X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=9c7da4f2eaec4e4a3f3b57a5ced60f57090483f5;hb=e5d79dc0355e04baecce8908e29b8e7569d1e857;hp=c3dec8c87d9a749cbb6a0b68173794abb8fd9694;hpb=8c376ed2e4021a18b0a6c6e800109d67ad09d198;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index c3dec8c..9c7da4f 100644 --- a/skaterift.c +++ b/skaterift.c @@ -11,8 +11,10 @@ * ============================================================================= */ +#if 1 + #define SR_NETWORKED -//#define VG_DEVWINDOW +#define VG_DEVWINDOW #include "common.h" #include "conf.h" #include "steam.h" @@ -22,22 +24,17 @@ #include "font.h" #include "player.h" +#include "entity.c" +#include "workshop.c" + VG_STATIC struct player_avatar localplayer_avatar; -VG_STATIC glmesh localplayer_meshes[3]; -vg_tex2d localplayer_texture = { .path = "textures/ch_gradient.qoi" }; +VG_STATIC struct player_model localplayer_models[3]; +VG_STATIC int skaterift_status = 0; #include "network.h" #include "menu.h" #include "vehicle.h" -#define DEV_AARON -#ifdef DEV_AARON -static rb_object aaron={ - .type=k_rb_shape_box, - .rb.bbx = {{ -2.0f, -1.0f, -1.0f }, { 2.0f, 1.0f, 1.0f }} -}; -#endif - int main( int argc, char *argv[] ) { vg_mem.use_libc_malloc = 0; @@ -76,62 +73,36 @@ vg_info(" ' ' '--' [] '----- '----- ' ' '---' " steam_init(); vg_loader_step( NULL, steam_end ); vg_loader_step( network_init, network_end ); - -#ifdef DEV_AARON - q_identity( aaron.rb.q ); - v3_zero( aaron.rb.w ); - v3_zero( aaron.rb.co ); - v3_zero( aaron.rb.v ); - rb_init_object( &aaron ); -#endif } VG_STATIC void load_playermodels(void) { - vg_linear_clear( vg_mem.scratch ); - - /* - * load in other player models. This may need to be more sophisticated in - * the futre if we have more of these guys - */ - mdl_context ctx_default, - ctx_outlaw, - ctx_jordan; - - mdl_open( &ctx_default, "models/ch_new.mdl", vg_mem.scratch ); - mdl_load_metadata_block( &ctx_default, vg_mem.scratch ); - mdl_load_mesh_block( &ctx_default, vg_mem.scratch ); - mdl_close( &ctx_default ); - - mdl_open( &ctx_outlaw, "models/ch_outlaw.mdl", vg_mem.scratch ); - mdl_load_metadata_block( &ctx_outlaw, vg_mem.scratch ); - mdl_load_mesh_block( &ctx_outlaw, vg_mem.scratch ); - mdl_close( &ctx_outlaw ); - - mdl_open( &ctx_jordan, "models/ch_jordan.mdl", vg_mem.scratch ); - mdl_load_metadata_block( &ctx_jordan, vg_mem.scratch ); - mdl_load_mesh_block( &ctx_jordan, vg_mem.scratch ); - mdl_close( &ctx_jordan ); + player_model_load( &localplayer_models[0], "models/ch_new.mdl" ); + player_model_load( &localplayer_models[1], "models/ch_outlaw.mdl" ); + player_model_load( &localplayer_models[2], "models/ch_jordan.mdl" ); - vg_acquire_thread_sync(); - { - mdl_unpack_glmesh( &ctx_default, &localplayer_meshes[0] ); - mdl_unpack_glmesh( &ctx_outlaw, &localplayer_meshes[1] ); - mdl_unpack_glmesh( &ctx_jordan, &localplayer_meshes[2] ); - } - vg_release_thread_sync(); + /* load default board */ +#if 0 + player_board_load( &localplayer_boards[0], + "models/boards/skaterift_fish.mdl" ); +#endif /* FIXME: hack */ shader_model_character_view_register(); - vg_acquire_thread_sync(); - { - vg_tex2d_init( (vg_tex2d *[]){ &localplayer_texture }, 1 ); - } - vg_release_thread_sync(); + shader_model_board_view_register(); + shader_model_entity_register(); } void temp_update_playermodel(void){ - player__use_mesh( &localplayer, &localplayer_meshes[cl_playermdl_id] ); + player__use_model( &localplayer, &localplayer_models[cl_playermdl_id] ); +} + +VG_STATIC void async_skaterift_complete( void *payload, u32 size ) +{ + skaterift_status = 1; + + localplayer.viewable_world = get_active_world(); + localplayer_cmd_respawn( 1, (const char *[]){ "start" } ); } VG_STATIC void vg_load(void) @@ -146,6 +117,8 @@ VG_STATIC void vg_load(void) vg_loader_step( player_init, NULL ); vg_loader_step( player_ragdoll_init, NULL ); + vg_loader_step( workshop_init, NULL ); + vg_loader_step( skateshop_init, NULL ); /* ----------------- */ vg_loader_step( load_playermodels, NULL ); @@ -154,8 +127,8 @@ VG_STATIC void vg_load(void) player__create( &localplayer ); player_avatar_load( &localplayer_avatar, "models/ch_new.mdl" ); player__use_avatar( &localplayer, &localplayer_avatar ); - player__use_mesh( &localplayer, &localplayer_meshes[cl_playermdl_id] ); - player__use_texture( &localplayer, &localplayer_texture ); + player__use_model( &localplayer, &localplayer_models[cl_playermdl_id] ); + //localplayer.board = &localplayer_boards[0]; player__bind( &localplayer ); /* --------------------- */ @@ -164,28 +137,15 @@ VG_STATIC void vg_load(void) vg_loader_step( audio_init, audio_free ); /* 'systems' are completely loaded now */ - /* load home world */ -#if 0 - world_load( 0, "maps/mp_spawn.mdl" ); -#endif - - world_load( 0, "maps/mp_mtzero.mdl" ); -#if 0 - world_load( &world_global.worlds[1], "maps/mp_gridmap.mdl" ); - world_link_nonlocal_gates( 0, 1 ); - world_load( &world_global.worlds[2], "maps/mp_mtzero.mdl" ); - world_link_nonlocal_gates( 0, 2 ); -#endif + world_load( 0, "maps/mp_spawn.mdl" ); + world_load( 1, "maps/mp_mtzero.mdl" ); vg_console_load_autos(); -} + menu_link(); -VG_STATIC void vg_start(void) -{ - localplayer.viewable_world = get_active_world(); - localplayer_cmd_respawn( 1, (const char *[]){ "start" } ); + vg_async_call( async_skaterift_complete, NULL, 0 ); } VG_STATIC void draw_origin_axis(void) @@ -199,53 +159,34 @@ VG_STATIC void vg_update(void) { steam_update(); - if( vg.is_loaded ){ + skaterift_preupdate_inputs(); + + if( skaterift_status == 1 ){ draw_origin_axis(); network_update(); player__pre_update( &localplayer ); + global_skateshop_preupdate(); world_update( get_active_world(), localplayer.rb.co ); audio_ambient_sprites_update( get_active_world(), localplayer.rb.co ); + //gui_helper_action( localplayer.input_use, "\x7f Hello \x1f""A \x1e\x84" ); } } VG_STATIC void vg_update_fixed(void) { - if( vg.is_loaded ){ + if( skaterift_status == 1 ){ world_routes_fixedupdate( get_active_world() ); player__update( &localplayer ); vehicle_update_fixed(); - -#ifdef DEV_AARON - world_instance *world = get_active_world(); - rb_solver_reset(); - rb_ct *buf = rb_global_buffer(); - - int l = rb_box__scene( aaron.rb.to_world, aaron.rb.bbx, - NULL, &world->rb_geo.inf.scene, buf ); - for( int j=0; jrb_geo.rb; - } - rb_contact_count += l; - rb_presolve_contacts( rb_contact_buffer, rb_contact_count ); - - for( int j=0; j<8; j++ ){ - rb_solve_contacts( rb_contact_buffer, rb_contact_count ); - } - - rb_iter( &aaron.rb ); - rb_update_transform( &aaron.rb ); -#endif - } } VG_STATIC void vg_update_post(void) { - if( vg.is_loaded ){ + if( skaterift_status == 1 ){ player__post_update( &localplayer ); float dist; @@ -269,22 +210,8 @@ VG_STATIC void vg_update_post(void) v3_copy( localplayer.rb.v, vg_audio.external_lister_velocity ); audio_unlock(); - menu_update(); + vg.time_rate = 1.0f-menu.factive; vehicle_update_post(); - -#ifdef DEV_AARON - SDL_Scancode sc = SDL_GetScancodeFromKey( SDLK_q ); - if( vg_input.sdl_keys[sc] ){ - m4x3_mulv( main_camera.transform, (v3f){0.0f,0.0f,-3.0f}, - aaron.rb.co ); - - v3_zero( aaron.rb.v ); - v3_zero( aaron.rb.w ); - rb_update_transform( &aaron.rb ); - } - - rb_object_debug( &aaron, VG__PINK ); -#endif } } @@ -315,7 +242,7 @@ VG_STATIC void present_view_with_post_processing(void) shader_blitblur_uInverseRatio( inverse ); v2f menu_blurring; - v2_muls( (v2f){ 0.04f, 0.001f }, menu_opacity, menu_blurring ); + v2_muls( (v2f){ 0.04f, 0.001f }, menu.factive, menu_blurring ); shader_blitblur_uOverrideDir( menu_blurring ); render_fb_bind_texture( gpipeline.fb_main, 0, 0 ); @@ -369,7 +296,12 @@ VG_STATIC void render_scene(void) return; } - world_prerender( view_world ); + for( u32 i=0; i