X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=dd040152a60962e00f1561201b2f8503338d4687;hb=95f6ef1a859423a0d9554ac6a9f4c6cbd8bb540c;hp=bc0bd3c79f0b5623c5b36169eb5d337280bb0964;hpb=c8309ca41f8953d6aaa97cd8cbf625640346b80d;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index bc0bd3c..dd04015 100644 --- a/skaterift.c +++ b/skaterift.c @@ -11,13 +11,10 @@ * ============================================================================= */ -#define SR_NETWORKED -#define VG_AUDIO_FORCE_COMPRESSED -#define SDL_MAIN_HANDLED #define SR_ALLOW_REWIND_HUB -#ifndef VG_RELEASE - #define VG_DEVWINDOW +#ifdef _WIN32 + #include #endif /* @@ -27,7 +24,9 @@ #include "skaterift.h" #include "steam.h" #include "render.h" -#include "audio.h" +#include "vg/vg_opt.h" +#include "vg/vg_loader.h" +#include "vg/vg_io.h" #include "world.h" @@ -39,45 +38,47 @@ #include "vehicle.h" #include "save.h" #include "player_remote.h" +#include "particle.h" +#include "trail.h" +#include "freecam.h" +#include "ent_tornado.h" +#include "ent_miniworld.h" +#include "ent_skateshop.h" +#include "ent_npc.h" +#include "world_map.h" +#include "gui.h" +#include "workshop.h" +#include "audio.h" +#include "player_render.h" +#include "control_overlay.h" -/* unity build - * ----------------- */ - -#include "world.c" -#include "player.c" -#include "vehicle.c" -#include "entity.c" -#include "workshop.c" -#include "addon.c" -#include "save.c" -#include "world_map.c" -#include "network.c" -#include "player_remote.c" -#include "vg/vg_audio_dsp.h" -#include "world_routes_ui.c" -#include "particle.c" -#include "player_effects.c" -#include "freecam.c" -#include "testing.c" +struct skaterift_globals skaterift = +{ + .op = k_async_op_clientloading, .time_rate = 1.0f, .demo_mode = 1, + .hub_world = "maps/dev_hub", +}; static int k_tools_mode = 0; -int main( int argc, char *argv[] ){ +int main( int argc, char *argv[] ) +{ + network_set_host( "skaterift.com", NULL ); vg_mem.use_libc_malloc = 0; vg_set_mem_quota( 160*1024*1024 ); vg_enter( argc, argv, "Voyager Game Engine" ); return 0; } -static void vg_launch_opt(void){ +void vg_launch_opt(void) +{ const char *arg; if( vg_long_opt( "noauth" ) ){ network_client.auth_mode = eServerModeNoAuthentication; } - if( (arg = vg_long_opt_arg( "server" )) ){ - vg_strncpy( arg, network_client.server_adress, 64, - k_strncpy_overflow_fatal ); + if( (arg = vg_long_opt_arg( "server" )) ) + { + network_set_host( arg, NULL ); } if( vg_long_opt( "tools" ) ){ @@ -93,7 +94,8 @@ static void vg_launch_opt(void){ } } -static void vg_preload(void){ +void vg_preload(void) +{ vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" ); vg_info(" 2021-2023 |\\ /| | / | | | | /| \n" ); vg_info(" | \\ / | +-- / +----- +---' | / | \n" ); @@ -122,21 +124,30 @@ static void async_skaterift_player_start( void *payload, u32 size ){ world_switch_instance(0); } -static void async_call_ready( void *payload, u32 size ){ +static void async_call_ready( void *payload, u32 size ) +{ skaterift.op = k_async_op_none; + + if( network_client.auto_connect ) + network_client.user_intent = k_server_intent_online; + + menu_at_begin(); } -static void skaterift_restore_state(void){ +static void skaterift_restore_state(void) +{ savedata_file sav; - strcpy( sav.path, str_skaterift_main_save ); - savedata_file_read( &sav ); + skaterift_read_main_savedata( &sav ); vg_msg kvsav; vg_msg_init( &kvsav, sav.buf, sizeof(sav.buf) ); - skaterift.achievements |= vg_msg_getkvu32( &kvsav, "ach", 0 ); - u32 board_reg_id = 0, - player_reg_id = 0; + u32 ach; + vg_msg_getkvintg( &kvsav, "ach", k_vg_msg_u32, &ach, NULL ); + skaterift.achievements |= ach; + + u32 board_reg_id = time(NULL) % addon_count( k_addon_type_board, 0 ), + player_reg_id = (time(NULL)+44) % addon_count( k_addon_type_player, 0 ); vg_msg_cursor orig = kvsav.cur; if( vg_msg_seekframe( &kvsav, "player" ) ){ @@ -180,6 +191,7 @@ static void skaterift_load_world_content(void){ ADDON_REG_MTZERO|ADDON_REG_PREMIUM ); skaterift_mount_world_unloadable( "maps/dev_tutorial", 0 ); skaterift_mount_world_unloadable( "maps/dev_flatworld", 0 ); + skaterift_mount_world_unloadable( "maps/mp_line1", ADDON_REG_PREMIUM ); world_static.load_state = k_world_loader_load; @@ -190,12 +202,8 @@ static void skaterift_load_world_content(void){ skaterift_world_load_thread( &args ); } -static void skaterift_load_player_content(void){ - u32 bytes = 1024*1024*10; - skaterift.replay.data = vg_linear_alloc( vg_mem.rtmemory, bytes ); - skaterift.replay.size = bytes; - replay_clear( &skaterift.replay ); - +static void skaterift_load_player_content(void) +{ particle_alloc( &particles_grind, 300 ); particle_alloc( &particles_env, 200 ); @@ -205,41 +213,41 @@ static void skaterift_load_player_content(void){ player_board_load( &localplayer.fallback_board, "models/board_none.mdl" ); } -static void vg_load(void){ +void vg_load(void) +{ if( k_tools_mode ){ vg_async_call( async_call_ready, NULL, 0 ); return; } + vg_audio.always_keep_compressed = 1; + vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL ); - vg_console_reg_cmd( "switch_active_instance", - skaterift_switch_instance_cmd, NULL ); - vg_console_reg_cmd( "fc", freecam_cmd, NULL ); vg_console_reg_var( "immobile", &localplayer.immobile, k_var_dtype_i32, 0 ); vg_loader_step( render_init, NULL ); vg_loader_step( menu_init, NULL ); + vg_loader_step( control_overlay_init, NULL ); vg_loader_step( world_init, NULL ); vg_loader_step( vehicle_init, NULL ); - vg_loader_step( font3d_init, NULL ); vg_loader_step( gui_init, NULL ); vg_loader_step( player_init, NULL ); vg_loader_step( player_ragdoll_init, NULL ); + vg_loader_step( npc_init, NULL ); /* content stuff */ vg_loader_step( addon_system_init, NULL ); vg_loader_step( workshop_init, NULL ); vg_loader_step( skateshop_init, NULL ); vg_loader_step( ent_tornado_init, NULL ); - vg_loader_step( testing_init, NULL ); - + vg_loader_step( skaterift_replay_init, NULL ); vg_loader_step( skaterift_load_player_content, NULL ); /* --------------------- */ vg_bake_shaders(); - vg_loader_step( audio_init, audio_free ); + vg_loader_step( audio_init, NULL ); /* 'systems' are completely loaded now */ @@ -253,7 +261,6 @@ static void vg_load(void){ vg_async_stall(); vg_console_load_autos(); - menu_link(); addon_mount_content_folder( k_addon_type_player, "playermodels", ".mdl" ); @@ -278,30 +285,32 @@ static void draw_origin_axis(void){ vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 1.0f, 0.0f }, 0xff00ff00 ); vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff ); } -static void skaterift_change_client_world_preupdate(void); +void skaterift_change_client_world_preupdate(void); /* * UPDATE LOOP * ---------------------------------------------------------------------------*/ -static void vg_pre_update(void){ +void vg_pre_update(void) +{ skaterift_preupdate_inputs(); if( k_tools_mode ) return; steam_update(); + skaterift_change_client_world_preupdate(); + if( skaterift.op == k_async_op_clientloading ) return; - if( world_static.load_state == k_world_loader_preload ) - skaterift_change_client_world_preupdate(); draw_origin_axis(); - skateshop_autostart_loading(); + addon_system_pre_update(); + skateshop_world_preview_preupdate(); network_update(); /* time rate */ f32 target = 1; - if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu| - k_skaterift_world_map) ){ + if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) ) + { target = 0; } @@ -310,8 +319,13 @@ static void vg_pre_update(void){ /* TODO: how can we compress this? */ ent_miniworld_preupdate(); - player__pre_update(); world_entity_focus_preupdate(); + + if( skaterift.activity != k_skaterift_menu ) + { + player__pre_update(); + } + skaterift_replay_pre_update(); remote_sfx_pre_update(); skateshop_world_preupdate( world_current_instance() ); @@ -321,17 +335,18 @@ static void vg_pre_update(void){ world_map_pre_update(); } -static void vg_fixed_update(void){ +void vg_fixed_update(void) +{ if( k_tools_mode ) return; if( skaterift.op == k_async_op_clientloading ) return; world_routes_fixedupdate( world_current_instance() ); player__update(); vehicle_update_fixed(); - testing_update(); } -static void vg_post_update(void){ +void vg_post_update(void) +{ if( k_tools_mode ) return; if( skaterift.op == k_async_op_clientloading ) return; @@ -359,19 +374,14 @@ static void vg_post_update(void){ audio_unlock(); vehicle_update_post(); - - if( vg.time - skaterift.last_autosave > 20.0 ){ - if( skaterift_autosave(1) ){ - skaterift.last_autosave = vg.time; - } - } + skaterift_autosave_update(); } /* * RENDERING * ---------------------------------------------------------------------------*/ -static void vg_framebuffer_resize( int w, int h ){ +void vg_framebuffer_resize( int w, int h ){ render_fb_resize(); } @@ -406,15 +416,15 @@ static void present_view_with_post_processing(void){ f32 glitch_strength = 0.0f; if( skaterift.activity == k_skaterift_replay ){ glitch_strength = 0.005f; - if( skaterift.replay_control == k_replay_control_play ) + if( player_replay.replay_control == k_replay_control_play ) glitch_strength = 0.005f; else - glitch_strength += 0.005f*skaterift.track_velocity; + glitch_strength += 0.005f*player_replay.track_velocity; } shader_blitblur_uGlitchStrength( glitch_strength ); v2f override; - if( skaterift.activity == k_skaterift_menu ) + if( (skaterift.activity == k_skaterift_menu) && !menu_viewing_map() ) v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, override ); else v2_zero( override ); @@ -434,7 +444,7 @@ static void present_view_with_post_processing(void){ } static void render_player_transparent(void){ - static camera small_cam; /* DOES NOT NEED TO BE STATIC BUT MINGW + static vg_camera small_cam; /* DOES NOT NEED TO BE STATIC BUT MINGW SAIS OTHERWISE */ m4x3_copy( skaterift.cam.transform, small_cam.transform ); @@ -443,9 +453,9 @@ static void render_player_transparent(void){ small_cam.nearz = 0.05f; small_cam.farz = 60.0f; - camera_update_view( &small_cam ); - camera_update_projection( &small_cam ); - camera_finalize( &small_cam ); + vg_camera_update_view( &small_cam ); + vg_camera_update_projection( &small_cam ); + vg_camera_finalize( &small_cam ); /* Draw player to window buffer and blend background ontop */ player__render( &small_cam ); @@ -461,17 +471,21 @@ static world_instance *get_view_world(void){ return view_world; } -static void render_scene(void){ +static void render_scene(void) +{ /* Draw world */ glEnable( GL_DEPTH_TEST ); - for( u32 i=0; itar_min, world->tar_max, 1.0f, 0.0f}); render_world_routes( world, world, identity, &skaterift.cam, 0, 1 ); return; @@ -513,6 +527,8 @@ static void render_scene(void){ particle_system_prerender( &particles_env ); particle_system_render( &particles_env, &skaterift.cam ); + player_glide_render_effects( &skaterift.cam ); + /* * render transition */ @@ -550,27 +566,32 @@ static void render_scene(void){ render_world( holdout_world, &global_miniworld.cam, 1, 0, 1, 1 ); } -static void skaterift_composite_maincamera(void){ - camera_lerp( &localplayer.cam, &world_static.focus_cam, +static void skaterift_composite_maincamera(void) +{ + vg_camera_lerp( &localplayer.cam, &world_static.focus_cam, vg_smoothstepf(world_static.focus_strength), &skaterift.cam ); - if( skaterift.freecam ){ - freecam_preupdate(); - v3_copy( skaterift.replay_freecam.pos, skaterift.cam.pos ); - v3_copy( skaterift.replay_freecam.angles, skaterift.cam.angles ); - skaterift.cam.fov = skaterift.replay_freecam.fov; - } - else { - if( skaterift.activity == k_skaterift_replay ){ - replay_get_camera( &skaterift.replay, &skaterift.cam ); + if( skaterift.activity == k_skaterift_replay ) + { + if( player_replay.use_freecam ) + { + freecam_preupdate(); + v3_copy( player_replay.replay_freecam.pos, skaterift.cam.pos ); + v3_copy( player_replay.replay_freecam.angles, skaterift.cam.angles ); + skaterift.cam.fov = player_replay.replay_freecam.fov; + } + else + { + skaterift_get_replay_cam( &skaterift.cam ); } } skaterift.cam.nearz = 0.1f; skaterift.cam.farz = 2100.0f; - if( skaterift.activity == k_skaterift_world_map ){ - camera_copy( &world_map.cam, &skaterift.cam ); + if( menu_viewing_map() ) + { + vg_camera_copy( &world_map.cam, &skaterift.cam ); skaterift.cam.nearz = 4.0f; skaterift.cam.farz = 3100.0f; } @@ -586,19 +607,19 @@ static void skaterift_composite_maincamera(void){ } } - camera_update_transform( &skaterift.cam ); - camera_update_view( &skaterift.cam ); - camera_update_projection( &skaterift.cam ); - camera_finalize( &skaterift.cam ); + vg_camera_update_transform( &skaterift.cam ); + vg_camera_update_view( &skaterift.cam ); + vg_camera_update_projection( &skaterift.cam ); + vg_camera_finalize( &skaterift.cam ); } static void render_main_game(void){ if( skaterift.activity == k_skaterift_replay ){ - player__animate_from_replay( &skaterift.replay ); + player__animate_from_replay( &player_replay.local ); } else{ player__animate(); - skaterift_record_frame( &skaterift.replay, + skaterift_record_frame( &player_replay.local, localplayer.deferred_frame_record ); localplayer.deferred_frame_record = 0; } @@ -608,7 +629,8 @@ static void render_main_game(void){ skaterift_composite_maincamera(); /* --------------------------------------------------------------------- */ - if( skaterift.activity != k_skaterift_world_map ){ + if( menu_viewing_map() ) + { world_instance *world = world_current_instance(); render_world_cubemaps( world ); @@ -634,19 +656,20 @@ static void render_main_game(void){ portals */ /* continue with variable rate */ - if( !global_miniworld.transition && - (skaterift.activity != k_skaterift_world_map) ){ + if( !global_miniworld.transition && !menu_viewing_map() ) + { render_fb_bind( gpipeline.fb_main, 1 ); render_world_gates( get_view_world(), &skaterift.cam ); } /* composite */ present_view_with_post_processing(); - skaterift_replay_post_render(); + control_overlay_render(); } -static void vg_render(void){ +void vg_render(void) +{ if( k_tools_mode ){ glBindFramebuffer( GL_FRAMEBUFFER, 0 ); glViewport( 0,0, vg.window_x, vg.window_y ); @@ -656,7 +679,7 @@ static void vg_render(void){ } if( skaterift.op == k_async_op_clientloading ){ - _vg_loader_render(); + vg_loader_render(); return; } @@ -677,12 +700,16 @@ static void vg_render(void){ glDisable(GL_DEPTH_TEST); vg_lines_drawall(); glViewport( 0,0, vg.window_x, vg.window_y ); - gui_draw(); + + gui_render_icons(); } -static void vg_gui(void){ +void vg_gui(void) +{ if( skaterift.op == k_async_op_clientloading ) return; + gui_draw(); + if( k_tools_mode ){ ui_rect null; ui_rect screen = { 0, 0, vg.window_x, vg.window_y }; @@ -695,17 +722,6 @@ static void vg_gui(void){ ui_rect_pad( panel, (ui_px[2]){ 8, 8 } ); - static i32 example; - ui_enum( panel, "example enum", vg_settings_vsync_enum, 3, &example ); - - static f32 val = 30.0f; - ui_slider( panel, "Slider", 0.0f, 100.0f, &val, NULL ); - - ui_dev_colourview(); - - static v4f colour = { 0.5f, 0.6f, 0.1f, 1.0f }; - ui_colourpicker( panel, "hello", colour ); - return; } @@ -715,12 +731,7 @@ static void vg_gui(void){ vg_ui.tex_bg = gpipeline.fb_main->attachments[0].id; render_fb_inverse_ratio( gpipeline.fb_main, vg_ui.bg_inverse_ratio ); - menu_update(); - if( skaterift.activity == k_skaterift_menu ){ - glClear( GL_DEPTH_BUFFER_BIT ); - menu_render(); - } - + menu_gui(); player__im_gui(); world_instance *world = world_current_instance(); @@ -730,12 +741,70 @@ static void vg_gui(void){ render_view_framebuffer_ui(); remote_player_network_imgui( vg.pv ); - if( skaterift.activity == k_skaterift_world_map ){ + if( menu_viewing_map() ) + { remote_players_imgui_world( world_current_instance(), vg.pv, 2000.0f, 0 ); remote_players_imgui_lobby(); } - else { + else + { remote_players_chat_imgui(); /* TODO: conditional */ remote_players_imgui_world( world_current_instance(), vg.pv, 100.0f, 1 ); } } + +#include "addon.c" +#include "addon_types.c" +#include "audio.c" +#include "ent_challenge.c" +#include "ent_glider.c" +#include "entity.c" +#include "ent_miniworld.c" +#include "ent_objective.c" +#include "ent_region.c" +#include "ent_relay.c" +#include "ent_route.c" +#include "ent_skateshop.c" +#include "ent_tornado.c" +#include "ent_traffic.c" +#include "freecam.c" +#include "menu.c" +#include "network.c" +#include "particle.c" +#include "player_basic_info.c" +#include "player.c" +#include "player_common.c" +#include "player_dead.c" +#include "player_drive.c" +#include "player_effects.c" +#include "player_glide.c" +#include "player_ragdoll.c" +#include "player_remote.c" +#include "player_render.c" +#include "player_replay.c" +#include "player_skate.c" +#include "player_walk.c" +#include "render.c" +#include "save.c" +#include "scene.c" +#include "steam.c" +#include "trail.c" +#include "vehicle.c" +#include "workshop.c" +#include "world_audio.c" +#include "world.c" +#include "world_entity.c" +#include "world_gate.c" +#include "world_gen.c" +#include "world_load.c" +#include "world_map.c" +#include "world_physics.c" +#include "world_render.c" +#include "world_routes.c" +#include "world_routes_ui.c" +#include "world_sfd.c" +#include "world_volumes.c" +#include "world_water.c" +#include "ent_npc.c" +#include "model.c" +#include "control_overlay.c"