X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fscene_depth.fs;h=1f6f93d18b1ee894340c129daec7bcc0067de962;hb=38514b4ba03412ad51df02dc2ba345e1be41005d;hp=053000ca1fa1bcbdef5e2960f2e8a0079b65b1c2;hpb=409edea2cf6271956137918e4e0b4f1c2addf620;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/scene_depth.fs b/shaders/scene_depth.fs index 053000c..1f6f93d 100644 --- a/shaders/scene_depth.fs +++ b/shaders/scene_depth.fs @@ -4,6 +4,7 @@ uniform vec3 uCamera; uniform vec3 uBoard0; uniform vec3 uBoard1; +#include "light_clearskies_stddef.glsl" #include "common_scene.glsl" // Water blending