); vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" ); -vg_info(" 2021-2022 |\\ /| | / | | | | /| \n" ); +vg_info(" 2021-2023 |\\ /| | / | | | | /| \n" ); vg_info(" | \\ / | +-- / +----- +---' | / | \n" ); vg_info(" | \\ / | | / | | \\ | / | \n" ); vg_info(" | \\/ | | / | | \\ | / | \n" ); vg_info(" ' ' '--' [] '----- '----- ' ' '---' " "SOFTWARE\n" ); - highscores_init( 2000, 50 ); - if( !highscores_read() ) - highscores_create_db(); - - vg_loader_step( NULL, highscores_save_at_exit ); - steam_init(); vg_loader_step( NULL, steam_end ); vg_loader_step( network_init, network_end ); } -VG_STATIC void load_playermodels(void) -{ - vg_linear_clear( vg_mem.scratch ); +VG_STATIC void load_playermodels(void){ + /* FIXME: hack */ + shader_model_character_view_register(); + shader_model_board_view_register(); + shader_model_entity_register(); +} - /* - * load in other player models. This may need to be more sophisticated in - * the futre if we have more of these guys - */ - mdl_context ctx_default, - ctx_outlaw, - ctx_jordan; - - mdl_open( &ctx_default, "models/ch_new.mdl" ); - mdl_load_metadata( &ctx_default, vg_mem.scratch ); - mdl_load_mesh_data( &ctx_default, vg_mem.scratch ); - mdl_close( &ctx_default ); - - mdl_open( &ctx_outlaw, "models/ch_outlaw.mdl" ); - mdl_load_metadata( &ctx_outlaw, vg_mem.scratch ); - mdl_load_mesh_data( &ctx_outlaw, vg_mem.scratch ); - mdl_close( &ctx_outlaw ); - - mdl_open( &ctx_jordan, "models/ch_jordan.mdl" ); - mdl_load_metadata( &ctx_jordan, vg_mem.scratch ); - mdl_load_mesh_data( &ctx_jordan, vg_mem.scratch ); - mdl_close( &ctx_jordan ); - - vg_acquire_thread_sync(); - { - mdl_unpack_glmesh( &ctx_default, &localplayer_meshes[0] ); - mdl_unpack_glmesh( &ctx_outlaw, &localplayer_meshes[1] ); - mdl_unpack_glmesh( &ctx_jordan, &localplayer_meshes[2] ); +VG_STATIC void async_skaterift_player_start( void *payload, u32 size ){ + localplayer.viewable_world = world_current_instance(); + localplayer_cmd_respawn( 1, (const char *[]){ "start" } ); +} + +static void async_call_ready( void *payload, u32 size ){ + skaterift.op = k_async_op_none; +} + +static void skaterift_restore_state(void){ + vg_msg sav = {0}; + sav.buf = savedata.buf; + sav.len = savedata.len; + sav.max = sizeof(savedata.buf); + + vg_msg player = sav; + if( vg_msg_seekframe( &player, "player", 0 ) ){ + addon_alias q; + + /* board */ + skaterift_read_addon_alias( &player, "board", k_addon_type_board, &q ); + u32 reg_id = addon_match( &q ); + if( reg_id != 0xffffffff ){ + localplayer.board_view_slot = + addon_cache_create_viewer( k_addon_type_board, reg_id ); + } + + /* playermodel */ + skaterift_read_addon_alias( &player, "playermodel", + k_addon_type_player, &q ); + reg_id = addon_match( &q ); + + if( reg_id == 0xffffffff ) reg_id = 0; + localplayer.playermodel_view_slot = + addon_cache_create_viewer( k_addon_type_player, reg_id ); } - vg_release_thread_sync(); - /* FIXME: hack */ - shader_viewchar_register(); - vg_acquire_thread_sync(); - { - vg_tex2d_init( (vg_tex2d *[]){ &tex_characters }, 1 ); + vg_msg world = sav; + if( vg_msg_seekframe( &world, "world", 0 ) ){ + addon_alias q; + + /* world */ + skaterift_read_addon_alias( &world, "alias", k_addon_type_world, &q ); + u32 reg_id = addon_match( &q ); + if( reg_id != 0xffffffff ){ + addon_reg *reg = get_addon_from_index( k_addon_type_world, reg_id ); + + world_loader.generate_point_cloud = 0; + world_loader.reg = reg; + world_loader.state = k_world_loader_load; + skaterift_world_changer_thread(NULL); + + world_static.active_world = vg_msg_seekkvu32( &world, "index", 0 ); + world_static.active_trigger_volume_count = 0; + localplayer.viewable_world = world_current_instance(); + + vg_msg_cmd position = vg_msg_seekkv( &world, "position", 0 ); + v3f pos; + vg_msg_convert_num( &position, k_vg_msg_float|k_vg_msg_32b, 3, pos ); + player__setpos( &localplayer, pos ); + } } - vg_release_thread_sync(); } -VG_STATIC void vg_load(void) -{ +VG_STATIC void vg_load(void){ + vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL ); + vg_loader_step( render_init, NULL ); - //vg_loader_step( menu_init, NULL ); + vg_loader_step( menu_init, NULL ); + vg_loader_step( pointcloud_init, NULL ); vg_loader_step( world_init, NULL ); - //vg_loader_step( player_init, NULL ); - //vg_loader_step( vehicle_init, NULL ); - // - //vg_loader_step( player_model_init, NULL ); + vg_loader_step( vehicle_init, NULL ); + vg_loader_step( font3d_init, NULL ); + vg_loader_step( gui_init, NULL ); + + vg_loader_step( player_init, NULL ); + vg_loader_step( player_ragdoll_init, NULL ); + + /* content stuff */ + vg_loader_step( addon_system_init, NULL ); + vg_loader_step( workshop_init, NULL ); + vg_loader_step( skateshop_init, NULL ); /* ----------------- */ vg_loader_step( load_playermodels, NULL ); /* player setup */ - player_interface_create_player( &localplayer ); - - player_avatar_load( &localplayer_avatar, "models/ch_new.mdl" ); - player_use_avatar( &localplayer, &localplayer_avatar ); - player_use_mesh( &localplayer, &localplayer_meshes[0] ); + u32 bytes = 1024*1024*10; + skaterift.replay.data = vg_linear_alloc( vg_mem.rtmemory, bytes ); + skaterift.replay.size = bytes; + replay_clear( &skaterift.replay ); - player_add_device( &localplayer, &player_device_walk ); - player_add_device( &localplayer, &player_device_skate ); - player_add_device( &localplayer, &player_device_dead ); - player_bind( &localplayer ); + player__create( &localplayer ); + player_avatar_load( &localplayer_avatar, "models/ch_none.mdl" ); + player__use_avatar( &localplayer, &localplayer_avatar ); + player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" ); + player__bind( &localplayer ); /* --------------------- */ vg_bake_shaders(); vg_loader_step( audio_init, audio_free ); - world_audio_init(); /* 'systems' are completely loaded now */ - strcpy( world.world_name, "maps/mp_mtzero.mdl" ); - strcpy( world.world_name, "maps/mp_gridmap.mdl" ); - world_load(); - vg_console_load_autos(); -} + + /* load home/permanent world manually */ + world_loader.reg = NULL; + strcpy( world_loader.override_name, "mp_spawn" ); + world_loader.generate_point_cloud = 1; + world_loader.world_index = 0; + world_load_mdl( "maps/mp_spawn/main.mdl" ); + + vg_async_call( async_skaterift_player_start, NULL, 0 ); + vg_async_stall(); + + /* Completing addon registrations + * ------------------------------------- + */ + + /* understate diy. */ + addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn", + k_addon_type_world, + ".mdl" ); + { + vg_msg msg = {0}; + msg.buf = spawn->metadata; + msg.max = sizeof(spawn->metadata); + vg_msg_frame( &msg, "workshop" ); + vg_msg_wkvstr( &msg, "title", "Understate DIY" ); + vg_msg_end_frame( &msg ); + vg_msg_wkvstr( &msg, "location", "USA" ); + spawn->metadata_len = msg.cur; + } -VG_STATIC void vg_start(void) -{ - __respawn( 1, (const char *[]){ "start" } ); + /* mtzero island */ + addon_reg *mtzero = addon_mount_local_addon( "maps/mp_mtzero", + k_addon_type_world, + ".mdl" ); + { + vg_msg msg = {0}; + msg.buf = mtzero->metadata; + msg.max = sizeof(mtzero->metadata); + vg_msg_frame( &msg, "workshop" ); + vg_msg_wkvstr( &msg, "title", "Mt.Zero Island" ); + vg_msg_end_frame( &msg ); + vg_msg_wkvstr( &msg, "location", "Australia" ); + mtzero->metadata_len = msg.cur; + } + + global_skateshop.selected_world_id=1; + global_skateshop.pointcloud_world_id=1; + skateshop_world_preview_loader_thread( mtzero ); /* HACK */ + + vg_console_load_autos(); + menu_link(); + + addon_mount_content_folder( k_addon_type_player, + "playermodels", ".mdl" ); + addon_mount_content_folder( k_addon_type_board, "boards", ".mdl" ); + addon_mount_content_folder( k_addon_type_world, "maps", ".mdl" ); + addon_mount_workshop_items(); + vg_async_call( async_addon_reg_update, NULL, 0 ); + vg_async_stall(); + + /* and now */ + skaterift_restore_state(); + vg_loader_step( NULL, skaterift_write_savedata ); + + board_processview_thread(NULL); + vg_async_call( async_call_ready, NULL, 0 ); } -VG_STATIC void draw_origin_axis(void) -{ +VG_STATIC void draw_origin_axis(void){ vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 1.0f, 0.0f, 0.0f }, 0xffff0000 ); vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 1.0f, 0.0f }, 0xff00ff00 ); vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff ); } +static void skaterift_change_world_preupdate(void); + +/* + * UPDATE LOOP + * ---------------------------------------------------------------------------*/ + +VG_STATIC void vg_pre_update(void){ + srinput.enabled = 1; -VG_STATIC void vg_update(void) -{ steam_update(); + skaterift_preupdate_inputs(); + if( skaterift.op == k_async_op_clientloading ) return; + if( world_loader.state == k_world_loader_preload ) + skaterift_change_world_preupdate(); - if( vg.is_loaded ) - { - draw_origin_axis(); - network_update(); - -#if 0 - if( !gzoomer.inside ) - player_update_pre(); -#endif + draw_origin_axis(); + network_update(); - player_pre_update( &localplayer ); - world_update( localplayer.rb.co ); - } -} + /* time rate */ + f32 target = 1; + if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) ) + target = 0; -VG_STATIC void vg_update_fixed(void) -{ - if( vg.is_loaded ) - { -#if 0 - if( !gzoomer.inside ) - player_update_fixed(); + vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) ); + vg.time_rate = vg_smoothstepf( skaterift.time_rate ); + + player__pre_update( &localplayer ); + global_skateshop_preupdate(); + skaterift_replay_pre_update(); - vehicle_update_fixed(); -#endif + world_update( world_current_instance(), localplayer.rb.co ); + audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co ); +} - player_update( &localplayer ); - } +VG_STATIC void vg_fixed_update(void){ + if( skaterift.op == k_async_op_clientloading ) return; + + world_routes_fixedupdate( world_current_instance() ); + player__update( &localplayer ); + vehicle_update_fixed(); } -VG_STATIC void vg_update_post(void) -{ - if( vg.is_loaded ) - { -#if 0 - if( gzoomer.inside ) - { - vehicle_camera(); - } - else - { - player_update_post(); - } -#endif +VG_STATIC void vg_post_update(void){ + if( skaterift.op == k_async_op_clientloading ) return; - player_post_update( &localplayer ); + player__post_update( &localplayer ); -#if 0 - menu_update(); - vehicle_update_post(); -#endif + float dist; + int sample_index; + world_audio_sample_distances( localplayer.rb.co, &sample_index, &dist ); + + audio_lock(); + vg_dsp.echo_distances[sample_index] = dist; + + v3f ears = { 1.0f,0.0f,0.0f }; + m3x3_mulv( skaterift.cam.transform, ears, ears ); + v3_copy( ears, vg_audio.external_listener_ears ); + v3_copy( skaterift.cam.transform[3], vg_audio.external_listener_pos ); + + if( localplayer.gate_waiting ){ + m4x3_mulv( localplayer.gate_waiting->transport, + vg_audio.external_listener_pos, + vg_audio.external_listener_pos ); } + + v3_copy( localplayer.rb.v, vg_audio.external_lister_velocity ); + audio_unlock(); + + vehicle_update_post(); } -VG_STATIC void vg_framebuffer_resize( int w, int h ) -{ +/* + * RENDERING + * ---------------------------------------------------------------------------*/ + +VG_STATIC void vg_framebuffer_resize( int w, int h ){ render_fb_resize(); } -VG_STATIC void present_view_with_post_processing(void) -{ +VG_STATIC void present_view_with_post_processing(void){ glBindFramebuffer( GL_FRAMEBUFFER, 0 ); + glViewport( 0,0, vg.window_x, vg.window_y ); glEnable(GL_BLEND); glDisable(GL_DEPTH_TEST); glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_DST_ALPHA); glBlendEquation(GL_FUNC_ADD); - if( cl_blur ) - { + v2f inverse; + render_fb_inverse_ratio( gpipeline.fb_main, inverse ); + + if( k_blur_effect ){ shader_blitblur_use(); shader_blitblur_uTexMain( 0 ); shader_blitblur_uTexMotion( 1 ); - shader_blitblur_uBlurStrength(cl_blur_strength / (vg.frame_delta*60.0f)); - - v2f menu_blurring; - //v2_muls( (v2f){ 0.04f, 0.001f }, menu_opacity, menu_blurring ); - v2_muls( (v2f){ 0.04f, 0.001f }, 0.0f, menu_blurring ); - shader_blitblur_uOverrideDir( menu_blurring ); + shader_blitblur_uBlurStrength( k_blur_strength / + (vg.time_frame_delta*60.0) ); + shader_blitblur_uInverseRatio( inverse ); + + inverse[0] -= 0.0001f; + inverse[1] -= 0.0001f; + shader_blitblur_uClampUv( inverse ); + + static f64 effect_time = 133.0; + effect_time += vg.time_frame_delta; + shader_blitblur_uTime( effect_time ); + + f32 glitch_strength = 0.0f; + if( skaterift.activity == k_skaterift_replay ){ + glitch_strength = 0.005f; + if( skaterift.replay_control == k_replay_control_play ) + glitch_strength = 0.005f; + else + glitch_strength += 0.005f*skaterift.track_velocity; + } + shader_blitblur_uGlitchStrength( glitch_strength ); - if( cl_view_id == 0 ) - render_fb_bind_texture( gpipeline.fb_main, 0, 0 ); - else if( cl_view_id == 1 ) - render_fb_bind_texture( gpipeline.fb_main, 1, 0 ); - else - render_fb_bind_texture( gpipeline.fb_main, 0, 0 ); + v2f override; + if( skaterift.activity == k_skaterift_menu ) + v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, override ); + else + v2_zero( override ); + shader_blitblur_uOverrideDir( override ); + render_fb_bind_texture( gpipeline.fb_main, 0, 0 ); render_fb_bind_texture( gpipeline.fb_main, 1, 1 ); } - else - { + else{ shader_blit_use(); shader_blit_uTexMain( 0 ); + shader_blit_uInverseRatio( inverse ); render_fb_bind_texture( gpipeline.fb_main, 0, 0 ); } render_fsquad(); } -VG_STATIC void render_player_transparent(void) -{ +VG_STATIC void render_player_transparent(void){ static camera small_cam; /* DOES NOT NEED TO BE STATIC BUT MINGW SAIS OTHERWISE */ - m4x3_copy( main_camera.transform, small_cam.transform ); + m4x3_copy( skaterift.cam.transform, small_cam.transform ); - small_cam.fov = main_camera.fov; + small_cam.fov = skaterift.cam.fov; small_cam.nearz = 0.05f; small_cam.farz = 60.0f; @@ -399,219 +414,170 @@ VG_STATIC void render_player_transparent(void) camera_finalize( &small_cam ); /* Draw player to window buffer and blend background ontop */ - glBindFramebuffer( GL_FRAMEBUFFER, 0 ); - player_render( &small_cam, &localplayer ); + player__render( &small_cam, &localplayer ); } -VG_STATIC void render_scene(void) -{ - render_fb_bind( gpipeline.fb_main ); - glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); - glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT ); - +VG_STATIC void render_scene(void){ /* Draw world */ glEnable( GL_DEPTH_TEST ); - render_world( &main_camera ); + world_instance *view_world = localplayer.viewable_world; + if( view_world == NULL ){ + glClearColor( 0.25f, 0.25f, 0.0f, 1.0f ); + glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT ); + return; + } - int player_transparent = 1, - player_draw = 1; - - if( !player_transparent && player_draw ) - player_render( &main_camera, &localplayer ); + for( u32 i=0; itime; + skaterift.replay.cursor_frame = skaterift.replay.head; + } + skaterift.replay_control = k_replay_control_scrub; + } + } } -VG_STATIC void vg_render(void) -{ +VG_STATIC void vg_render(void){ + if( skaterift.op == k_async_op_clientloading ){ + _vg_loader_render(); + return; + } + glBindFramebuffer( GL_FRAMEBUFFER, 0 ); glViewport( 0,0, vg.window_x, vg.window_y ); glDisable( GL_DEPTH_TEST ); + glDisable( GL_BLEND ); glClearColor( 1.0f, 0.0f, 0.0f, 0.0f ); glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT ); render_main_game(); + m4x4_copy( skaterift.cam.mtx.pv, vg.pv ); /* Other shite */ glDisable(GL_BLEND); - glDisable( GL_DEPTH_TEST ); - vg_lines_drawall( (float *)main_camera.mtx.pv ); + glDisable(GL_DEPTH_TEST); + vg_lines_drawall(); glViewport( 0,0, vg.window_x, vg.window_y ); + gui_draw(); } -VG_STATIC void run_light_widget( struct light_widget *lw ); -VG_STATIC void vg_ui(void) -{ - player_ui( &localplayer ); +VG_STATIC void vg_gui(void){ + if( skaterift.op == k_async_op_clientloading ) return; -#if 0 - menu_crap_ui(); -#endif - - if( cl_light_edit ) - { - vg_uictx.cursor[0] = 10; - vg_uictx.cursor[1] = 10; - vg_uictx.cursor[2] = 200; - vg_uictx.cursor[3] = 20; - - struct ub_world_lighting *wl = &gpipeline.ub_world_lighting; - struct ui_slider_vector - s5 = { .min=0.0f, .max=2.0f, .len=3, .data=wl->g_ambient_colour }; - - struct ui_slider - s8 = { .min=0.0f, .max=2.0f, .data = &gpipeline.shadow_spread }, - s9 = { .min=0.0f, .max=25.0f, .data = &gpipeline.shadow_length }; - - for( int i=0; i<3; i++ ) - run_light_widget( &gpipeline.widgets[i] ); - - ui_text( vg_uictx.cursor, "Ambient", 1, 0 ); - vg_uictx.cursor[1] += 16; - ui_slider_vector( &s5 ); - - ui_text( vg_uictx.cursor, "Shadows", 1, 0 ); - vg_uictx.cursor[1] += 16; - ui_slider( &s8 ); - ui_slider( &s9 ); - - ui_text( vg_uictx.cursor, "Misc", 1, 0 ); - vg_uictx.cursor[1] += 16; - struct ui_checkbox c1 = {.data = &wl->g_light_preview}; - ui_checkbox( &c1 ); - - render_update_lighting_ub(); - } - - //glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); - if( cl_ui ) - { - render_world_routes_ui(); + menu_update(); + if( skaterift.activity == k_skaterift_menu ){ + glClear( GL_DEPTH_BUFFER_BIT ); + menu_render(); } - //glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); - - audio_debug_soundscapes(); - render_view_framebuffer_ui(); - -#if 0 - player_physics_gui(); -#endif -} -VG_STATIC void run_light_widget( struct light_widget *lw ) -{ - struct ui_checkbox c1 = { .data=&lw->enabled }; + player__im_gui( &localplayer ); + world_instance *world = world_current_instance(); - ui_checkbox( &c1 ); - - if( lw->enabled ) - { - struct ui_slider_vector - colour = { .min=0.0f, .max=2.0f, .len=3, .data=lw->colour }, - dir = { .min=-VG_PIf, .max=VG_PIf, .len=2, .data=lw->dir }; - - ui_slider_vector( &colour ); - vg_uictx.cursor[1] += 4; - ui_slider_vector( &dir ); - } + skaterift_replay_imgui(); + workshop_form_gui(); + render_view_framebuffer_ui(); } -VG_STATIC void run_debug_info(void) -{ -#if 0 - char buf[40]; - - snprintf( buf, 40, "%.2fm/s", v3_length( player.rb.v ) ); - ui_text( (ui_px [2]){ 0, 0 }, buf, 1, k_text_align_left ); - - snprintf( buf, 40, "%.2f %.2f %.2f m/s", - player.phys.a[0], player.phys.a[1], player.phys.a[2] ); - ui_text( (ui_px [2]){ 0, 20 }, buf, 1, k_text_align_left ); - snprintf( buf, 40, "pos %.2f %.2f %.2f", - player.phys.rb.co[0], player.phys.rb.co[1], player.phys.rb.co[2] ); - ui_text( (ui_px [2]){ 0, 40 }, buf, 1, k_text_align_left ); +#else + +#include "skaterift_imgui_dev.c" - if( vg_input.controller_handle ) - { - for( int i=0; i