X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fterrain.h;h=063566282c27bb944818e249f5e1df702f784954;hb=4a883ac1b2506032f9dddab342712de46f2ca734;hp=1c87e35d351d3ef02a3450aa76f131cfb1c819a1;hpb=6d66c67945f84476d6ac75a0497007cc30bcf58c;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/terrain.h b/shaders/terrain.h index 1c87e35..0635662 100644 --- a/shaders/terrain.h +++ b/shaders/terrain.h @@ -7,12 +7,14 @@ static struct vg_shader _shader_terrain = { .link = shader_terrain_link, .vs = { -.orig_file = "../shaders/standard.vs", +.orig_file = "../../shaders/standard.vs", .static_src = "layout (location=0) in vec3 a_co;\n" "layout (location=1) in vec3 a_norm;\n" -"layout (location=2) in vec4 a_colour;\n" -"layout (location=3) in vec2 a_uv;\n" +"layout (location=2) in vec2 a_uv;\n" +"layout (location=3) in vec4 a_colour;\n" +"layout (location=4) in vec4 a_weights;\n" +"layout (location=5) in ivec4 a_groups;\n" "\n" "#line 2 0 \n" "\n" @@ -38,7 +40,7 @@ static struct vg_shader _shader_terrain = { ""}, .fs = { -.orig_file = "../shaders/terrain.fs", +.orig_file = "../../shaders/terrain.fs", .static_src = "out vec4 FragColor;\n" "\n"