X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=shaders%2Fblit.vs;h=06ffba6ba1e2383f0abe19e3093ac6a473f5917c;hb=c52dacb7bc07e300312e45d605d206222dcbb181;hp=2593725364951e47a10d6af27922f8cf90505f99;hpb=1f1d636056450dcd23cce55c0795ec6276272531;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/blit.vs b/shaders/blit.vs index 2593725..06ffba6 100644 --- a/shaders/blit.vs +++ b/shaders/blit.vs @@ -1,8 +1,10 @@ layout (location=0) in vec2 a_co; out vec2 aUv; +uniform vec2 uInverseRatio; + void main() { gl_Position = vec4(a_co*2.0-1.0,0.0,1.0); - aUv = a_co; + aUv = a_co * uInverseRatio; }