X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fscene_water.fs;h=c40e246f917819b0b871ecf669dffa72966cd106;hb=620beae94b362ae4d4c42e5ba3329a6211d67a8f;hp=892f0db6132e6d6d53186fc4560ca2f602d7a7ef;hpb=409edea2cf6271956137918e4e0b4f1c2addf620;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/scene_water.fs b/shaders/scene_water.fs index 892f0db..c40e246 100644 --- a/shaders/scene_water.fs +++ b/shaders/scene_water.fs @@ -72,4 +72,5 @@ void main() vec4 vsurface = water_surf( halfview, surfnorm, depthvalue, beneath, above ); vsurface.a -= fdist; oColour = mix( vsurface, vec4(1.0,1.0,1.0,0.5), fband ); + oColour.rgb = scene_compute_lighting( oColour.rgb, aNorm.xyz, aWorldCo ); }