X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=render.h;h=d626b7a0a013e07af77c64dfaac33d727237bca1;hb=badfa88dd109bbae5628f58504402f4707569f73;hp=541f047e7396562fd1b74a5c3daf8b4d75205a05;hpb=6a6539bcfeb7bd693251f7aae31056671a65c0f0;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/render.h b/render.h index 541f047..d626b7a 100644 --- a/render.h +++ b/render.h @@ -11,21 +11,8 @@ #include "shaders/blitblur.h" #include "shaders/blitcolour.h" -#if 0 -#include "shaders/standard.h" -#include "shaders/vblend.h" -#endif - #define WORKSHOP_PREVIEW_WIDTH 504 #define WORKSHOP_PREVIEW_HEIGHT 336 - -VG_STATIC void render_water_texture( world_instance *world, camera *cam, - int layer_depth ); -VG_STATIC void render_water_surface( world_instance *world, camera *cam ); -VG_STATIC void render_world( world_instance *world, camera *cam, - int layer_depth ); -VG_STATIC void render_world_depth( world_instance *world, camera *cam ); - #ifndef RENDER_H #define RENDER_H