X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;h=25a89e652d9421c0a6a367e885334048dc9d58c1;hb=844527ec68c063d78d4993bd8e4053f9ddc47b78;hp=d8d91078357af8a8db70af7190cd7b991841d848;hpb=960d442e442efab5e1dff05ad3d6613bf228dd71;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index d8d9107..25a89e6 100644 --- a/skaterift.c +++ b/skaterift.c @@ -14,7 +14,10 @@ #if 1 #define SR_NETWORKED -#define VG_DEVWINDOW + +#ifndef VG_RELEASE + #define VG_DEVWINDOW +#endif /* * system headers @@ -50,20 +53,16 @@ static struct player_avatar localplayer_avatar; -int main( int argc, char *argv[] ) -{ +int main( int argc, char *argv[] ){ vg_mem.use_libc_malloc = 0; vg_set_mem_quota( 160*1024*1024 ); vg_enter( argc, argv, "Voyager Game Engine" ); return 0; } -VG_STATIC void vg_launch_opt(void) -{ -} +VG_STATIC void vg_launch_opt(void){} -VG_STATIC void vg_preload(void) -{ +VG_STATIC void vg_preload(void){ skaterift_read_savedata(); vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" ); @@ -79,8 +78,7 @@ vg_info(" ' ' '--' [] '----- '----- ' ' '---' " vg_loader_step( network_init, network_end ); } -VG_STATIC void load_playermodels(void) -{ +VG_STATIC void load_playermodels(void){ /* FIXME: hack */ shader_model_character_view_register(); shader_model_board_view_register(); @@ -134,24 +132,23 @@ static void skaterift_restore_state(void){ if( reg_id != 0xffffffff ){ addon_reg *reg = get_addon_from_index( k_addon_type_world, reg_id ); - world_loader.generate_point_cloud = 0; - world_loader.reg = reg; - world_loader.state = k_world_loader_load; - skaterift_world_changer_thread(NULL); + world_static.addon_client = reg; + world_static.load_state = k_world_loader_load; + skaterift_client_world_changer_thread(NULL); - world_static.active_world = vg_msg_seekkvu32( &world, "index", 0 ); + world_static.active_instance = vg_msg_seekkvu32( &world, "index", 0 ); world_static.active_trigger_volume_count = 0; localplayer.viewable_world = world_current_instance(); vg_msg_cmd position = vg_msg_seekkv( &world, "position", 0 ); - vg_msg_convert_num( &position, k_vg_msg_float|k_vg_msg_32b, 3, - localplayer.rb.co ); + v3f pos; + vg_msg_convert_num( &position, k_vg_msg_float|k_vg_msg_32b, 3, pos ); + player__setpos( &localplayer, pos ); } } } -VG_STATIC void vg_load(void) -{ +VG_STATIC void vg_load(void){ vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL ); vg_loader_step( render_init, NULL ); @@ -174,6 +171,11 @@ VG_STATIC void vg_load(void) vg_loader_step( load_playermodels, NULL ); /* player setup */ + u32 bytes = 1024*1024*10; + skaterift.replay.data = vg_linear_alloc( vg_mem.rtmemory, bytes ); + skaterift.replay.size = bytes; + replay_clear( &skaterift.replay ); + player__create( &localplayer ); player_avatar_load( &localplayer_avatar, "models/ch_none.mdl" ); player__use_avatar( &localplayer, &localplayer_avatar ); @@ -186,16 +188,6 @@ VG_STATIC void vg_load(void) vg_loader_step( audio_init, audio_free ); /* 'systems' are completely loaded now */ - - /* load home/permanent world manually */ - world_loader.reg = NULL; - strcpy( world_loader.override_name, "mp_spawn" ); - world_loader.generate_point_cloud = 1; - world_loader.world_index = 0; - world_load_mdl( "maps/mp_spawn/main.mdl" ); - - vg_async_call( async_skaterift_player_start, NULL, 0 ); - vg_async_stall(); /* Completing addon registrations * ------------------------------------- @@ -231,6 +223,14 @@ VG_STATIC void vg_load(void) mtzero->metadata_len = msg.cur; } + /* load home/permanent world manually */ + world_static.addon_hub = spawn; + world_instance_load_mdl( 0, "maps/mp_spawn/main.mdl" ); + + vg_async_call( async_skaterift_player_start, NULL, 0 ); + vg_async_stall(); + + global_skateshop.selected_world_id=1; global_skateshop.pointcloud_world_id=1; skateshop_world_preview_loader_thread( mtzero ); /* HACK */ @@ -254,37 +254,46 @@ VG_STATIC void vg_load(void) vg_async_call( async_call_ready, NULL, 0 ); } -VG_STATIC void draw_origin_axis(void) -{ +VG_STATIC void draw_origin_axis(void){ vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 1.0f, 0.0f, 0.0f }, 0xffff0000 ); vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 1.0f, 0.0f }, 0xff00ff00 ); vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff ); } +static void skaterift_change_client_world_preupdate(void); + +/* + * UPDATE LOOP + * ---------------------------------------------------------------------------*/ + +VG_STATIC void vg_pre_update(void){ + srinput.enabled = 1; -static void skaterift_change_world_preupdate(void); -VG_STATIC void vg_update(void) -{ steam_update(); skaterift_preupdate_inputs(); if( skaterift.op == k_async_op_clientloading ) return; - - if( world_loader.state == k_world_loader_preload ){ - skaterift_change_world_preupdate(); - } + if( world_static.load_state == k_world_loader_preload ) + skaterift_change_client_world_preupdate(); draw_origin_axis(); network_update(); + + /* time rate */ + f32 target = 1; + if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) ) + target = 0; + + vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) ); + vg.time_rate = vg_smoothstepf( skaterift.time_rate ); player__pre_update( &localplayer ); global_skateshop_preupdate(); + skaterift_replay_pre_update(); world_update( world_current_instance(), localplayer.rb.co ); audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co ); - //gui_helper_action( localplayer.input_use, "\x7f Hello \x1f""A \x1e\x84" ); } -VG_STATIC void vg_update_fixed(void) -{ +VG_STATIC void vg_fixed_update(void){ if( skaterift.op == k_async_op_clientloading ) return; world_routes_fixedupdate( world_current_instance() ); @@ -292,8 +301,7 @@ VG_STATIC void vg_update_fixed(void) vehicle_update_fixed(); } -VG_STATIC void vg_update_post(void) -{ +VG_STATIC void vg_post_update(void){ if( skaterift.op == k_async_op_clientloading ) return; player__post_update( &localplayer ); @@ -306,9 +314,9 @@ VG_STATIC void vg_update_post(void) vg_dsp.echo_distances[sample_index] = dist; v3f ears = { 1.0f,0.0f,0.0f }; - m3x3_mulv( main_camera.transform, ears, ears ); + m3x3_mulv( skaterift.cam.transform, ears, ears ); v3_copy( ears, vg_audio.external_listener_ears ); - v3_copy( main_camera.transform[3], vg_audio.external_listener_pos ); + v3_copy( skaterift.cam.transform[3], vg_audio.external_listener_pos ); if( localplayer.gate_waiting ){ m4x3_mulv( localplayer.gate_waiting->transport, @@ -319,17 +327,18 @@ VG_STATIC void vg_update_post(void) v3_copy( localplayer.rb.v, vg_audio.external_lister_velocity ); audio_unlock(); - vg.time_rate = 1.0f-menu.factive; vehicle_update_post(); } -VG_STATIC void vg_framebuffer_resize( int w, int h ) -{ +/* + * RENDERING + * ---------------------------------------------------------------------------*/ + +VG_STATIC void vg_framebuffer_resize( int w, int h ){ render_fb_resize(); } -VG_STATIC void present_view_with_post_processing(void) -{ +VG_STATIC void