X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fterrain.h;fp=shaders%2Fterrain.h;h=063566282c27bb944818e249f5e1df702f784954;hb=d045af680c6b8ca267a7aded69e2e510e659d2ab;hp=4ad91ea8f6f864fd5d7d2dae5126a496be24673b;hpb=55b17b4ef5e56ee515656960609843d5365b4d93;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/terrain.h b/shaders/terrain.h index 4ad91ea..0635662 100644 --- a/shaders/terrain.h +++ b/shaders/terrain.h @@ -11,8 +11,10 @@ static struct vg_shader _shader_terrain = { .static_src = "layout (location=0) in vec3 a_co;\n" "layout (location=1) in vec3 a_norm;\n" -"layout (location=2) in vec4 a_colour;\n" -"layout (location=3) in vec2 a_uv;\n" +"layout (location=2) in vec2 a_uv;\n" +"layout (location=3) in vec4 a_colour;\n" +"layout (location=4) in vec4 a_weights;\n" +"layout (location=5) in ivec4 a_groups;\n" "\n" "#line 2 0 \n" "\n"