X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=9b90548c3f64a28f4e62949ce5c83f77b7d240cd;hb=99376ce8eaf30125fb08dd5dc8b534800580fe47;hp=5804a3d647c3604072989d5e6a6b236fe6cc92ae;hpb=c77e15a8dc7b976371a473bc8794cb55601d82f6;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index 5804a3d..9b90548 100644 --- a/skaterift.c +++ b/skaterift.c @@ -13,7 +13,7 @@ #if 1 -#define SR_NETWORKED +//#define SR_NETWORKED #ifndef VG_RELEASE #define VG_DEVWINDOW @@ -143,15 +143,17 @@ static void skaterift_restore_state(void){ }; skaterift_world_load_thread( &args ); - world_static.active_instance = vg_msg_seekkvu32( &world, "index", 0 ); + world_set_active_instance( vg_msg_seekkvu32( &world, "index", 0 ) ); world_static.active_trigger_volume_count = 0; localplayer.viewable_world = world_current_instance(); + } + + vg_msg_cmd position = vg_msg_seekkv( &world, "position", 0 ); + v3f pos; + vg_msg_convert_num( &position, k_vg_msg_float|k_vg_msg_32b, 3, pos ); - vg_msg_cmd position = vg_msg_seekkv( &world, "position", 0 ); - v3f pos; - vg_msg_convert_num( &position, k_vg_msg_float|k_vg_msg_32b, 3, pos ); + if( v3_length2(pos) > 1.0f ) player__setpos( &localplayer, pos ); - } } } @@ -297,7 +299,7 @@ VG_STATIC void vg_pre_update(void){ vg.time_rate = vg_smoothstepf( skaterift.time_rate ); player__pre_update( &localplayer ); - global_skateshop_preupdate(); + world_entity_focus_preupdate(); skaterift_replay_pre_update(); world_update( world_current_instance(), localplayer.rb.co ); @@ -467,8 +469,8 @@ VG_STATIC void render_scene_gate_subview(void){ } VG_STATIC void skaterift_composite_maincamera(void){ - camera_lerp( &localplayer.cam, &global_skateshop.cam, - vg_smoothstepf(global_skateshop.factive), &skaterift.cam ); + camera_lerp( &localplayer.cam, &world_static.focus_cam, + vg_smoothstepf(world_static.focus_strength), &skaterift.cam ); if( skaterift.activity == k_skaterift_replay ){ skaterift_get_replay_camera( &skaterift.cam ); @@ -507,6 +509,19 @@ VG_STATIC void render_main_game(void){ /* --------------------------------------------------------------------- */ + world_instance *view_world = localplayer.viewable_world; + if( view_world != NULL ){ + render_world_cubemaps( view_world ); + + ent_gate *gate = view_world->rendering_gate; + if( gate ){ + if( gate->flags & k_ent_gate_nonlocal ){ + world_instance *dest = &world_static.instances[ gate->target ]; + render_world_cubemaps( dest ); + } + } + } + /* variable res target */ render_fb_bind( gpipeline.fb_main, 1 ); glClearColor( 0.0f, 0.0f, 0.0f, 1.0f );