X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=7da7109f0afb0ff4952cd8629d73369fa091836a;hb=70ff4a83e5a4b35436388d9bb999c939559ac23f;hp=113f65ac8e806d77de2bb02002c50ce489dcde21;hpb=77c2df4874873fb2d085b9413ed97f66681ad7ac;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index 113f65a..7da7109 100644 --- a/skaterift.c +++ b/skaterift.c @@ -37,7 +37,6 @@ #include "network.h" #include "menu.h" #include "vehicle.h" -#include "pointcloud.h" #include "save.h" #include "player_remote.h" @@ -109,8 +108,7 @@ static void load_playermodels(void){ } static void async_skaterift_player_start( void *payload, u32 size ){ - localplayer.viewable_world = world_current_instance(); - localplayer_cmd_respawn( 1, (const char *[]){ "start" } ); + world_switch_instance(0); } static void async_call_ready( void *payload, u32 size ){ @@ -153,33 +151,6 @@ static void skaterift_restore_state(void){ addon_cache_create_viewer( k_addon_type_player, player_reg_id ); kvsav.cur = orig; - if( vg_msg_seekframe( &kvsav, "world" ) ){ - addon_alias q; - - /* world */ - skaterift_read_addon_alias( &kvsav, "alias", k_addon_type_world, &q ); - u32 reg_id = addon_match( &q ); - if( reg_id != 0xffffffff ){ - addon_reg *reg = get_addon_from_index( k_addon_type_world, reg_id ); - - world_static.load_state = k_world_loader_load; - struct world_load_args args = { - .purpose = k_world_purpose_client, - .reg = reg - }; - skaterift_world_load_thread( &args ); - - world_set_active_instance( vg_msg_getkvu32( &kvsav, "index", 0 ) ); - world_static.active_trigger_volume_count = 0; - localplayer.viewable_world = world_current_instance(); - } - - v3f pos; - vg_msg_getkvv3f( &kvsav, "position", pos, (v3f){0.0f,0.0f,0.0f} ); - - if( v3_length2(pos) > 1.0f ) - player__setpos( pos ); - } } static void vg_load(void){ @@ -188,11 +159,12 @@ static void vg_load(void){ return; } - vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL ); + vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL ); + vg_console_reg_cmd( "switch_active_instance", + skaterift_switch_instance_cmd, NULL ); vg_loader_step( render_init, NULL ); vg_loader_step( menu_init, NULL ); - vg_loader_step( pointcloud_init, NULL ); vg_loader_step( world_init, NULL ); vg_loader_step( vehicle_init, NULL ); vg_loader_step( font3d_init, NULL ); @@ -231,6 +203,11 @@ static void vg_load(void){ * ------------------------------------- */ + /* hub world */ + addon_reg *hub = + addon_mount_local_addon( "maps/dev_hub", k_addon_type_world, ".mdl" ); + hub->metadata_len = 0; + /* understate diy. */ addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn", k_addon_type_world, @@ -261,20 +238,16 @@ static void vg_load(void){ /* load home/permanent world manually */ world_static.load_state = k_world_loader_load; + struct world_load_args args = { .purpose = k_world_purpose_hub, - .reg = spawn + .reg = hub }; skaterift_world_load_thread( &args ); vg_async_call( async_skaterift_player_start, NULL, 0 ); vg_async_stall(); - - global_skateshop.selected_world_id=1; - global_skateshop.pointcloud_world_id=1; - skateshop_world_preview_loader_thread( mtzero ); /* HACK */ - vg_console_load_autos(); menu_link(); @@ -322,13 +295,15 @@ static void vg_pre_update(void){ /* time rate */ f32 target = 1; if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu| - k_skaterift_respawning) ) { + k_skaterift_respawning) ){ target = 0; } vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) ); vg.time_rate = vg_smoothstepf( skaterift.time_rate ); + /* TODO: how can we compress this? */ + ent_miniworld_preupdate(); player__pre_update(); world_entity_focus_preupdate(); skaterift_replay_pre_update(); @@ -472,14 +447,6 @@ static void render_scene(void){ /* Draw world */ glEnable( GL_DEPTH_TEST ); - world_instance *view_world = localplayer.viewable_world; - - if( view_world == NULL ){ - glClearColor( 0.25f, 0.25f, 0.0f, 1.0f ); - glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT ); - return; - } - for( u32 i=0; iub_lighting.g_daysky_colour, + world->ub_lighting.g_day_phase - + world->ub_lighting.g_sunset_phase*0.1f, bg ); + + v3_muladds( bg, world->ub_lighting.g_sunset_colour, + (1.0f-0.5f)*world->ub_lighting.g_sunset_phase, bg ); + + v3_muladds( bg, world->ub_lighting.g_nightsky_colour, + (1.0f-world->ub_lighting.g_day_phase), bg ); + + glClearColor( bg[0], bg[1], bg[2], 0.0f ); glClear( GL_COLOR_BUFFER_BIT ); glDrawBuffers( 2, (GLenum[]){ GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 } ); - view_world = &world_static.instances[respawn_chooser.world_id]; - render_world_override( view_world ); - render_world_routes( view_world, &skaterift.cam, 1 ); + + m4x3f identity; + m4x3_identity( identity ); + render_world_override( world, world, identity, &skaterift.cam, + respawn_chooser.spawn, 1.0f ); + render_world_routes( world, world, identity, &skaterift.cam, 0, 1 ); + return; } - else{ - render_world( view_world, &skaterift.cam, 0 ); - render_water_texture( view_world, &skaterift.cam, 0 ); - render_fb_bind( gpipeline.fb_main, 1 ); - render_water_surface( view_world, &skaterift.cam ); - render_remote_players( view_world, &skaterift.cam ); + + render_world( world_current_instance(), &skaterift.cam, 0, 0, 1, 1 ); + + world_instance *holdout_world = NULL; + f32 t = 0.0f; + + if( global_miniworld.transition == 1 ){ + holdout_world = &world_static.instances[ k_world_purpose_hub ]; + t = global_miniworld.t; + } + else if( global_miniworld.transition == -1 ){ + holdout_world = &world_static.instances[ k_world_purpose_client ]; + t = 1.0f-global_miniworld.t; + } + else { } -} -static void render_scene_gate_subview(void){ - render_fb_bind( gpipeline.fb_main, 1 ); - world_instance *view_world = localplayer.viewable_world; - if( !view_world ) return; /* ??? */ - if( skaterift.activity == k_skaterift_respawning ) return; + if( holdout_world ){ + if( holdout_world->status != k_world_status_loaded ) + return; + + t = vg_smoothstepf( t ); - int depth = 1; - if( localplayer.gate_waiting ) depth = 0; - render_world_gates( view_world, &skaterift.cam, depth ); + glEnable( GL_STENCIL_TEST ); + glDisable( GL_DEPTH_TEST ); + glStencilOp( GL_KEEP, GL_KEEP, GL_REPLACE ); + glStencilFunc( GL_ALWAYS, 1, 0xFF ); + glStencilMask( 0xFF ); + + shader_blit_transition_use(); + shader_blit_transition_uInverseRatio( (v2f){1.0f,1.0f} ); + shader_blit_transition_uT( -(sqrtf(2)+0.5f) * t ); + + render_fsquad(); + render_world( holdout_world, &global_miniworld.cam, 1, 0, 1, 1 ); + } } static void skaterift_composite_maincamera(void){ @@ -530,22 +532,24 @@ static void skaterift_composite_maincamera(void){ if( skaterift.activity == k_skaterift_respawning ){ camera_copy( &respawn_chooser.cam, &skaterift.cam ); skaterift.cam.nearz = 4.0f; - skaterift.cam.farz = 3100.0f; + skaterift.cam.farz = 3100.0f; } - camera_update_transform( &skaterift.cam ); + if( global_miniworld.transition ){ + f32 dt = vg.time_frame_delta / 2.0f, + s = vg_signf( global_miniworld.transition ); + global_miniworld.t += s * dt; - if( skaterift.activity != k_skaterift_respawning ){ - if( localplayer.gate_waiting ){ - m3x3_mul( localplayer.basis_gate, skaterift.cam.transform, - skaterift.cam.transform ); + if( (global_miniworld.t > 1.0f) || (global_miniworld.t < 0.0f) ){ + /* TODO: maybe next frame! */ + global_miniworld.t = vg_clampf( global_miniworld.t, 0.0f, 1.0f ); + global_miniworld.transition = 0; } - else{ - m3x3_mul( localplayer.basis, skaterift.cam.transform, - skaterift.cam.transform ); + else { } } - + + camera_update_transform( &skaterift.cam ); camera_update_view( &skaterift.cam ); camera_update_projection( &skaterift.cam ); camera_finalize( &skaterift.cam ); @@ -565,19 +569,8 @@ static void render_main_game(void){ skaterift_composite_maincamera(); /* --------------------------------------------------------------------- */ - - world_instance *view_world = localplayer.viewable_world; - if( (view_world != NULL) && (skaterift.activity != k_skaterift_respawning) ){ - render_world_cubemaps( view_world ); - - ent_gate *gate = view_world->rendering_gate; - if( gate ){ - if( gate->flags & k_ent_gate_nonlocal ){ - world_instance *dest = &world_static.instances[ gate->target ]; - render_world_cubemaps( dest ); - } - } - } + if( skaterift.activity != k_skaterift_respawning ) + render_world_cubemaps( world_current_instance() ); /* variable res target */ render_fb_bind( gpipeline.fb_main, 1 ); @@ -596,25 +589,16 @@ static void render_main_game(void){ portals */ /* continue with variable rate */ - render_scene_gate_subview(); + if( !global_miniworld.transition && + (skaterift.activity != k_skaterift_respawning) ){ + render_fb_bind( gpipeline.fb_main, 1 ); + render_world_gates( world_current_instance(), &skaterift.cam ); + } /* composite */ present_view_with_post_processing(); - /* --------------------------------------------------------------------- */ - - /* capture the current resume frame at the very last point */ - if( button_down( k_srbind_reset ) ){ - if( skaterift.activity == k_skaterift_default ){ - skaterift.activity = k_skaterift_replay; - skaterift_record_frame( &skaterift.replay, 1 ); - if( skaterift.replay.head ){ - skaterift.replay.cursor = skaterift.replay.head->time; - skaterift.replay.cursor_frame = skaterift.replay.head; - } - skaterift.replay_control = k_replay_control_scrub; - } - } + skaterift_replay_post_render(); } static void vg_render(void){ @@ -668,10 +652,8 @@ static void vg_gui(void){ render_view_framebuffer_ui(); remote_player_network_imgui( vg.pv ); - if( skaterift.activity == k_skaterift_respawning ){ - remote_players_imgui_world( world_current_instance(), vg.pv, - 2000.0f, 0 ); + remote_players_imgui_world( world_current_instance(), vg.pv, 2000.0f, 0 ); remote_players_imgui_lobby(); } else {