X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=9781920b88c596e41265a37b633c4b6651db38b8;hb=f48c3935c01da796b7ecb011a42d6576788b7648;hp=2edd7dc5231a84d5fa148270f815b124dbeb2e2b;hpb=a8ba9cc44e1ae9aeca62fb579a3105c625e59133;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index 2edd7dc..9781920 100644 --- a/skaterift.c +++ b/skaterift.c @@ -14,48 +14,56 @@ #if 1 #define SR_NETWORKED -#define VG_DEVWINDOW -#include "common.h" -#include "conf.h" +#ifndef VG_RELEASE + #define VG_DEVWINDOW +#endif + +/* + * system headers + * --------------------- */ + +#include "skaterift.h" #include "steam.h" #include "render.h" #include "audio.h" + #include "world.h" + #include "font.h" #include "player.h" -#include "entity.c" -#include "workshop.c" - #include "network.h" #include "menu.h" #include "vehicle.h" +#include "pointcloud.h" +#include "save.h" -static struct player_avatar localplayer_avatar; -static struct player_model localplayer_models[3]; +/* unity build + * ----------------- */ + +#include "world.c" +#include "player.c" +#include "vehicle.c" +#include "entity.c" +#include "workshop.c" +#include "addon.c" +#include "highscores.c" +#include "save.c" +static struct player_avatar localplayer_avatar; -int main( int argc, char *argv[] ) -{ +int main( int argc, char *argv[] ){ vg_mem.use_libc_malloc = 0; vg_set_mem_quota( 160*1024*1024 ); vg_enter( argc, argv, "Voyager Game Engine" ); return 0; } -VG_STATIC void highscores_save_at_exit(void) -{ - highscores_serialize_all(); -} - -VG_STATIC void vg_launch_opt(void) -{ -} +VG_STATIC void vg_launch_opt(void){} -VG_STATIC void vg_preload(void) -{ - g_conf_init(); +VG_STATIC void vg_preload(void){ + skaterift_read_savedata(); vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" ); vg_info(" 2021-2023 |\\ /| | / | | | | /| \n" ); @@ -65,55 +73,98 @@ vg_info(" | \\/ | | / | | \\ | / | \n" ); vg_info(" ' ' '--' [] '----- '----- ' ' '---' " "SOFTWARE\n" ); - highscores_init( 2000, 50 ); - if( !highscores_read() ) - highscores_create_db(); - - vg_loader_step( NULL, highscores_save_at_exit ); - steam_init(); vg_loader_step( NULL, steam_end ); vg_loader_step( network_init, network_end ); } -VG_STATIC void load_playermodels(void) -{ - player_model_load( &localplayer_models[0], "models/ch_new.mdl" ); - player_model_load( &localplayer_models[1], "models/ch_outlaw.mdl" ); - player_model_load( &localplayer_models[2], "models/ch_jordan.mdl" ); - +VG_STATIC void load_playermodels(void){ /* FIXME: hack */ shader_model_character_view_register(); shader_model_board_view_register(); shader_model_entity_register(); } -void temp_update_playermodel(void){ - player__use_model( &localplayer, &localplayer_models[cl_playermdl_id] ); +VG_STATIC void async_skaterift_player_start( void *payload, u32 size ){ + localplayer.viewable_world = world_current_instance(); + localplayer_cmd_respawn( 1, (const char *[]){ "start" } ); } -VG_STATIC void async_skaterift_complete( void *payload, u32 size ) -{ - localplayer.viewable_world = get_active_world(); - localplayer_cmd_respawn( 1, (const char *[]){ "start" } ); +static void async_call_ready( void *payload, u32 size ){ + skaterift.op = k_async_op_none; +} + +static void skaterift_restore_state(void){ + vg_msg sav = {0}; + sav.buf = savedata.buf; + sav.len = savedata.len; + sav.max = sizeof(savedata.buf); + + vg_msg player = sav; + if( vg_msg_seekframe( &player, "player", 0 ) ){ + addon_alias q; + + /* board */ + skaterift_read_addon_alias( &player, "board", k_addon_type_board, &q ); + u32 reg_id = addon_match( &q ); + if( reg_id != 0xffffffff ){ + localplayer.board_view_slot = + addon_cache_create_viewer( k_addon_type_board, reg_id ); + } + + /* playermodel */ + skaterift_read_addon_alias( &player, "playermodel", + k_addon_type_player, &q ); + reg_id = addon_match( &q ); + + if( reg_id == 0xffffffff ) reg_id = 0; + localplayer.playermodel_view_slot = + addon_cache_create_viewer( k_addon_type_player, reg_id ); + } - skaterift_end_op(); + vg_msg world = sav; + if( vg_msg_seekframe( &world, "world", 0 ) ){ + addon_alias q; + + /* world */ + skaterift_read_addon_alias( &world, "alias", k_addon_type_world, &q ); + u32 reg_id = addon_match( &q ); + if( reg_id != 0xffffffff ){ + addon_reg *reg = get_addon_from_index( k_addon_type_world, reg_id ); + + world_loader.generate_point_cloud = 0; + world_loader.reg = reg; + world_loader.state = k_world_loader_load; + skaterift_world_changer_thread(NULL); + + world_static.active_world = vg_msg_seekkvu32( &world, "index", 0 ); + world_static.active_trigger_volume_count = 0; + localplayer.viewable_world = world_current_instance(); + + vg_msg_cmd position = vg_msg_seekkv( &world, "position", 0 ); + v3f pos; + vg_msg_convert_num( &position, k_vg_msg_float|k_vg_msg_32b, 3, pos ); + player__setpos( &localplayer, pos ); + } + } } -VG_STATIC void vg_load(void) -{ +VG_STATIC void vg_load(void){ vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL ); vg_loader_step( render_init, NULL ); vg_loader_step( menu_init, NULL ); + vg_loader_step( pointcloud_init, NULL ); vg_loader_step( world_init, NULL ); vg_loader_step( vehicle_init, NULL ); vg_loader_step( font3d_init, NULL ); - - font3d_load( &world_global.font, "models/rs_font.mdl", vg_mem.rtmemory ); + vg_loader_step( gui_init, NULL ); vg_loader_step( player_init, NULL ); vg_loader_step( player_ragdoll_init, NULL ); + + /* content stuff */ + vg_loader_step( addon_system_init, NULL ); vg_loader_step( workshop_init, NULL ); vg_loader_step( skateshop_init, NULL ); @@ -121,10 +172,15 @@ VG_STATIC void vg_load(void) vg_loader_step( load_playermodels, NULL ); /* player setup */ + u32 bytes = 1024*1024*10; + skaterift.replay.data = vg_linear_alloc( vg_mem.rtmemory, bytes ); + skaterift.replay.size = bytes; + replay_clear( &skaterift.replay ); + player__create( &localplayer ); - player_avatar_load( &localplayer_avatar, "models/ch_new.mdl" ); + player_avatar_load( &localplayer_avatar, "models/ch_none.mdl" ); player__use_avatar( &localplayer, &localplayer_avatar ); - player__use_model( &localplayer, &localplayer_models[cl_playermdl_id] ); + player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" ); player__bind( &localplayer ); /* --------------------- */ @@ -133,55 +189,123 @@ VG_STATIC void vg_load(void) vg_loader_step( audio_init, audio_free ); /* 'systems' are completely loaded now */ - /* load home/permanent world */ - world_load( 0, "maps/mp_spawn.mdl" ); + + /* load home/permanent world manually */ + world_loader.reg = NULL; + strcpy( world_loader.override_name, "mp_spawn" ); + world_loader.generate_point_cloud = 1; + world_loader.world_index = 0; + world_load_mdl( "maps/mp_spawn/main.mdl" ); + + vg_async_call( async_skaterift_player_start, NULL, 0 ); + vg_async_stall(); + + /* Completing addon registrations + * ------------------------------------- + */ + + /* understate diy. */ + addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn", + k_addon_type_world, + ".mdl" ); + { + vg_msg msg = {0}; + msg.buf = spawn->metadata; + msg.max = sizeof(spawn->metadata); + vg_msg_frame( &msg, "workshop" ); + vg_msg_wkvstr( &msg, "title", "Understate DIY" ); + vg_msg_end_frame( &msg ); + vg_msg_wkvstr( &msg, "location", "USA" ); + spawn->metadata_len = msg.cur; + } + + /* mtzero island */ + addon_reg *mtzero = addon_mount_local_addon( "maps/mp_mtzero", + k_addon_type_world, + ".mdl" ); + { + vg_msg msg = {0}; + msg.buf = mtzero->metadata; + msg.max = sizeof(mtzero->metadata); + vg_msg_frame( &msg, "workshop" ); + vg_msg_wkvstr( &msg, "title", "Mt.Zero Island" ); + vg_msg_end_frame( &msg ); + vg_msg_wkvstr( &msg, "location", "Australia" ); + mtzero->metadata_len = msg.cur; + } + + global_skateshop.selected_world_id=1; + global_skateshop.pointcloud_world_id=1; + skateshop_world_preview_loader_thread( mtzero ); /* HACK */ vg_console_load_autos(); menu_link(); - vg_async_call( async_skaterift_complete, NULL, 0 ); + addon_mount_content_folder( k_addon_type_player, + "playermodels", ".mdl" ); + addon_mount_content_folder( k_addon_type_board, "boards", ".mdl" ); + addon_mount_content_folder( k_addon_type_world, "maps", ".mdl" ); + addon_mount_workshop_items(); + vg_async_call( async_addon_reg_update, NULL, 0 ); + vg_async_stall(); + + /* and now */ + skaterift_restore_state(); + vg_loader_step( NULL, skaterift_write_savedata ); + + board_processview_thread(NULL); + vg_async_call( async_call_ready, NULL, 0 ); } -VG_STATIC void draw_origin_axis(void) -{ +VG_STATIC void draw_origin_axis(void){ vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 1.0f, 0.0f, 0.0f }, 0xffff0000 ); vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 1.0f, 0.0f }, 0xff00ff00 ); vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff ); } - static void skaterift_change_world_preupdate(void); -VG_STATIC void vg_update(void) -{ + +/* + * UPDATE LOOP + * ---------------------------------------------------------------------------*/ + +VG_STATIC void vg_pre_update(void){ + srinput.enabled = 1; + steam_update(); skaterift_preupdate_inputs(); - if( skaterift.async_op == k_async_op_clientloading ) return; - if( skaterift.async_op == k_async_op_world_preloading ){ + if( skaterift.op == k_async_op_clientloading ) return; + if( world_loader.state == k_world_loader_preload ) skaterift_change_world_preupdate(); - } draw_origin_axis(); network_update(); + + /* time rate */ + f32 target = 1; + if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) ) + target = 0; + + vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) ); + vg.time_rate = vg_smoothstepf( skaterift.time_rate ); player__pre_update( &localplayer ); global_skateshop_preupdate(); + skaterift_replay_pre_update(); - world_update( get_active_world(), localplayer.rb.co ); - audio_ambient_sprites_update( get_active_world(), localplayer.rb.co ); - //gui_helper_action( localplayer.input_use, "\x7f Hello \x1f""A \x1e\x84" ); + world_update( world_current_instance(), localplayer.rb.co ); + audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co ); } -VG_STATIC void vg_update_fixed(void) -{ - if( skaterift.async_op == k_async_op_clientloading ) return; +VG_STATIC void vg_fixed_update(void){ + if( skaterift.op == k_async_op_clientloading ) return; - world_routes_fixedupdate( get_active_world() ); + world_routes_fixedupdate( world_current_instance() ); player__update( &localplayer ); vehicle_update_fixed(); } -VG_STATIC