present_view_with_post_processing(void){ glBindFramebuffer( GL_FRAMEBUFFER, 0 ); glViewport( 0,0, vg.window_x, vg.window_y ); @@ -349,9 +358,30 @@ VG_STATIC void present_view_with_post_processing(void) (vg.time_frame_delta*60.0) ); shader_blitblur_uInverseRatio( inverse ); - v2f menu_blurring; - v2_muls( (v2f){ 0.04f, 0.001f }, menu.factive, menu_blurring ); - shader_blitblur_uOverrideDir( menu_blurring ); + inverse[0] -= 0.0001f; + inverse[1] -= 0.0001f; + shader_blitblur_uClampUv( inverse ); + + static f64 effect_time = 133.0; + effect_time += vg.time_frame_delta; + shader_blitblur_uTime( effect_time ); + + f32 glitch_strength = 0.0f; + if( skaterift.activity == k_skaterift_replay ){ + glitch_strength = 0.005f; + if( skaterift.replay_control == k_replay_control_play ) + glitch_strength = 0.005f; + else + glitch_strength += 0.005f*skaterift.track_velocity; + } + shader_blitblur_uGlitchStrength( glitch_strength ); + + v2f override; + if( skaterift.activity == k_skaterift_menu ) + v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, override ); + else + v2_zero( override ); + shader_blitblur_uOverrideDir( override ); render_fb_bind_texture( gpipeline.fb_main, 0, 0 ); render_fb_bind_texture( gpipeline.fb_main, 1, 1 ); @@ -366,14 +396,13 @@ VG_STATIC void present_view_with_post_processing(void) render_fsquad(); } -VG_STATIC void render_player_transparent(void) -{ +VG_STATIC void render_player_transparent(void){ static camera small_cam; /* DOES NOT NEED TO BE STATIC BUT MINGW SAIS OTHERWISE */ - m4x3_copy( main_camera.transform, small_cam.transform ); + m4x3_copy( skaterift.cam.transform, small_cam.transform ); - small_cam.fov = main_camera.fov; + small_cam.fov = skaterift.cam.fov; small_cam.nearz = 0.05f; small_cam.farz = 60.0f; @@ -382,17 +411,10 @@ VG_STATIC void render_player_transparent(void) camera_finalize( &small_cam ); /* Draw player to window buffer and blend background ontop */ - glBindFramebuffer( GL_FRAMEBUFFER, 0 ); - glViewport( 0,0, vg.window_x, vg.window_y ); player__render( &small_cam, &localplayer ); } -VG_STATIC void render_scene(void) -{ - render_fb_bind( gpipeline.fb_main, 1 ); - glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); - glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT ); - +VG_STATIC void render_scene(void){ /* Draw world */ glEnable( GL_DEPTH_TEST ); @@ -404,70 +426,109 @@ VG_STATIC void render_scene(void) return; } - for( u32 i=0; itime; + skaterift.replay.cursor_frame = skaterift.replay.head; + } + skaterift.replay_control = k_replay_control_scrub; + } + } } -VG_STATIC void vg_render(void) -{ +VG_STATIC void vg_render(void){ if( skaterift.op == k_async_op_clientloading ){ _vg_loader_render(); return; @@ -483,8 +544,7 @@ VG_STATIC void vg_render(void) glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT ); render_main_game(); - - m4x4_copy( main_camera.mtx.pv, vg.pv ); + m4x4_copy( skaterift.cam.mtx.pv, vg.pv ); /* Other shite */ glDisable(GL_BLEND); @@ -494,21 +554,19 @@ VG_STATIC void vg_render(void) gui_draw(); } -VG_STATIC void vg_gui(void) -{ +VG_STATIC void vg_gui(void){ if( skaterift.op == k_async_op_clientloading ) return; menu_update(); - if( menu.active ){ + if( skaterift.activity == k_skaterift_menu ){ glClear( GL_DEPTH_BUFFER_BIT ); menu_render(); } -#if 0 player__im_gui( &localplayer ); -#endif world_instance *world = world_current_instance(); + skaterift_replay_imgui(); workshop_form_gui(); render_view_framebuffer_ui(); }