X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fmodel_board_view.h;h=39956c6a86f426c3f74a4f2cea268a35a567dbc3;hb=cd953da74e652bc1a4d598448f68f35df152175e;hp=7c26322c7375bb75ebc7c97c87627cc925d934e6;hpb=f1fe55f957a3dbdb6ca20a696f0c1171e2d5e7ca;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/model_board_view.h b/shaders/model_board_view.h index 7c26322..39956c6 100644 --- a/shaders/model_board_view.h +++ b/shaders/model_board_view.h @@ -279,7 +279,7 @@ static struct vg_shader _shader_model_board_view = { " light_delta = normalize( light_delta );\n" "\n" " float quadratic = dist2*100.0;\n" -" float attenuation = 1.0f/( 1.0f + quadratic );\n" +" float attenuation = 1.0/( 1.0 + quadratic );\n" " attenuation *= max( dot( light_delta, normal ), 0.0 );\n" "\n" " float falloff = max( 0.0, 1.0-(dist2*light_co.w) );\n"