X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=render.h;h=f17018bb2e767006dbd6701c355a7f5e9dd5b33b;hb=9d5997f1e611b66c7220f7eb388f427032d8da79;hp=44414ea5f63dd2bea0e808b5df4867fd47e7c19e;hpb=f3a2490079baf440238b78e54f4476649eddbda2;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/render.h b/render.h index 44414ea..f17018b 100644 --- a/render.h +++ b/render.h @@ -16,9 +16,11 @@ #include "shaders/vblend.h" #endif -VG_STATIC void render_water_texture( world_instance *world, camera *cam ); +VG_STATIC void render_water_texture( world_instance *world, camera *cam, + int layer_depth ); VG_STATIC void render_water_surface( world_instance *world, camera *cam ); -VG_STATIC void render_world( world_instance *world, camera *cam ); +VG_STATIC void render_world( world_instance *world, camera *cam, + int layer_depth ); VG_STATIC void render_world_depth( world_instance *world, camera *cam ); #ifndef RENDER_H