X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=714ed11cbdd44f05a73585a2e998aa8a0a406c40;hb=e311bbe2fa903a7e2a922f202f389b799193195d;hp=011fa268c3b1e4494c7b1a95f513a90cf74b5799;hpb=ca1798f62b65b72703e960d132dd0170728b7709;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index 011fa26..714ed11 100644 --- a/skaterift.c +++ b/skaterift.c @@ -55,6 +55,9 @@ #include "network.c" #include "player_remote.c" #include "vg/vg_audio_dsp.h" +#include "world_routes_ui.c" +#include "particle.c" +#include "player_effects.c" static int k_tools_mode = 0; @@ -122,12 +125,12 @@ static void skaterift_restore_state(void){ vg_msg kvsav; vg_msg_init( &kvsav, sav.buf, sizeof(sav.buf) ); + skaterift.achievements |= vg_msg_getkvu32( &kvsav, "ach", 0 ); u32 board_reg_id = 0, player_reg_id = 0; vg_msg_cursor orig = kvsav.cur; - if( vg_msg_seekframe( &kvsav, "player" ) ){ addon_alias q; @@ -153,6 +156,12 @@ static void skaterift_restore_state(void){ kvsav.cur = orig; } +static addon_reg *skaterift_mount_world_unloadable( const char *path, u32 ext ){ + addon_reg *reg = addon_mount_local_addon( path, k_addon_type_world, ".mdl" ); + reg->flags |= (ADDON_REG_HIDDEN | ext); + return reg; +} + static void vg_load(void){ if( k_tools_mode ){ vg_async_call( async_call_ready, NULL, 0 ); @@ -187,11 +196,14 @@ static void vg_load(void){ skaterift.replay.size = bytes; replay_clear( &skaterift.replay ); - player_load_animation_reference( "models/ch_none.mdl" ); + particle_alloc( &particles_grind, 300 ); + player_load_animation_reference( "models/ch_none.mdl" ); player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" ); player__bind(); + player_board_load( &localplayer.fallback_board, "models/board_none.mdl" ); + /* --------------------- */ vg_bake_shaders(); @@ -204,37 +216,10 @@ static void vg_load(void){ */ /* hub world */ - addon_reg *hub = - addon_mount_local_addon( "maps/dev_hub", k_addon_type_world, ".mdl" ); - hub->metadata_len = 0; - - /* understate diy. */ - addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn", - k_addon_type_world, - ".mdl" ); - { - vg_msg msg; - vg_msg_init( &msg, spawn->metadata, sizeof(spawn->metadata) ); - vg_msg_frame( &msg, "workshop" ); - vg_msg_wkvstr( &msg, "title", "Understate DIY" ); - vg_msg_end_frame( &msg ); - vg_msg_wkvstr( &msg, "location", "USA" ); - spawn->metadata_len = msg.cur.co; - } - - /* mtzero island */ - addon_reg *mtzero = addon_mount_local_addon( "maps/mp_mtzero", - k_addon_type_world, - ".mdl" ); - { - vg_msg msg; - vg_msg_init( &msg, spawn->metadata, sizeof(mtzero->metadata) ); - vg_msg_frame( &msg, "workshop" ); - vg_msg_wkvstr( &msg, "title", "Mt.Zero Island" ); - vg_msg_end_frame( &msg ); - vg_msg_wkvstr( &msg, "location", "Australia" ); - mtzero->metadata_len = msg.cur.co; - } + addon_reg *hub = skaterift_mount_world_unloadable( "maps/dev_hub", 0 ); + skaterift_mount_world_unloadable( "maps/mp_spawn", ADDON_REG_CITY ); + skaterift_mount_world_unloadable( "maps/mp_mtzero", ADDON_REG_MTZERO ); + skaterift_mount_world_unloadable( "maps/dev_tutorial", 0 ); /* load home/permanent world manually */ world_static.load_state = k_world_loader_load; @@ -261,6 +246,8 @@ static void vg_load(void){ /* and now */ skaterift_restore_state(); + update_ach_models(); + vg_loader_step( NULL, skaterift_autosave_synchronous ); //board_processview_thread(NULL); @@ -294,7 +281,8 @@ static void vg_pre_update(void){ /* time rate */ f32 target = 1; - if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) ){ + if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu| + k_skaterift_respawning) ){ target = 0; } @@ -307,9 +295,11 @@ static void vg_pre_update(void){ world_entity_focus_preupdate(); skaterift_replay_pre_update(); remote_sfx_pre_update(); + skateshop_world_preupdate( world_current_instance() ); world_update( world_current_instance(), localplayer.rb.co ); audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co ); + respawn_chooser_pre_update(); } static void vg_fixed_update(void){ @@ -441,6 +431,16 @@ static void render_player_transparent(void){ player__render( &small_cam ); } +static world_instance *get_view_world(void){ + world_instance *view_world = world_current_instance(); + if( localplayer.gate_waiting && + (localplayer.gate_waiting->flags & k_ent_gate_nonlocal) ){ + view_world = &world_static.instances[world_static.active_instance ^ 0x1]; + } + + return view_world; +} + static void render_scene(void){ /* Draw world */ glEnable( GL_DEPTH_TEST ); @@ -451,7 +451,53 @@ static void render_scene(void){ } } - render_world( world_current_instance(), &skaterift.cam, 0, 0, 1, 1 ); + if( skaterift.activity == k_skaterift_respawning ){ + world_instance *world = world_current_instance(); + glDrawBuffers( 1, (GLenum[]){ GL_COLOR_ATTACHMENT0 } ); + + v3f bg; + v3_muls( world->ub_lighting.g_daysky_colour, + world->ub_lighting.g_day_phase - + world->ub_lighting.g_sunset_phase*0.1f, bg ); + + v3_muladds( bg, world->ub_lighting.g_sunset_colour, + (1.0f-0.5f)*world->ub_lighting.g_sunset_phase, bg ); + + v3_muladds( bg, world->ub_lighting.g_nightsky_colour, + (1.0f-world->ub_lighting.g_day_phase), bg ); + + glClearColor( bg[0], bg[1], bg[2], 0.0f ); + glClear( GL_COLOR_BUFFER_BIT ); + glDrawBuffers( 2, (GLenum[]){ GL_COLOR_ATTACHMENT0, + GL_COLOR_ATTACHMENT1 } ); + + m4x3f identity; + m4x3_identity( identity ); + render_world_override( world, world, identity, &skaterift.cam, + respawn_chooser.spawn, + (v4f){world->tar_min, world->tar_max, 1.0f, 0.0f}); + render_world_routes( world, world, identity, &skaterift.cam, 0, 1 ); + return; + } + + world_instance *view_world = get_view_world(); + render_world( view_world, &skaterift.cam, 0, 0, 1, 1 ); + +#if 0 + particle_spawn( &particles_grind, localplayer.rb.co, + (v3f){vg_randf64()*2.0f,vg_randf64()*3.0f,vg_randf64()*2.0f}, + vg_randf64(), 0xff0000ff ); +#endif + particle_system_update( &particles_grind, vg.time_delta ); + //particle_system_debug( &particles_grind ); + particle_system_prerender( &particles_grind ); + particle_system_render( &particles_grind, &skaterift.cam ); + + /* + * render transition + */ + if( global_miniworld.transition == 0 ) + return; world_instance *holdout_world = NULL; f32 t = 0.0f; @@ -460,32 +506,28 @@ static void render_scene(void){ holdout_world = &world_static.instances[ k_world_purpose_hub ]; t = global_miniworld.t; } - else if( global_miniworld.transition == -1 ){ + else{ holdout_world = &world_static.instances[ k_world_purpose_client ]; t = 