X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=7f384f63780f276d71178e17cb8d001a638e2f7f;hb=b1f5771eda7a9788b86604a4368eb83babdf486d;hp=c2fc2664d0263c16d33f66e4c40d9452da4f2652;hpb=4cc4130853138cb88531146e44d6981ec38bf862;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index c2fc266..7f384f6 100644 --- a/skaterift.c +++ b/skaterift.c @@ -14,6 +14,7 @@ #if 1 #define SR_NETWORKED +#define SR_USE_LOCALHOST #ifndef VG_RELEASE #define VG_DEVWINDOW @@ -38,6 +39,7 @@ #include "vehicle.h" #include "pointcloud.h" #include "save.h" +#include "player_remote.h" /* unity build * ----------------- */ @@ -50,6 +52,9 @@ #include "addon.c" #include "highscores.c" #include "save.c" +#include "respawn.c" +#include "network.c" +#include "player_remote.c" static struct player_avatar localplayer_avatar; @@ -60,9 +65,13 @@ int main( int argc, char *argv[] ){ return 0; } -VG_STATIC void vg_launch_opt(void){} +static void vg_launch_opt(void){ + if( vg_long_opt( "noauth" ) ){ + network_client.auth_mode = eServerModeNoAuthentication; + } +} -VG_STATIC void vg_preload(void){ +static void vg_preload(void){ //skaterift_read_savedata(); vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" ); @@ -78,14 +87,14 @@ vg_info(" ' ' '--' [] '----- '----- ' ' '---' " vg_loader_step( network_init, network_end ); } -VG_STATIC void load_playermodels(void){ +static void load_playermodels(void){ /* FIXME: hack */ shader_model_character_view_register(); shader_model_board_view_register(); shader_model_entity_register(); } -VG_STATIC void async_skaterift_player_start( void *payload, u32 size ){ +static void async_skaterift_player_start( void *payload, u32 size ){ localplayer.viewable_world = world_current_instance(); localplayer_cmd_respawn( 1, (const char *[]){ "start" } ); } @@ -158,11 +167,11 @@ static void skaterift_restore_state(void){ vg_msg_convert_num( &position, k_vg_msg_float|k_vg_msg_32b, 3, pos ); if( v3_length2(pos) > 1.0f ) - player__setpos( &localplayer, pos ); + player__setpos( pos ); } } -VG_STATIC void vg_load(void){ +static void vg_load(void){ vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL ); vg_loader_step( render_init, NULL ); @@ -190,11 +199,10 @@ VG_STATIC void vg_load(void){ skaterift.replay.size = bytes; replay_clear( &skaterift.replay ); - player__create( &localplayer ); player_avatar_load( &localplayer_avatar, "models/ch_none.mdl" ); - player__use_avatar( &localplayer, &localplayer_avatar ); + player__use_avatar( &localplayer_avatar ); player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" ); - player__bind( &localplayer ); + player__bind(); /* --------------------- */ @@ -272,7 +280,7 @@ VG_STATIC void vg_load(void){ vg_async_call( async_call_ready, NULL, 0 ); } -VG_STATIC void draw_origin_axis(void){ +static void draw_origin_axis(void){ vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 1.0f, 0.0f, 0.0f }, 0xffff0000 ); vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 1.0f, 0.0f }, 0xff00ff00 ); vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff ); @@ -283,7 +291,7 @@ static void skaterift_change_client_world_preupdate(void); * UPDATE LOOP * ---------------------------------------------------------------------------*/ -VG_STATIC void vg_pre_update(void){ +static void vg_pre_update(void){ srinput.enabled = 1; steam_update(); @@ -297,32 +305,35 @@ VG_STATIC void vg_pre_update(void){ /* time rate */ f32 target = 1; - if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) ) + if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu| + k_skaterift_respawning) ) { target = 0; + } vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) ); vg.time_rate = vg_smoothstepf( skaterift.time_rate ); - player__pre_update( &localplayer ); + player__pre_update(); world_entity_focus_preupdate(); skaterift_replay_pre_update(); world_update( world_current_instance(), localplayer.rb.co ); audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co ); + respawn_chooser_pre_update(); } -VG_STATIC void vg_fixed_update(void){ +static void vg_fixed_update(void){ if( skaterift.op == k_async_op_clientloading ) return; world_routes_fixedupdate( world_current_instance() ); - player__update( &localplayer ); + player__update(); vehicle_update_fixed(); } -VG_STATIC void vg_post_update(void){ +static void vg_post_update(void){ if( skaterift.op == k_async_op_clientloading ) return; - player__post_update( &localplayer ); + player__post_update(); float dist; int sample_index; @@ -358,11 +369,11 @@ VG_STATIC void vg_post_update(void){ * RENDERING * ---------------------------------------------------------------------------*/ -VG_STATIC void vg_framebuffer_resize( int w, int h ){ +static void vg_framebuffer_resize( int w, int h ){ render_fb_resize(); } -VG_STATIC void present_view_with_post_processing(void){ +static void present_view_with_post_processing(void){ glBindFramebuffer( GL_FRAMEBUFFER, 0 ); glViewport( 0,0, vg.window_x, vg.window_y ); @@ -420,7 +431,7 @@ VG_STATIC void present_view_with_post_processing(void){ render_fsquad(); } -VG_STATIC void render_player_transparent(void){ +static void render_player_transparent(void){ static camera small_cam; /* DOES NOT NEED TO BE STATIC BUT MINGW SAIS OTHERWISE */ @@ -435,10 +446,10 @@ VG_STATIC void render_player_transparent(void){ camera_finalize( &small_cam ); /* Draw player to window buffer and blend background ontop */ - player__render( &small_cam, &localplayer ); + player__render( &small_cam ); } -VG_STATIC void render_scene(void){ +static void render_scene(void){ /* Draw world */ glEnable( GL_DEPTH_TEST ); @@ -456,24 +467,35 @@ VG_STATIC void render_scene(void){ } } - render_world( view_world, &skaterift.cam, 0 ); - - render_water_texture( view_world, &skaterift.cam, 0 ); - render_fb_bind( gpipeline.fb_main, 1 ); - render_water_surface( view_world, &skaterift.cam ); + if( skaterift.activity == k_skaterift_respawning ){ + glDrawBuffers( 1, (GLenum[]){ GL_COLOR_ATTACHMENT0 } ); + glClearColor( 0.624f, 0.659f, 0.769f, 0.0f ); + glClear( GL_COLOR_BUFFER_BIT ); + glDrawBuffers( 2, (GLenum[]){ GL_COLOR_ATTACHMENT0, + GL_COLOR_ATTACHMENT1 } ); + view_world = &world_static.instances[respawn_chooser.world_id]; + render_world_override( view_world ); + } + else{ + render_world( view_world, &skaterift.cam, 0 ); + render_water_texture( view_world, &skaterift.cam, 0 ); + render_fb_bind( gpipeline.fb_main, 1 ); + render_water_surface( view_world, &skaterift.cam ); + } } -VG_STATIC void render_scene_gate_subview(void){ +static void render_scene_gate_subview(void){ render_fb_bind( gpipeline.fb_main, 1 ); world_instance *view_world = localplayer.viewable_world; if( !view_world ) return; /* ??? */ + if( skaterift.activity == k_skaterift_respawning ) return; int depth = 1; if( localplayer.gate_waiting ) depth = 0; render_world_gates( view_world, &skaterift.cam, depth ); } -VG_STATIC void skaterift_composite_maincamera(void){ +static void skaterift_composite_maincamera(void){ camera_lerp( &localplayer.cam, &world_static.focus_cam, vg_smoothstepf(world_static.focus_strength), &skaterift.cam ); @@ -484,15 +506,23 @@ VG_STATIC void skaterift_composite_maincamera(void){ skaterift.cam.nearz = 0.1f; skaterift.cam.farz = 2100.0f; + if( skaterift.activity == k_skaterift_respawning ){ + camera_copy( &respawn_chooser.cam, &skaterift.cam ); + skaterift.cam.nearz = 4.0f; + skaterift.cam.farz = 3100.0f; + } + camera_update_transform( &skaterift.cam ); - if( localplayer.gate_waiting ){ - m3x3_mul( localplayer.basis_gate, skaterift.cam.transform, - skaterift.cam.transform ); - } - else{ - m3x3_mul( localplayer.basis, skaterift.cam.transform, - skaterift.cam.transform ); + if( skaterift.activity != k_skaterift_respawning ){ + if( localplayer.gate_waiting ){ + m3x3_mul( localplayer.basis_gate, skaterift.cam.transform, + skaterift.cam.transform ); + } + else{ + m3x3_mul( localplayer.basis, skaterift.cam.transform, + skaterift.cam.transform ); + } } camera_update_view( &skaterift.cam ); @@ -500,15 +530,15 @@ VG_STATIC void skaterift_composite_maincamera(void){ camera_finalize( &skaterift.cam ); } -VG_STATIC void render_main_game(void){ +static void render_main_game(void){ if( skaterift.activity == k_skaterift_replay ){ - player__animate_from_replay( &localplayer, &skaterift.replay ); + player__animate_from_replay( &skaterift.replay ); } else{ - player__animate( &localplayer ); + player__animate(); skaterift_record_frame( &skaterift.replay, 0 ); } - player__pre_render( &localplayer ); + player__pre_render(); skaterift_composite_maincamera(); @@ -565,7 +595,7 @@ VG_STATIC void render_main_game(void){ } } -VG_STATIC void vg_render(void){ +static void vg_render(void){ if( skaterift.op == k_async_op_clientloading ){ _vg_loader_render(); return; @@ -591,7 +621,7 @@ VG_STATIC void vg_render(void){ gui_draw(); } -VG_STATIC void vg_gui(void){ +static void vg_gui(void){ if( skaterift.op == k_async_op_clientloading ) return; menu_update(); @@ -600,12 +630,13 @@ VG_STATIC void vg_gui(void){ menu_render(); } - player__im_gui( &localplayer ); + player__im_gui(); world_instance *world = world_current_instance(); skaterift_replay_imgui(); workshop_form_gui(); render_view_framebuffer_ui(); + remote_player_network_imgui(); }