X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fsky.h;h=8e8c2c7ed88c1632bdd993b9e063d7c21d8d3ba0;hb=ecc4dfbfb3adf91d2dfc03ba0ec9a821fcc2390c;hp=01bc5c2fbce9d26ae0d5ae0a5dfd490c0f5fa106;hpb=3bb0287d544a4cb75de9afe2927ac8e946f3a18e;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/sky.h b/shaders/sky.h index 01bc5c2..8e8c2c7 100644 --- a/shaders/sky.h +++ b/shaders/sky.h @@ -67,7 +67,7 @@ static struct vg_shader _shader_sky = { " vec3 colour_ocean = vec3( 0.61, 0.84, 0.9 );\n" " float fhorizon = step( aNorm.y * 0.5 + 0.5, 0.5 );\n" "\n" -" vec3 skycomp = mix(diffuse, vec3(1.0,1.0,1.0), cloud_e*(1.0-fblend*3.0));\n" +" vec3 skycomp = mix(diffuse, vec3(1.0,1.0,1.0), cloud_e);\n" " FragColor = vec4(skycomp,1.0);\n" "}\n" ""},