void vg_update_post(void) -{ - if( skaterift.async_op == k_async_op_clientloading ) return; +VG_STATIC void vg_post_update(void){ + if( skaterift.op == k_async_op_clientloading ) return; player__post_update( &localplayer ); @@ -193,9 +317,9 @@ VG_STATIC void vg_update_post(void) vg_dsp.echo_distances[sample_index] = dist; v3f ears = { 1.0f,0.0f,0.0f }; - m3x3_mulv( main_camera.transform, ears, ears ); + m3x3_mulv( skaterift.cam.transform, ears, ears ); v3_copy( ears, vg_audio.external_listener_ears ); - v3_copy( main_camera.transform[3], vg_audio.external_listener_pos ); + v3_copy( skaterift.cam.transform[3], vg_audio.external_listener_pos ); if( localplayer.gate_waiting ){ m4x3_mulv( localplayer.gate_waiting->transport, @@ -206,17 +330,18 @@ VG_STATIC void vg_update_post(void) v3_copy( localplayer.rb.v, vg_audio.external_lister_velocity ); audio_unlock(); - vg.time_rate = 1.0f-menu.factive; vehicle_update_post(); } -VG_STATIC void vg_framebuffer_resize( int w, int h ) -{ +/* + * RENDERING + * ---------------------------------------------------------------------------*/ + +VG_STATIC void vg_framebuffer_resize( int w, int h ){ render_fb_resize(); } -VG_STATIC void present_view_with_post_processing(void) -{ +VG_STATIC void present_view_with_post_processing(void){ glBindFramebuffer( GL_FRAMEBUFFER, 0 ); glViewport( 0,0, vg.window_x, vg.window_y ); @@ -228,17 +353,38 @@ VG_STATIC void present_view_with_post_processing(void) v2f inverse; render_fb_inverse_ratio( gpipeline.fb_main, inverse ); - if( cl_blur ){ + if( k_blur_effect ){ shader_blitblur_use(); shader_blitblur_uTexMain( 0 ); shader_blitblur_uTexMotion( 1 ); - shader_blitblur_uBlurStrength( cl_blur_strength / + shader_blitblur_uBlurStrength( k_blur_strength / (vg.time_frame_delta*60.0) ); shader_blitblur_uInverseRatio( inverse ); - v2f menu_blurring; - v2_muls( (v2f){ 0.04f, 0.001f }, menu.factive, menu_blurring ); - shader_blitblur_uOverrideDir( menu_blurring ); + inverse[0] -= 0.0001f; + inverse[1] -= 0.0001f; + shader_blitblur_uClampUv( inverse ); + + static f64 effect_time = 133.0; + effect_time += vg.time_frame_delta; + shader_blitblur_uTime( effect_time ); + + f32 glitch_strength = 0.0f; + if( skaterift.activity == k_skaterift_replay ){ + glitch_strength = 0.005f; + if( skaterift.replay_control == k_replay_control_play ) + glitch_strength = 0.005f; + else + glitch_strength += 0.005f*skaterift.track_velocity; + } + shader_blitblur_uGlitchStrength( glitch_strength ); + + v2f override; + if( skaterift.activity == k_skaterift_menu ) + v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, override ); + else + v2_zero( override ); + shader_blitblur_uOverrideDir( override ); render_fb_bind_texture( gpipeline.fb_main, 0, 0 ); render_fb_bind_texture( gpipeline.fb_main, 1, 1 ); @@ -253,14 +399,13 @@ VG_STATIC void present_view_with_post_processing(void) render_fsquad(); } -VG_STATIC void render_player_transparent(void) -{ +VG_STATIC void render_player_transparent(void){ static camera small_cam; /* DOES NOT NEED TO BE STATIC BUT MINGW SAIS OTHERWISE */ - m4x3_copy( main_camera.transform, small_cam.transform ); + m4x3_copy( skaterift.cam.transform, small_cam.transform ); - small_cam.fov = main_camera.fov; + small_cam.fov = skaterift.cam.fov; small_cam.nearz = 0.05f; small_cam.farz = 60.0f; @@ -269,17 +414,10 @@ VG_STATIC void render_player_transparent(void) camera_finalize( &small_cam ); /* Draw player to window buffer and