X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fterrain.h;h=4ad91ea8f6f864fd5d7d2dae5126a496be24673b;hb=60b0d8af679396c857f8c5f9a7a518b092a2f416;hp=1c87e35d351d3ef02a3450aa76f131cfb1c819a1;hpb=7e02b5ab7b7aaaa1d321f31928253dc049a60bb2;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/terrain.h b/shaders/terrain.h index 1c87e35..4ad91ea 100644 --- a/shaders/terrain.h +++ b/shaders/terrain.h @@ -7,7 +7,7 @@ static struct vg_shader _shader_terrain = { .link = shader_terrain_link, .vs = { -.orig_file = "../shaders/standard.vs", +.orig_file = "../../shaders/standard.vs", .static_src = "layout (location=0) in vec3 a_co;\n" "layout (location=1) in vec3 a_norm;\n" @@ -38,7 +38,7 @@ static struct vg_shader _shader_terrain = { ""}, .fs = { -.orig_file = "../shaders/terrain.fs", +.orig_file = "../../shaders/terrain.fs", .static_src = "out vec4 FragColor;\n" "\n"