X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fvg%2Fblit.fs.glsl;fp=shaders%2Fvg%2Fblit.fs.glsl;h=b98d5e8832d6f124a5404209fd801296170b6b87;hb=ecc4dfbfb3adf91d2dfc03ba0ec9a821fcc2390c;hp=0000000000000000000000000000000000000000;hpb=3bb0287d544a4cb75de9afe2927ac8e946f3a18e;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/vg/blit.fs.glsl b/shaders/vg/blit.fs.glsl new file mode 100644 index 0000000..b98d5e8 --- /dev/null +++ b/shaders/vg/blit.fs.glsl @@ -0,0 +1,9 @@ +out vec4 FragColor; +uniform sampler2D uTexMain; + +in vec2 aUv; + +void main() +{ + FragColor = texture( uTexMain, aUv ); +}