X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=d8d91078357af8a8db70af7190cd7b991841d848;hb=960d442e442efab5e1dff05ad3d6613bf228dd71;hp=c8da6ad414281a75aad8f24523bdd9ac8384721b;hpb=badfa88dd109bbae5628f58504402f4707569f73;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index c8da6ad..d8d9107 100644 --- a/skaterift.c +++ b/skaterift.c @@ -20,8 +20,7 @@ * system headers * --------------------- */ -#include "common.h" -#include "conf.h" +#include "skaterift.h" #include "steam.h" #include "render.h" #include "audio.h" @@ -35,6 +34,7 @@ #include "menu.h" #include "vehicle.h" #include "pointcloud.h" +#include "save.h" /* unity build * ----------------- */ @@ -45,9 +45,10 @@ #include "entity.c" #include "workshop.c" #include "addon.c" +#include "highscores.c" +#include "save.c" static struct player_avatar localplayer_avatar; -static struct player_model localplayer_models[3]; int main( int argc, char *argv[] ) { @@ -57,18 +58,13 @@ int main( int argc, char *argv[] ) return 0; } -VG_STATIC void highscores_save_at_exit(void) -{ - highscores_serialize_all(); -} - VG_STATIC void vg_launch_opt(void) { } VG_STATIC void vg_preload(void) { - g_conf_init(); + skaterift_read_savedata(); vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" ); vg_info(" 2021-2023 |\\ /| | / | | | | /| \n" ); @@ -78,12 +74,6 @@ vg_info(" | \\/ | | / | | \\ | / | \n" ); vg_info(" ' ' '--' [] '----- '----- ' ' '---' " "SOFTWARE\n" ); - highscores_init( 2000, 50 ); - if( !highscores_read() ) - highscores_create_db(); - - vg_loader_step( NULL, highscores_save_at_exit ); - steam_init(); vg_loader_step( NULL, steam_end ); vg_loader_step( network_init, network_end ); @@ -91,26 +81,73 @@ vg_info(" ' ' '--' [] '----- '----- ' ' '---' " VG_STATIC void load_playermodels(void) { - player_model_load( &localplayer_models[0], "models/ch_new.mdl" ); - player_model_load( &localplayer_models[1], "models/ch_outlaw.mdl" ); - player_model_load( &localplayer_models[2], "models/ch_jordan.mdl" ); - /* FIXME: hack */ shader_model_character_view_register(); shader_model_board_view_register(); shader_model_entity_register(); } -void temp_update_playermodel(void){ - player__use_model( &localplayer, &localplayer_models[cl_playermdl_id] ); -} - -VG_STATIC void async_skaterift_complete( void *payload, u32 size ) -{ +VG_STATIC void async_skaterift_player_start( void *payload, u32 size ){ localplayer.viewable_world = world_current_instance(); localplayer_cmd_respawn( 1, (const char *[]){ "start" } ); +} - skaterift_end_op(); +static void async_call_ready( void *payload, u32 size ){ + skaterift.op = k_async_op_none; +} + +static void skaterift_restore_state(void){ + vg_msg sav = {0}; + sav.buf = savedata.buf; + sav.len = savedata.len; + sav.max = sizeof(savedata.buf); + + vg_msg player = sav; + if( vg_msg_seekframe( &player, "player", 0 ) ){ + addon_alias q; + + /* board */ + skaterift_read_addon_alias( &player, "board", k_addon_type_board, &q ); + u32 reg_id = addon_match( &q ); + if( reg_id != 0xffffffff ){ + localplayer.board_view_slot = + addon_cache_create_viewer( k_addon_type_board, reg_id ); + } + + /* playermodel */ + skaterift_read_addon_alias( &player, "playermodel", + k_addon_type_player, &q ); + reg_id = addon_match( &q ); + + if( reg_id == 0xffffffff ) reg_id = 0; + localplayer.playermodel_view_slot = + addon_cache_create_viewer( k_addon_type_player, reg_id ); + } + + vg_msg world = sav; + if( vg_msg_seekframe( &world, "world", 0 ) ){ + addon_alias q; + + /* world */ + skaterift_read_addon_alias( &world, "alias", k_addon_type_world, &q ); + u32 reg_id = addon_match( &q ); + if( reg_id != 0xffffffff ){ + addon_reg *reg = get_addon_from_index( k_addon_type_world, reg_id ); + + world_loader.generate_point_cloud = 0; + world_loader.reg = reg; + world_loader.state = k_world_loader_load; + skaterift_world_changer_thread(NULL); + + world_static.active_world = vg_msg_seekkvu32( &world, "index", 0 ); + world_static.active_trigger_volume_count = 0; + localplayer.viewable_world = world_current_instance(); + + vg_msg_cmd position = vg_msg_seekkv( &world, "position", 0 ); + vg_msg_convert_num( &position, k_vg_msg_float|k_vg_msg_32b, 3, + localplayer.rb.co ); + } + } } VG_STATIC void vg_load(void) @@ -138,9 +175,9 @@ VG_STATIC void vg_load(void) /* player setup */ player__create( &localplayer ); - player_avatar_load( &localplayer_avatar, "models/ch_new.mdl" ); + player_avatar_load( &localplayer_avatar, "models/ch_none.mdl" ); player__use_avatar( &localplayer, &localplayer_avatar ); - player__use_model( &localplayer, &localplayer_models[cl_playermdl_id] ); + player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" ); player__bind( &localplayer ); /* --------------------- */ @@ -151,16 +188,70 @@ VG_STATIC void vg_load(void) /* 'systems' are completely loaded now */ /* load home/permanent world manually */ - strcpy( world_loader.name, "mp_spawn" ); + world_loader.reg = NULL; + strcpy( world_loader.override_name, "mp_spawn" ); world_loader.generate_point_cloud = 1; world_loader.world_index = 0; - world_loader.location = k_world_load_type_local; world_load_mdl( "maps/mp_spawn/main.mdl" ); + vg_async_call( async_skaterift_player_start, NULL, 0 ); + vg_async_stall(); + + /* Completing addon registrations + * ------------------------------------- + */ + + /* understate diy. */ + addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn", + k_addon_type_world, + ".mdl" ); + { + vg_msg msg = {0}; + msg.buf = spawn->metadata; + msg.max = sizeof(spawn->metadata); + vg_msg_frame( &msg, "workshop" ); + vg_msg_wkvstr( &msg, "title", "Understate DIY" ); + vg_msg_end_frame( &msg ); + vg_msg_wkvstr( &msg, "location", "USA" ); + spawn->metadata_len = msg.cur; + } + + /* mtzero island */ + addon_reg *mtzero = addon_mount_local_addon( "maps/mp_mtzero", + k_addon_type_world, + ".mdl" ); + { + vg_msg msg = {0}; + msg.buf = mtzero->metadata; + msg.max = sizeof(mtzero->metadata); + vg_msg_frame( &msg, "workshop" ); + vg_msg_wkvstr( &msg, "title", "Mt.Zero Island" ); + vg_msg_end_frame( &msg ); + vg_msg_wkvstr( &msg, "location", "Australia" ); + mtzero->metadata_len = msg.cur; + } + + global_skateshop.selected_world_id=1; + global_skateshop.pointcloud_world_id=1; + skateshop_world_preview_loader_thread( mtzero ); /* HACK */ + vg_console_load_autos(); menu_link(); - vg_async_call( async_skaterift_complete, NULL, 0 ); + addon_mount_content_folder( k_addon_type_player, + "playermodels", ".mdl" ); + addon_mount_content_folder( k_addon_type_board, "boards", ".mdl" ); + addon_mount_content_folder( k_addon_type_world, "maps", ".mdl" ); + addon_mount_workshop_items(); + vg_async_call( async_addon_reg_update, NULL, 0 ); + vg_async_stall(); + + /* and now */ + skaterift_restore_state(); + vg_loader_step( NULL, skaterift_write_savedata ); + + board_processview_thread(NULL); + vg_async_call( async_call_ready, NULL, 0 ); } VG_STATIC void draw_origin_axis(void) @@ -175,8 +266,9 @@ VG_STATIC void vg_update(void) { steam_update(); skaterift_preupdate_inputs(); - if( skaterift.async_op == k_async_op_clientloading ) return; - if( skaterift.async_op == k_async_op_world_preloading ){ + if( skaterift.op == k_async_op_clientloading ) return; + + if( world_loader.state == k_world_loader_preload ){ skaterift_change_world_preupdate(); } @@ -193,7 +285,7 @@ VG_STATIC void vg_update(void) VG_STATIC void vg_update_fixed(void) { - if( skaterift.async_op == k_async_op_clientloading ) return; + if( skaterift.op == k_async_op_clientloading ) return; world_routes_fixedupdate( world_current_instance() ); player__update( &localplayer ); @@ -202,7 +294,7 @@ VG_STATIC void vg_update_fixed(void) VG_STATIC void vg_update_post(void) { - if( skaterift.async_op == k_async_op_clientloading ) return; + if( skaterift.op == k_async_op_clientloading ) return; player__post_update( &localplayer ); @@ -249,11 +341,11 @@ VG_STATIC void present_view_with_post_processing(void) v2f inverse; render_fb_inverse_ratio( gpipeline.fb_main, inverse ); - if( cl_blur ){ + if( k_blur_effect ){ shader_blitblur_use(); shader_blitblur_uTexMain( 0 ); shader_blitblur_uTexMotion( 1 ); - shader_blitblur_uBlurStrength( cl_blur_strength / + shader_blitblur_uBlurStrength( k_blur_strength / (vg.time_frame_delta*60.0) ); shader_blitblur_uInverseRatio( inverse ); @@ -329,6 +421,7 @@ VG_STATIC void render_scene_gate_subview(void) { render_fb_bind( gpipeline.fb_main, 1 ); world_instance *view_world = localplayer.viewable_world; + if( !view_world ) return; /* ??? */ int depth = 1; if( localplayer.gate_waiting ) depth = 0; @@ -375,7 +468,7 @@ VG_STATIC void render_main_game(void) VG_STATIC void vg_render(void) { - if( skaterift.async_op == k_async_op_clientloading ){ + if( skaterift.op == k_async_op_clientloading ){ _vg_loader_render(); return; } @@ -403,7 +496,7 @@ VG_STATIC void vg_render(void) VG_STATIC void vg_gui(void) { - if( skaterift.async_op == k_async_op_clientloading ) return; + if( skaterift.op == k_async_op_clientloading ) return; menu_update(); if( menu.active ){