X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fviewchar.fs;h=fedd3e1172721a0976c524b4572861298e75a62b;hb=5e22cdfe9f6f83e807ce6456ab538d02104cd01d;hp=92e11bed3ae2cfa943a08118b1dab41fe2625b3b;hpb=3ee65e6e24bfc39db7c7dd8c1f4cec3d5c42d0f8;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/viewchar.fs b/shaders/viewchar.fs index 92e11be..fedd3e1 100644 --- a/shaders/viewchar.fs +++ b/shaders/viewchar.fs @@ -20,8 +20,10 @@ void main() float fdist = length( halfview ); halfview /= fdist; - vfrag = do_light_diffuse( vfrag, aNorm ); - vfrag = do_light_spec( vfrag, aNorm, halfview, 0.1 ); + vec3 qnorm = normalize(floor(aNorm*2.0)*0.5) + vec3(0.001,0.0,0.0); + + vfrag = do_light_diffuse( vfrag, qnorm ); + vfrag = do_light_spec( vfrag, qnorm, halfview, 0.1 ); vfrag = do_light_shadowing( vfrag ); vfrag = apply_fog( vfrag, fdist );