X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=skaterift.c;fp=skaterift.c;h=8d79e9ebdabad3cbf85c0f20b8c47a3b33889933;hb=5f6a4f9df6c8accc89f1920bfe9ace3cbac4c4b6;hp=fee0039dc2c05dcea491e3c64f261f87521f058c;hpb=a109f126d8adab622e38fbcc2d4281e75255246a;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c index fee0039..8d79e9e 100644 --- a/skaterift.c +++ b/skaterift.c @@ -20,8 +20,8 @@ #include "skaterift.h" #include "steam.h" #include "render.h" -#include "audio.h" #include "vg/vg_opt.h" +#include "vg/vg_loader.h" #include "world.h" @@ -33,28 +33,23 @@ #include "vehicle.h" #include "save.h" #include "player_remote.h" - -/* unity build - * ----------------- */ - -#include "world.c" -#include "player.c" -#include "vehicle.c" -#include "entity.c" -#include "workshop.c" -#include "addon.c" -#include "save.c" -#include "world_map.c" -#include "network.c" -#include "player_remote.c" -#include "vg/vg_audio_dsp.h" -#include "world_routes_ui.c" -#include "particle.c" -#include "player_effects.c" -#include "freecam.c" -#include "testing.c" +#include "particle.h" #include "trail.h" -#include "trail.c" +#include "freecam.h" +#include "ent_tornado.h" +#include "ent_miniworld.h" +#include "ent_skateshop.h" +#include "world_map.h" +#include "gui.h" +#include "workshop.h" +#include "audio.h" +#include "player_render.h" + +struct skaterift_globals skaterift = +{ + .op = k_async_op_clientloading, .time_rate = 1.0f, .demo_mode = 1, + .hub_world = "maps/dev_hub", +}; static int k_tools_mode = 0; @@ -124,10 +119,10 @@ static void async_call_ready( void *payload, u32 size ){ skaterift.op = k_async_op_none; } -static void skaterift_restore_state(void){ +static void skaterift_restore_state(void) +{ savedata_file sav; - strcpy( sav.path, str_skaterift_main_save ); - savedata_file_read( &sav ); + skaterift_read_main_savedata( &sav ); vg_msg kvsav; vg_msg_init( &kvsav, sav.buf, sizeof(sav.buf) ); @@ -193,9 +188,9 @@ static void skaterift_load_world_content(void){ static void skaterift_load_player_content(void){ u32 bytes = 1024*1024*10; - skaterift.replay.data = vg_linear_alloc( vg_mem.rtmemory, bytes ); - skaterift.replay.size = bytes; - replay_clear( &skaterift.replay ); + player_replay.local.data = vg_linear_alloc( vg_mem.rtmemory, bytes ); + player_replay.local.size = bytes; + replay_clear( &player_replay.local ); particle_alloc( &particles_grind, 300 ); particle_alloc( &particles_env, 200 ); @@ -216,8 +211,6 @@ void vg_load(void) vg_audio.always_keep_compressed = 1; vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL ); - vg_console_reg_cmd( "switch_active_instance", - skaterift_switch_instance_cmd, NULL ); vg_console_reg_cmd( "fc", freecam_cmd, NULL ); vg_console_reg_var( "immobile", &localplayer.immobile, k_var_dtype_i32, 0 ); @@ -225,7 +218,6 @@ void vg_load(void) vg_loader_step( menu_init, NULL ); vg_loader_step( world_init, NULL ); vg_loader_step( vehicle_init, NULL ); - vg_loader_step( font3d_init, NULL ); vg_loader_step( gui_init, NULL ); vg_loader_step( player_init, NULL ); @@ -236,10 +228,6 @@ void vg_load(void) vg_loader_step( workshop_init, NULL ); vg_loader_step( skateshop_init, NULL ); vg_loader_step( ent_tornado_init, NULL ); - vg_loader_step( testing_init, NULL ); - vg_loader_step( trail_init, NULL ); - vg_loader_step( particle_init, NULL ); - vg_loader_step( skaterift_load_player_content, NULL ); /* --------------------- */ @@ -284,7 +272,7 @@ static void draw_origin_axis(void){ vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 1.0f, 0.0f }, 0xff00ff00 ); vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff ); } -static void skaterift_change_client_world_preupdate(void); +void skaterift_change_client_world_preupdate(void); /* * UPDATE LOOP @@ -336,7 +324,6 @@ void vg_fixed_update(void) world_routes_fixedupdate( world_current_instance() ); player__update(); vehicle_update_fixed(); - testing_update(); } void vg_post_update(void) @@ -368,12 +355,7 @@ void vg_post_update(void) audio_unlock(); vehicle_update_post(); - - if( vg.time - skaterift.last_autosave > 20.0 ){ - if( skaterift_autosave(1) ){ - skaterift.last_autosave = vg.time; - } - } + skaterift_autosave_update(); } /* @@ -415,10 +397,10 @@ static void present_view_with_post_processing(void){ f32 glitch_strength = 0.0f; if( skaterift.activity == k_skaterift_replay ){ glitch_strength = 0.005f; - if( skaterift.replay_control == k_replay_control_play ) + if( player_replay.replay_control == k_replay_control_play ) glitch_strength = 0.005f; else - glitch_strength += 