X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Funlit.fs;h=bc57d62108cf95e284ccc3ece7d2d1239045b557;hb=15beb60ade240af4e00b0d204f7e89a4d35dca36;hp=ec4d7ae970fb71fe5f0276f86ae6332a73e555d1;hpb=1f1d636056450dcd23cce55c0795ec6276272531;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/unlit.fs b/shaders/unlit.fs index ec4d7ae..bc57d62 100644 --- a/shaders/unlit.fs +++ b/shaders/unlit.fs @@ -11,5 +11,5 @@ in vec3 aCo; void main() { vec3 diffuse = texture( uTexMain, aUv ).rgb; - FragColor = vec4(pow(diffuse,vec3(1.0)),1.0); + FragColor = vec4( diffuse, 1.0 ); }