X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Frouteui.h;h=9be8ddccd6438281eb86316a2e60113e42443caf;hb=25c2e032930910c469e9f5278b8001b93f1a140a;hp=659c040f2932670a89704c62a6747fb32c75fd7f;hpb=60b0d8af679396c857f8c5f9a7a518b092a2f416;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/routeui.h b/shaders/routeui.h index 659c040..9be8ddc 100644 --- a/shaders/routeui.h +++ b/shaders/routeui.h @@ -1,38 +1,18 @@ -#ifndef SHADER_routeui_H -#define SHADER_routeui_H -static void shader_routeui_link(void); -static void shader_routeui_register(void); -static struct vg_shader _shader_routeui = { - .name = "routeui", - .link = shader_routeui_link, - .vs = +#pragma once +#include "vg/vg_engine.h" +extern struct vg_shader _shader_routeui; +extern GLuint _uniform_routeui_uOffset; +extern GLuint _uniform_routeui_uColour; +static inline void shader_routeui_uOffset(v4f v) { -.orig_file = "../../shaders/routeui.vs", -.static_src = -"layout (location=0) in vec2 a_co;\n" -"\n" -"void main()\n" -"{\n" -" gl_Position = vec4(a_co*0.01,0.0,1.0);\n" -"}\n" -""}, - .fs = + glUniform4fv(_uniform_routeui_uOffset,1,v); +} +static inline void shader_routeui_uColour(v4f v) { -.orig_file = "../../shaders/routeui.fs", -.static_src = -"out vec4 FragColor;\n" -"\n" -"void main()\n" -"{\n" -" FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n" -"}\n" -""}, -}; - -static void shader_routeui_register(void){ - vg_shader_register( &_shader_routeui ); + glUniform4fv(_uniform_routeui_uColour,1,v); } -static void shader_routeui_use(void){ glUseProgram(_shader_routeui.id); } -static void shader_routeui_link(void){ +static inline void shader_routeui_use(void); +static inline void shader_routeui_use(void) +{ + glUseProgram(_shader_routeui.id); } -#endif /* SHADER_routeui_H */