X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fscoretext.vs;h=bcd5b9507cb55af555f53b81a796e48c5a8e6dbb;hb=e1aef4c3d4d7d6dae44cd64016f02ebb155796e3;hp=bc7db92104b2582d4b3d1d0f04b0e77c272425ad;hpb=4c49b11c317034277be4d117c5d2847ef2f3492b;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/scoretext.vs b/shaders/scoretext.vs index bc7db92..bcd5b95 100644 --- a/shaders/scoretext.vs +++ b/shaders/scoretext.vs @@ -13,12 +13,12 @@ out vec3 aWorldCo; void main() { - float w = a_colour.g + fract(uInfo.z+0.5)-0.75; + float w = (a_colour.g * 8.0)-5.5 + fract(uInfo.z+0.5); float c = -cos(w*0.2); float s = -sin(w*0.2); float r = 0.2; - float w1 = clamp( w*4.0 - a_co.y*10.0, -1.0, 1.0 ) *(3.14159265*0.5); + float w1 = clamp( w*4.0 - a_co.y*10.0, -1.0, 1.0 ) * (3.14159265*0.5); float c1 = cos(w1); float s1 = sin(w1);