X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fmodel_character_view.fs;h=5f9ee647c90e2e8734d787b34ce7e149e139396c;hb=9eb3de757a997becb8406417a4bf613f4cb04900;hp=afeb78d40d9095964ec9848a64064a976dccd1a6;hpb=be8ea6efdbfd9c0fdad97401ed7d92041d8c8778;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/model_character_view.fs b/shaders/model_character_view.fs index afeb78d..5f9ee64 100644 --- a/shaders/model_character_view.fs +++ b/shaders/model_character_view.fs @@ -23,7 +23,7 @@ void main() { compute_motion_vectors(); - vec3 qnorm = normalize(floor(aNorm*2.0)*0.5) + vec3(0.001,0.0,0.0); + vec3 qnorm = aNorm; vec3 diffuse = texture( uTexMain, aUv ).rgb; vec3 composite = world_compute_lighting( diffuse, qnorm, aWorldCo, 1.0 );