X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=f790aefc2cd9373e828f0536c39a1f1b2029d9f8;hb=7eba38b8178c82040618a518634d8ff4813e2ff2;hp=34811128499181bd55b2e71a825313f490e567c8;hpb=2559e0fc3e78347fa7d8a97727adc8a09ef7fa52;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index 3481112..f790aef 100644 --- a/skaterift.c +++ b/skaterift.c @@ -13,7 +13,7 @@ #if 1 -#define SR_NETWORKED +//#define SR_NETWORKED #ifndef VG_RELEASE #define VG_DEVWINDOW @@ -457,7 +457,7 @@ VG_STATIC void skaterift_composite_maincamera(void){ vg_smoothstepf(global_skateshop.factive), &skaterift.cam ); if( skaterift.activity == k_skaterift_replay ){ - replay_get_camera( &skaterift.replay, &skaterift.cam ); + skaterift_get_replay_camera( &skaterift.cam ); } skaterift.cam.nearz = 0.1f; @@ -508,7 +508,7 @@ VG_STATIC void render_main_game(void){ it up with the oblique rendering inside the portals */ - world_render_challenges( localplayer.viewable_world ); + //world_render_challenges( localplayer.viewable_world ); /* continue with variable rate */ render_scene_gate_subview();