1.0f-global_miniworld.t; } - else { - } - if( holdout_world ){ - if( holdout_world->status != k_world_status_loaded ) - return; + if( holdout_world->status != k_world_status_loaded ) + return; - t = vg_smoothstepf( t ); + t = vg_smoothstepf( t ); - glEnable( GL_STENCIL_TEST ); - glDisable( GL_DEPTH_TEST ); - glStencilOp( GL_KEEP, GL_KEEP, GL_REPLACE ); - glStencilFunc( GL_ALWAYS, 1, 0xFF ); - glStencilMask( 0xFF ); + glEnable( GL_STENCIL_TEST ); + glDisable( GL_DEPTH_TEST ); + glStencilOp( GL_KEEP, GL_KEEP, GL_REPLACE ); + glStencilFunc( GL_ALWAYS, 1, 0xFF ); + glStencilMask( 0xFF ); - shader_blit_transition_use(); - shader_blit_transition_uInverseRatio( (v2f){1.0f,1.0f} ); - shader_blit_transition_uT( -(sqrtf(2)+0.5f) * t ); + shader_blit_transition_use(); + shader_blit_transition_uInverseRatio( (v2f){1.0f,1.0f} ); + shader_blit_transition_uT( -(sqrtf(2)+0.5f) * t ); - render_fsquad(); - render_world( holdout_world, &global_miniworld.cam, 1, 0, 1, 1 ); - } + render_fsquad(); + render_world( holdout_world, &global_miniworld.cam, 1, 0, 1, 1 ); } static void skaterift_composite_maincamera(void){ @@ -499,6 +541,12 @@ static void skaterift_composite_maincamera(void){ skaterift.cam.nearz = 0.1f; skaterift.cam.farz = 2100.0f; + if( skaterift.activity == k_skaterift_respawning ){ + camera_copy( &respawn_chooser.cam, &skaterift.cam ); + skaterift.cam.nearz = 4.0f; + skaterift.cam.farz = 3100.0f; + } + if( global_miniworld.transition ){ f32 dt = vg.time_frame_delta / 2.0f, s = vg_signf( global_miniworld.transition ); @@ -533,7 +581,14 @@ static void render_main_game(void){ skaterift_composite_maincamera(); /* --------------------------------------------------------------------- */ - render_world_cubemaps( world_current_instance() ); + if( skaterift.activity != k_skaterift_respawning ){ + world_instance *world = world_current_instance(); + render_world_cubemaps( world ); + + ent_gate *nlg = world->rendering_gate; + if( nlg && nlg->flags & k_ent_gate_nonlocal ) + render_world_cubemaps( &world_static.instances[nlg->target] ); + } /* variable res target */ render_fb_bind( gpipeline.fb_main, 1 ); @@ -552,9 +607,10 @@ static void render_main_game(void){ portals */ /* continue with variable rate */ - if( !global_miniworld.transition ){ + if( !global_miniworld.transition && + (skaterift.activity != k_skaterift_respawning) ){ render_fb_bind( gpipeline.fb_main, 1 ); - render_world_gates( world_current_instance(), &skaterift.cam ); + render_world_gates( get_view_world(), &skaterift.cam ); } /* composite */ @@ -609,13 +665,20 @@ static void vg_gui(void){ player__im_gui(); world_instance *world = world_current_instance(); + world_routes_imgui( world ); skaterift_replay_imgui(); workshop_form_gui(); render_view_framebuffer_ui(); remote_player_network_imgui( vg.pv ); - remote_players_chat_imgui(); /* TODO: conditional */ - remote_players_imgui_world( world_current_instance(), vg.pv, 100.0f, 1 ); + if( skaterift.activity == k_skaterift_respawning ){ + remote_players_imgui_world( world_current_instance(), vg.pv, 2000.0f, 0 ); + remote_players_imgui_lobby(); + } + else { + remote_players_chat_imgui(); /* TODO: conditional */ + remote_players_imgui_world( world_current_instance(), vg.pv, 100.0f, 1 ); + } }