X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=73dd44e04cf88a9d86486e812ab082f05c0cb9a3;hb=d5f400a06400d5322330cfdbb97a661707b3d150;hp=14c64101a275512615d77b740463fa6c64c969cf;hpb=22f62f001f21d1b91fefd9fc495c122d9ddf205a;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index 14c6410..73dd44e 100644 --- a/skaterift.c +++ b/skaterift.c @@ -39,6 +39,7 @@ #include "vehicle.h" #include "pointcloud.h" #include "save.h" +#include "player_remote.h" /* unity build * ----------------- */ @@ -53,10 +54,38 @@ #include "save.c" #include "respawn.c" #include "network.c" +#include "player_remote.c" static struct player_avatar localplayer_avatar; int main( int argc, char *argv[] ){ +#if 0 + u8 buf[ 512 ]; + bitpack_ctx ctx = { + .buffer = buf, + .buffer_len = 512, + .bytes = 0, + .mode = k_bitpack_compress + }; + + v4f q = { 0.388, -0.565, 0.515, 0.515 }; + vg_info( "q: %f %f %f %f\n", q[0], q[1], q[2], q[3] ); + + /* compress */ + bitpack_qquat( &ctx, q ); + + vg_info( "compressed bytes: %u\n", ctx.bytes ); + + /* decompress */ + ctx.bytes = 0; + ctx.mode = k_bitpack_decompress; + + bitpack_qquat( &ctx, q ); + vg_info( "q: %f %f %f %f\n", q[0], q[1], q[2], q[3] ); + + return 0; +#endif + vg_mem.use_libc_malloc = 0; vg_set_mem_quota( 160*1024*1024 ); vg_enter( argc, argv, "Voyager Game Engine" ); @@ -82,6 +111,7 @@ vg_info(" ' ' '--' [] '----- '----- ' ' '---' " steam_init(); vg_loader_step( NULL, steam_end ); + vg_loader_step( remote_players_init, NULL ); vg_loader_step( network_init, network_end ); } @@ -199,6 +229,13 @@ static void vg_load(void){ player_avatar_load( &localplayer_avatar, "models/ch_none.mdl" ); player__use_avatar( &localplayer_avatar ); + + /* FIXME FIXME FIXME FIXME FIXME */ + u32 mtx_size = sizeof(m4x3f)*localplayer_avatar.sk.bone_count; + localplayer.final_mtx = vg_linear_alloc( vg_mem.rtmemory, mtx_size ); + netplayers.final_mtx = vg_linear_alloc( vg_mem.rtmemory, + mtx_size*NETWORK_MAX_PLAYERS ); + player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" ); player__bind(); @@ -274,7 +311,7 @@ static void vg_load(void){ skaterift_restore_state(); vg_loader_step( NULL, skaterift_autosave_synchronous ); - board_processview_thread(NULL); + //board_processview_thread(NULL); vg_async_call( async_call_ready, NULL, 0 ); } @@ -299,6 +336,7 @@ static void vg_pre_update(void){ skaterift_change_client_world_preupdate(); draw_origin_axis(); + skateshop_autostart_loading(); network_update(); /* time rate */ @@ -314,6 +352,7 @@ static void vg_pre_update(void){ player__pre_update(); world_entity_focus_preupdate(); skaterift_replay_pre_update(); + remote_sfx_pre_update(); world_update( world_current_instance(), localplayer.rb.co ); audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co ); @@ -479,6 +518,7 @@ static void render_scene(void){ render_water_texture( view_world, &skaterift.cam, 0 ); render_fb_bind( gpipeline.fb_main, 1 ); render_water_surface( view_world, &skaterift.cam ); + render_remote_players( view_world, &skaterift.cam ); } } @@ -536,6 +576,7 @@ static void render_main_game(void){ player__animate(); skaterift_record_frame( &skaterift.replay, 0 ); } + animate_remote_players(); player__pre_render(); skaterift_composite_maincamera(); @@ -634,6 +675,7 @@ static void vg_gui(void){ skaterift_replay_imgui(); workshop_form_gui(); render_view_framebuffer_ui(); + remote_player_network_imgui( vg.pv ); }