X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fscene_position.fs;h=930068fc39a7cc84cb74fc5995a6477751b10ad9;hb=4eccfd7252f8ff165670842df537441afae5458b;hp=57d1f06dbc615992b95400f87e3ee299d2add56c;hpb=f3a2490079baf440238b78e54f4476649eddbda2;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/scene_position.fs b/shaders/scene_position.fs index 57d1f06..930068f 100644 --- a/shaders/scene_position.fs +++ b/shaders/scene_position.fs @@ -4,12 +4,7 @@ uniform vec3 uCamera; uniform vec3 uBoard0; uniform vec3 uBoard1; -in vec2 aUv; -in vec4 aNorm; -in vec3 aCo; -in vec3 aWorldCo; -flat in ivec4 aLights; - +#include "light_clearskies_stddef.glsl" #include "common_scene.glsl" void main()