0.005f*skaterift.track_velocity; + glitch_strength += 0.005f*player_replay.track_velocity; } shader_blitblur_uGlitchStrength( glitch_strength ); @@ -443,7 +425,7 @@ static void present_view_with_post_processing(void){ } static void render_player_transparent(void){ - static camera small_cam; /* DOES NOT NEED TO BE STATIC BUT MINGW + static vg_camera small_cam; /* DOES NOT NEED TO BE STATIC BUT MINGW SAIS OTHERWISE */ m4x3_copy( skaterift.cam.transform, small_cam.transform ); @@ -452,9 +434,9 @@ static void render_player_transparent(void){ small_cam.nearz = 0.05f; small_cam.farz = 60.0f; - camera_update_view( &small_cam ); - camera_update_projection( &small_cam ); - camera_finalize( &small_cam ); + vg_camera_update_view( &small_cam ); + vg_camera_update_projection( &small_cam ); + vg_camera_finalize( &small_cam ); /* Draw player to window buffer and blend background ontop */ player__render( &small_cam ); @@ -562,18 +544,18 @@ static void render_scene(void){ } static void skaterift_composite_maincamera(void){ - camera_lerp( &localplayer.cam, &world_static.focus_cam, + vg_camera_lerp( &localplayer.cam, &world_static.focus_cam, vg_smoothstepf(world_static.focus_strength), &skaterift.cam ); - if( skaterift.freecam ){ + if( player_replay.freecam ){ freecam_preupdate(); - v3_copy( skaterift.replay_freecam.pos, skaterift.cam.pos ); - v3_copy( skaterift.replay_freecam.angles, skaterift.cam.angles ); - skaterift.cam.fov = skaterift.replay_freecam.fov; + v3_copy( player_replay.replay_freecam.pos, skaterift.cam.pos ); + v3_copy( player_replay.replay_freecam.angles, skaterift.cam.angles ); + skaterift.cam.fov = player_replay.replay_freecam.fov; } else { if( skaterift.activity == k_skaterift_replay ){ - replay_get_camera( &skaterift.replay, &skaterift.cam ); + replay_get_camera( &player_replay.local, &skaterift.cam ); } } @@ -581,7 +563,7 @@ static void skaterift_composite_maincamera(void){ skaterift.cam.farz = 2100.0f; if( skaterift.activity == k_skaterift_world_map ){ - camera_copy( &world_map.cam, &skaterift.cam ); + vg_camera_copy( &world_map.cam, &skaterift.cam ); skaterift.cam.nearz = 4.0f; skaterift.cam.farz = 3100.0f; } @@ -597,19 +579,19 @@ static void skaterift_composite_maincamera(void){ } } - camera_update_transform( &skaterift.cam ); - camera_update_view( &skaterift.cam ); - camera_update_projection( &skaterift.cam ); - camera_finalize( &skaterift.cam ); + vg_camera_update_transform( &skaterift.cam ); + vg_camera_update_view( &skaterift.cam ); + vg_camera_update_projection( &skaterift.cam ); + vg_camera_finalize( &skaterift.cam ); } static void render_main_game(void){ if( skaterift.activity == k_skaterift_replay ){ - player__animate_from_replay( &skaterift.replay ); + player__animate_from_replay( &player_replay.local ); } else{ player__animate(); - skaterift_record_frame( &skaterift.replay, + skaterift_record_frame( &player_replay.local, localplayer.deferred_frame_record ); localplayer.deferred_frame_record = 0; } @@ -653,7 +635,6 @@ static void render_main_game(void){ /* composite */ present_view_with_post_processing(); - skaterift_replay_post_render(); } @@ -741,3 +722,56 @@ void vg_gui(void) remote_players_imgui_world( world_current_instance(), vg.pv, 100.0f, 1 ); } } + +#include "addon.c" +#include "addon_types.c" +#include "audio.c" +#include "ent_challenge.c" +#include "ent_glider.c" +#include "entity.c" +#include "ent_miniworld.c" +#include "ent_objective.c" +#include "ent_region.c" +#include "ent_relay.c" +#include "ent_route.c" +#include "ent_skateshop.c" +#include "ent_tornado.c" +#include "ent_traffic.c" +#include "freecam.c" +#include "menu.c" +#include "network.c" +#include "particle.c" +#include "player_basic_info.c" +#include "player.c" +#include "player_common.c" +#include "player_dead.c" +#include "player_drive.c" +#include "player_effects.c" +#include "player_glide.c" +#include "player_ragdoll.c" +#include "player_remote.c" +#include "player_render.c" +#include "player_replay.c" +#include "player_skate.c" +#include "player_walk.c" +#include "render.c" +#include "save.c" +#include "scene.c" +#include "steam.c" +#include "trail.c" +#include "vehicle.c" +#include "workshop.c" +#include "world_audio.c" +#include "world.c" +#include "world_entity.c" +#include "world_gate.c" +#include "world_gen.c" +#include "world_load.c" +#include "world_map.c" +#include "world_physics.c" +#include "world_render.c" +#include "world_routes.c" +#include "world_routes_ui.c" +#include "world_sfd.c" +#include "world_volumes.c" +#include "world_water.c"