X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fmodel_board_view.h;h=437b1c4e4e2c58f619442facac7140fe493c461f;hb=02e009ae6e20938675277e9ce2f467e17b170cc7;hp=5b83ef2d1b0461c82444ab53c85aa98108d6a4e2;hpb=cbeec2e44e93ab43ccde54c2dd9cd02f559ebef8;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/model_board_view.h b/shaders/model_board_view.h index 5b83ef2..437b1c4 100644 --- a/shaders/model_board_view.h +++ b/shaders/model_board_view.h @@ -412,7 +412,7 @@ static struct vg_shader _shader_model_board_view = { "{\n" " compute_motion_vectors();\n" "\n" -" vec3 qnorm = normalize(floor(aNorm*2.0)*0.5) + vec3(0.001,0.0,0.0);\n" +" vec3 qnorm = aNorm;\n" " vec3 diffuse = texture( uTexMain, aUv ).rgb;\n" " vec3 composite = world_compute_lighting( diffuse, qnorm, aWorldCo, 1.0 );\n" "\n"