X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Froute.h;h=60b5c5cd2676570f5ad3e0d07b9e0f72cdbeb291;hb=0124cd309a7db70cdd74b5661f2df8b862ca2f2f;hp=b003858c513f284ee2ec4f9f1544319516045e79;hpb=403726131f9b460c3264e4f64c46f8aaa82978fe;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/route.h b/shaders/route.h index b003858..60b5c5c 100644 --- a/shaders/route.h +++ b/shaders/route.h @@ -17,7 +17,7 @@ static struct vg_shader _shader_route = { "\n" "#line 2 0 \n" "#line 1 2 \n" -"const float k_motion_lerp_amount = 0.05;\n" +"const float k_motion_lerp_amount = 0.01;\n" "\n" "#line 2 0 \n" "\n" @@ -26,6 +26,8 @@ static struct vg_shader _shader_route = { "\n" "void vs_motion_out( vec4 vproj0, vec4 vproj1 )\n" "{\n" +" // This magically solves some artifacting errors!\n" +" //\n" " vproj1 = vproj0*(1.0-k_motion_lerp_amount) + vproj1*k_motion_lerp_amount;\n" "\n" " aMotionVec0 = vec3( vproj0.xy, vproj0.w );\n" @@ -182,7 +184,7 @@ static struct vg_shader _shader_route = { "\n" "#line 13 0 \n" "#line 1 2 \n" -"const float k_motion_lerp_amount = 0.05;\n" +"const float k_motion_lerp_amount = 0.01;\n" "\n" "#line 2 0 \n" "\n"