X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fpoint_map.h;h=5c674cd6fa5534327b448cc00c3822dad7cfaca5;hb=5d5d5f394cbe2212769bc58a70fa622b4ed46205;hp=5330dec1d3e496bba8330c5414c822deba31ee12;hpb=342fcbf6fda017bdd38d56ce0fa7c9e59e589f3b;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/point_map.h b/shaders/point_map.h index 5330dec..5c674cd 100644 --- a/shaders/point_map.h +++ b/shaders/point_map.h @@ -53,7 +53,7 @@ static struct vg_shader _shader_point_map = { "{\n" " vec3 co = p*s;\n" " vec2 r2 = rand_hash22(p.xz);\n" -" vec3 grid = vec3(floor(co.x),co.y,floor(co.z)) * (1.0/s);\n" +" vec3 grid = (vec3(floor(co.x),co.y,floor(co.z))+vec3(0.5,0.0,0.5)) * (1.0/s);\n" "\n" " float t1 = 1.0-t;\n" " t1 = 1.0-t1*t1;\n"