X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fwater.h;fp=shaders%2Fwater.h;h=e50253c9854de1bf6d232e375385c186c646d426;hb=7758c7efec3956c68294bc914e7524045a2b1bd7;hp=749067ed1e1d622ba8b08a4fbc3fae7308de149b;hpb=1f1d636056450dcd23cce55c0795ec6276272531;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/water.h b/shaders/water.h index 749067e..e50253c 100644 --- a/shaders/water.h +++ b/shaders/water.h @@ -50,7 +50,7 @@ static struct vg_shader _shader_water = { " vec2 distortamt = (dudva.rg-0.5) * (dudvb.ba-0.5) * 2.0;\n" "\n" " vec4 reflected = texture( uTexMain, ssuv+distortamt );\n" -" FragColor = vec4(reflected.rgb*0.1,reflected.a);\n" +" FragColor = vec4(reflected.rgb*1.0,reflected.a);\n" "}\n" ""}, };