X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=775637702f9e0d2cf428089c26aa44b5d13ad249;hb=fbc68c65e01838feb77f47b30994b45fcc39ebaf;hp=2bc0e4c7f1384cd7011aee2b4f3a2cedf1dd3349;hpb=bdd98e4458be4a143cd415e5077b373129b1b0d9;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index 2bc0e4c..7756377 100644 --- a/skaterift.c +++ b/skaterift.c @@ -55,6 +55,9 @@ #include "network.c" #include "player_remote.c" #include "vg/vg_audio_dsp.h" +#include "world_routes_ui.c" +#include "particle.c" +#include "player_effects.c" static int k_tools_mode = 0; @@ -122,12 +125,12 @@ static void skaterift_restore_state(void){ vg_msg kvsav; vg_msg_init( &kvsav, sav.buf, sizeof(sav.buf) ); + skaterift.achievements |= vg_msg_getkvu32( &kvsav, "ach", 0 ); u32 board_reg_id = 0, player_reg_id = 0; vg_msg_cursor orig = kvsav.cur; - if( vg_msg_seekframe( &kvsav, "player" ) ){ addon_alias q; @@ -193,11 +196,14 @@ static void vg_load(void){ skaterift.replay.size = bytes; replay_clear( &skaterift.replay ); - player_load_animation_reference( "models/ch_none.mdl" ); + particle_alloc( &particles_grind, 300 ); + player_load_animation_reference( "models/ch_none.mdl" ); player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" ); player__bind(); + player_board_load( &localplayer.fallback_board, "models/board_none.mdl" ); + /* --------------------- */ vg_bake_shaders(); @@ -239,6 +245,8 @@ static void vg_load(void){ /* and now */ skaterift_restore_state(); + update_ach_models(); + vg_loader_step( NULL, skaterift_autosave_synchronous ); //board_processview_thread(NULL); @@ -286,6 +294,7 @@ static void vg_pre_update(void){ world_entity_focus_preupdate(); skaterift_replay_pre_update(); remote_sfx_pre_update(); + skateshop_world_preupdate( world_current_instance() ); world_update( world_current_instance(), localplayer.rb.co ); audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co ); @@ -473,6 +482,16 @@ static void render_scene(void){ world_instance *view_world = get_view_world(); render_world( view_world, &skaterift.cam, 0, 0, 1, 1 ); +#if 0 + particle_spawn( &particles_grind, localplayer.rb.co, + (v3f){vg_randf64()*2.0f,vg_randf64()*3.0f,vg_randf64()*2.0f}, + vg_randf64(), 0xff0000ff ); +#endif + particle_system_update( &particles_grind, vg.time_delta ); + //particle_system_debug( &particles_grind ); + particle_system_prerender( &particles_grind ); + particle_system_render( &particles_grind, &skaterift.cam ); + /* * render transition */ @@ -645,6 +664,7 @@ static void vg_gui(void){ player__im_gui(); world_instance *world = world_current_instance(); + world_routes_imgui( world ); skaterift_replay_imgui(); workshop_form_gui(); render_view_framebuffer_ui();