blend background ontop */ - glBindFramebuffer( GL_FRAMEBUFFER, 0 ); - glViewport( 0,0, vg.window_x, vg.window_y ); player__render( &small_cam, &localplayer ); } -VG_STATIC void render_scene(void) -{ - render_fb_bind( gpipeline.fb_main, 1 ); - glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); - glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT ); - +VG_STATIC void render_scene(void){ /* Draw world */ glEnable( GL_DEPTH_TEST ); @@ -291,70 +429,111 @@ VG_STATIC void render_scene(void) return; } - for( u32 i=0; itime; + skaterift.replay.cursor_frame = skaterift.replay.head; + } + skaterift.replay_control = k_replay_control_scrub; + } + } } -VG_STATIC void vg_render(void) -{ - if( skaterift.async_op == k_async_op_clientloading ){ +VG_STATIC void vg_render(void){ + if( skaterift.op == k_async_op_clientloading ){ _vg_loader_render(); return; } @@ -369,8 +548,7 @@ VG_STATIC void vg_render(void) glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT ); render_main_game(); - - m4x4_copy( main_camera.mtx.pv, vg.pv ); + m4x4_copy( skaterift.cam.mtx.pv, vg.pv ); /* Other shite */ glDisable(GL_BLEND); @@ -380,96 +558,23 @@ VG_STATIC void vg_render(void) gui_draw(); } -VG_STATIC void vg_gui(void) -{ - if( skaterift.async_op == k_async_op_clientloading ) return; +VG_STATIC void vg_gui(void){ + if( skaterift.op == k_async_op_clientloading ) return; menu_update(); - if( menu.active ){ + if( skaterift.activity == k_skaterift_menu ){ glClear( GL_DEPTH_BUFFER_BIT ); menu_render(); } -#if 0 player__im_gui( &localplayer ); -#endif - world_instance *world = get_active_world(); + world_instance *world = world_current_instance(); + skaterift_replay_imgui(); workshop_form_gui(); render_view_framebuffer_ui(); } -static void async_skaterift_world_loaded( void *payload, u32 size ) -{ - skaterift_end_op(); -} - -static void skaterift_world_changer_thread( void *data ) -{ - const char *path = data; - world_load( 1, world_global.load_target ); - vg_async_call( async_skaterift_world_loaded, NULL, 0 ); -} - -/* holding pattern before we can start loading the new world, since we might be - * waiting for audio to stop */ -static void skaterift_change_world_preupdate(void) -{ - for( u32 i=1; istatus == k_world_status_unloading ){ - if( world_freeable( inst ) ){ - world_free( inst ); - } - return; - } - } - - vg_info( "worlds cleared, begining load\n" ); - skaterift_shift_op( k_async_op_world_loading ); - - /* finally can start the loader */ - vg_loader_start( skaterift_world_changer_thread, NULL ); -} - -/* places all loaded worlds into unloading state */ -static void skaterift_change_world( const char *world_path ) -{ - vg_info( "switching to %s\n", world_path ); - - if( world_global.active_world != 0 ){ - vg_error( "Cannot change worlds while in non-root world\n" ); - } - else{ - skaterift_begin_op( k_async_op_world_preloading ); - - vg_linear_clear( vg_mem.scratch ); - world_global.load_target = vg_linear_alloc( vg_mem.scratch, 1024 ); - vg_strncpy( world_path, world_global.load_target, - 1024, k_strncpy_overflow_fatal ); - - vg_info( "unloading old worlds\n" ); - world_unlink_nonlocal( &world_global.worlds[0] ); - - for( u32 i=1; istatus == k_world_status_loaded ){ - inst->status = k_world_status_unloading; - world_fadeout_audio( inst ); - } - } - } -} - -static int skaterift_change_world_command( int argc, const char *argv[] ) -{ - if( argc == 1 ) - skaterift_change_world( argv[0] ); - - return 0; -} #else