X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=respawn.c;h=0e1dc67cd5979893e34e501453b4ba270cf7b978;hb=330eda0436ed73d6c68214fef8922904abe19422;hp=df1c66b3f9336af793c50e895c7f33e1874d780d;hpb=2c91a71533b4ce86b9e7fd708420ae05c74d8f52;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/respawn.c b/respawn.c index df1c66b..0e1dc67 100644 --- a/respawn.c +++ b/respawn.c @@ -1,6 +1,7 @@ #ifndef RESPAWN_C #define RESPAWN_C +#if 0 #include "respawn.h" #include "skaterift.h" #include "world.h" @@ -101,8 +102,6 @@ static void respawn_chooser_pre_update(void){ if( respawn_chooser.spawn ){ world_static.active_instance = respawn_chooser.world_id; - localplayer.viewable_world = - &world_static.instances[ respawn_chooser.world_id ]; player__spawn( respawn_chooser.spawn ); } return; @@ -247,6 +246,7 @@ static void respawn_begin_chooser(void){ vg_strcat( &text, "home" ); } +#if 0 static void respawn_chooser_shader_uniforms(void){ v4f uPlayerPos, uSpawnPos; v4_zero( uPlayerPos ); @@ -263,5 +263,7 @@ static void respawn_chooser_shader_uniforms(void){ shader_scene_override_uPlayerPos( uPlayerPos ); shader_scene_override_uSpawnPos( uSpawnPos ); } +#endif +#endif #endif /* RESPAWN_C */