X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=scene.h;h=8fffe9780f9232b92af4568ee97219966df68607;hb=2a238d32da833812e837cf38e16a7685c98db5c3;hp=5d436875cfd3187a7efd04ec980f5ee55699d2ce;hpb=a3c10b9dec1ed7136721695033ebeef30717f249;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/scene.h b/scene.h index 5d43687..8fffe97 100644 --- a/scene.h +++ b/scene.h @@ -100,6 +100,10 @@ VG_STATIC void scene_add_submesh( scene *pscene, mdl_context *mdl, pvert->colour[1] = src->colour[1]; pvert->colour[2] = src->colour[2]; pvert->colour[3] = src->colour[3]; + pvert->weights[0] = src->weights[0]; + pvert->weights[1] = src->weights[1]; + pvert->weights[2] = src->weights[2]; + pvert->weights[3] = src->weights[3]; v2_copy( src->uv, pvert->uv ); } @@ -296,10 +300,23 @@ VG_STATIC int scene_bh_ray( void *user, u32 index, v3f co, return 0; } +VG_STATIC void scene_bh_closest( void *user, u32 index, v3f point, v3f closest ) +{ + scene *s = user; + + v3f positions[3]; + u32 *tri = &s->arrindices[ index*3 ]; + for( int i=0; i<3; i++ ) + v3_copy( s->arrvertices[tri[i]].co, positions[i] ); + + closest_on_triangle_1( point, positions, closest ); +} + VG_STATIC bh_system bh_system_scene = { .expand_bound = scene_bh_expand_bound, .item_centroid = scene_bh_centroid, + .item_closest = scene_bh_closest, .item_swap = scene_bh_swap, .item_debug = scene_bh_debug, .cast_ray = scene_bh_ray