X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fscene_fxglow.fs;h=cebd810961f0e3edf676ee564e7d00cd0a02ff97;hb=be5e25dee2c54c2a22ca3bbb5bbe0eb6149343be;hp=6d7df91cc91b7eb0d1d4498aa7c8311693cc142f;hpb=4c673ebccdd6d12e2eb6c2804b79602da98ea8b1;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/scene_fxglow.fs b/shaders/scene_fxglow.fs index 6d7df91..cebd810 100644 --- a/shaders/scene_fxglow.fs +++ b/shaders/scene_fxglow.fs @@ -1,12 +1,12 @@ uniform sampler2D uTexMain; uniform vec3 uCamera; +#include "light_clearskies_stddef.glsl" #include "common_scene.glsl" #include "motion_vectors_fs.glsl" -void main() -{ - compute_motion_vectors(); +void main(){ + oMotionVec = vec2(0.0); vec4 vsamplemain = texture( uTexMain, aUv );